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add some missing functions to PlayLayer
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@ -3998,7 +3998,12 @@ class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDeleg
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void onViewProfile(cocos2d::CCObject* sender) = mac 0x1617d0, win 0x17ac90;
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void onLevelInfo(cocos2d::CCObject* sender) = mac 0x163880, win 0x17acf0;
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void setupProgressBars() = win 0x177fc0;
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void setupLevelInfo() = mac 0x161C80, win 0x178680;
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void downloadLevel() = win 0x177d90;
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void onPlay(cocos2d::CCObject* sender) = mac 0x161840, win 0x179730;
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virtual void levelDownloadFinished(GJGameLevel*) = mac 0x164C00, win 0x1790C0;
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virtual void levelUpdateFinished(GJGameLevel*, UpdateResponse) = mac 0x164E60, win 0x1792B0;
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void showUpdateAlert(UpdateResponse) = mac 0x164ED0, win 0x179300;
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PAD = win 0x4, mac 0x8;
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cocos2d::CCMenu* m_playBtnMenu;
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