reverse is part of CCActionInterval and not CCAction

This commit is contained in:
HJfod 2023-04-02 13:15:03 +03:00
parent 2f982197db
commit c4064d7526

View file

@ -165,7 +165,6 @@ class cocos2d::CCAction {
virtual ~CCAction() = mac 0x35b6b0;
auto stop() = mac 0x35b860;
auto copyWithZone(cocos2d::CCZone* zone) = mac 0x35b7a0;
auto reverse() = mac 0x1f2720;
auto startWithTarget(cocos2d::CCNode* target) = mac 0x35b850;
auto step(float dt) = mac 0x35b880;
auto isDone() = mac 0x35b870;
@ -177,6 +176,7 @@ class cocos2d::CCActionInterval {
auto isDone() = mac 0x1f2640;
auto startWithTarget(cocos2d::CCNode* pTarget) = mac 0x1f2700;
auto step(float dt) = mac 0x1f2660;
auto reverse() = mac 0x1f2720;
bool initWithDuration(float d) = mac 0x1f2510;
}