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rename getChildOfType member method to getChildByType, to avoid collisions
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2 changed files with 2 additions and 2 deletions
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@ -1126,7 +1126,7 @@ public:
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GEODE_DLL size_t getEventListenerCount();
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GEODE_DLL size_t getEventListenerCount();
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template <class T = CCNode>
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template <class T = CCNode>
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T* getChildOfType(int index) {
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T* getChildByType(int index) {
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size_t indexCounter = 0;
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size_t indexCounter = 0;
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if (this->getChildrenCount() == 0) return nullptr;
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if (this->getChildrenCount() == 0) return nullptr;
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// start from end for negative index
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// start from end for negative index
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@ -622,7 +622,7 @@ namespace geode::cocos {
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*/
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*/
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template <class Type = cocos2d::CCNode>
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template <class Type = cocos2d::CCNode>
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static Type* getChildOfType(cocos2d::CCNode* node, int index) {
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static Type* getChildOfType(cocos2d::CCNode* node, int index) {
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return node->getChildOfType<Type>(index);
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return node->getChildByType<Type>(index);
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}
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}
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/**
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/**
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