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reverse is part of CCActionInterval and not CCAction
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1 changed files with 1 additions and 1 deletions
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@ -165,7 +165,6 @@ class cocos2d::CCAction {
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virtual ~CCAction() = mac 0x35b6b0;
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auto stop() = mac 0x35b860;
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auto copyWithZone(cocos2d::CCZone* zone) = mac 0x35b7a0;
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auto reverse() = mac 0x1f2720;
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auto startWithTarget(cocos2d::CCNode* target) = mac 0x35b850;
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auto step(float dt) = mac 0x35b880;
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auto isDone() = mac 0x35b870;
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@ -177,6 +176,7 @@ class cocos2d::CCActionInterval {
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auto isDone() = mac 0x1f2640;
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auto startWithTarget(cocos2d::CCNode* pTarget) = mac 0x1f2700;
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auto step(float dt) = mac 0x1f2660;
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auto reverse() = mac 0x1f2720;
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bool initWithDuration(float d) = mac 0x1f2510;
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}
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