Fix iOS FMOD ()

* Delete FMOD library

* Change FMOD fix to modify
This commit is contained in:
Jasmine 2025-04-05 21:38:28 -04:00 committed by GitHub
parent 1847a47494
commit b6d637c08f
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GPG key ID: B5690EEEBB952194
3 changed files with 21 additions and 40 deletions
cmake
loader
include/link/ios
src/hooks

View file

@ -30,13 +30,11 @@ if (GEODE_TARGET_PLATFORM STREQUAL "iOS")
"-framework OpenGLES" # needed for CCClippingNode reimpl and ScrollLayer
"-framework UIKit" # needed for file picking (UIApplication)
"-framework Foundation" # needed for many things
"-framework AVFoundation" # needed for fmod
"-framework AudioToolbox" # needed for fmod
"-framework AVFoundation" # needed for microphone access
${GEODE_LOADER_PATH}/include/link/ios/libssl.a
${GEODE_LOADER_PATH}/include/link/ios/libcrypto.a
${GEODE_LOADER_PATH}/include/link/ios/libnghttp2.a
${GEODE_LOADER_PATH}/include/link/ios/libcurl.a
${GEODE_LOADER_PATH}/include/link/ios/libfmod_iphoneos.a
)
target_compile_definitions(${PROJECT_NAME} INTERFACE

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@ -1,46 +1,31 @@
#include <Geode/Geode.hpp>
// ios does not link to fmod.
#ifndef GEODE_IS_IOS
#include <Geode/modify/ChannelControl.hpp>
#include <Geode/modify/System.hpp>
using namespace geode::prelude;
// Workaround for a bug where FMOD::ChannelControl::setVolume is called with
// uninitialized (invalid) channel pointers from FMODAudioEngine.
// This creates a very annoying crash during load in some cases.
auto g_systemInitialized = false;
FMOD_RESULT FMOD_System_init_hook(
FMOD::System* system, int maxChannels, FMOD_INITFLAGS flags, void* extraData
) {
g_systemInitialized = true;
return system->init(maxChannels, flags, extraData);
}
FMOD_RESULT FMOD_ChannelControl_setVolume_hook(FMOD::ChannelControl* channel, float volume) {
if (!g_systemInitialized) {
return FMOD_ERR_UNINITIALIZED;
struct FMODSystemFix : Modify<FMODSystemFix, FMOD::System> {
FMOD_RESULT init(int maxChannels, FMOD_INITFLAGS flags, void* extraData) {
g_systemInitialized = true;
return FMOD::System::init(maxChannels, flags, extraData);
}
};
return channel->setVolume(volume);
}
struct FMODChannelControlFix : Modify<FMODChannelControlFix, FMOD::ChannelControl> {
FMOD_RESULT setVolume(float volume) {
if (!g_systemInitialized) {
return FMOD_ERR_UNINITIALIZED;
}
$execute {
// Workaround for a bug where FMOD::ChannelControl::setVolume is called with
// uninitialized (invalid) channel pointers from FMODAudioEngine.
// This creates a very annoying crash during load in some cases.
(void)geode::Mod::get()->hook(
reinterpret_cast<void*>(geode::addresser::getNonVirtual(&FMOD::System::init)),
&FMOD_System_init_hook,
"FMOD::System::init"
GEODE_WINDOWS32(, tulip::hook::TulipConvention::Stdcall)
);
(void)geode::Mod::get()->hook(
reinterpret_cast<void*>(geode::addresser::getNonVirtual(&FMOD::ChannelControl::setVolume)),
&FMOD_ChannelControl_setVolume_hook,
"FMOD::ChannelControl::setVolume"
GEODE_WINDOWS32(, tulip::hook::TulipConvention::Stdcall)
);
}
return FMOD::ChannelControl::setVolume(volume);
}
};
/*
// this hook requires a tuliphook update
@ -65,6 +50,4 @@ struct AndroidFMODFix : Modify<AndroidFMODFix, FMODAudioEngine> {
FMODAudioEngine::setBackgroundMusicVolume(volume);
}
};
*/
#endif
*/