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add a bunch CCAction addresses
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1 changed files with 7 additions and 1 deletions
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@ -86,7 +86,7 @@ class cocos2d::CCClippingNode {
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auto setAlphaThreshold(float) = mac 0x419a20;
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auto setInverted(bool) = mac 0x419a40;
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auto setStencil(cocos2d::CCNode*) = mac 0x4199d0;
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void visit() = mac 0x419530;
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auto visit() = mac 0x419530;
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}
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class cocos2d::CCDelayTime {
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@ -164,6 +164,12 @@ class cocos2d::CCAction {
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CCAction() = mac 0x35b610;
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virtual ~CCAction() = mac 0x35b6b0;
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auto stop() = mac 0x35b860;
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auto copyWithZone(cocos2d::CCZone* zone) = mac 0x35b7a0;
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auto reverse() = 0x1f2720;
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auto startWithTarget(cocos2d::CCNode* target) = mac 0x35b850;
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auto step(float dt) = mac 0x35b880;
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auto isDone() = mac 0x35b870;
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auto update() = mac 0x35b890;
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}
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class cocos2d::CCActionInterval {
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