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update version and changelog
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CHANGELOG.md
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CHANGELOG.md
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# Geode Changelog
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## v2.0.0-beta.21
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* Fix `numFromString` for floating point numbers (6d91804)
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* Fix `ScrollLayer` cropping (5c8ee29)
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* Show featured mods on top (4e06c20)
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* Don't require admin for installer (5f8dc3a)
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* Add `char const*` and `std::string` overloads for `gd::string` (982e8ab, a19d26d)
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* Remove dithering from some textures (b9a76b3, 76a615c)
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* Replace node attributes with id based user objects (363a028)
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* Add FMOD initialization check for Android (0623563)
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* Remove deprecated values from `Permissions` (b082dd1)
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* Add a progress percentage to index unzipping (baf3a6b)
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* Fix `pushNest/popNest` not doing correct indent value (c7a1f76)
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* Optimize `DispatchEvent` to use their own pools, greatly increasing performance (d8ac85b)
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* Check for prescence of children in `handleTouchPriority` (28bd757)
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* Fix floating point returns for optcall/membercall functions (dba5b01)
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## v2.0.0-beta.20
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* Enable PCH on Mac for better compile times (dd62eac)
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* Add `numFromString` utility for safely parsing numbers (c4e9c17)
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VERSION
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VERSION
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2.0.0-beta.20
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2.0.0-beta.21
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