Add more funcs to EndLevelLayer

also inherit CCLayer in case someone wants to hook customSetup and do stuff there

again only win offsets because i dont have a mac
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Fire 2023-09-20 03:17:10 +00:00 committed by GitHub
parent 3ee606e7b9
commit b71bfb921a
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@ -1628,9 +1628,12 @@ class EffectGameObject : GameObject {
PAD = mac 0x28, win 0x24;
}
class EndLevelLayer {
class EndLevelLayer : cocos2d::CCLayer {
static EndLevelLayer* create() = mac 0x2787d0, win 0x94b50;
void customSetup() = win 0x94cb0;
const char* getCoinString(void* p0) = win 0x96270;
const char* getEndText() = win 0x964A0;
void onMenu(cocos2d::CCObject* sender) = mac 0x27a500, win 0x96c10;
void onEdit(cocos2d::CCObject* sender) = mac 0x27a640, win 0x96d30;
}