add more mac addresses

This commit is contained in:
HJfod 2023-04-22 11:13:23 +03:00
parent 2155d4b0d6
commit b36142a673

View file

@ -1265,7 +1265,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
cocos2d::CCPoint getTouchPoint(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) = mac 0x2eb80, win 0x90620; cocos2d::CCPoint getTouchPoint(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) = mac 0x2eb80, win 0x90620;
cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = mac 0x20b10, win 0x90550; cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = mac 0x20b10, win 0x90550;
void onSelectBuildTab(cocos2d::CCObject* sender) = mac 0x1fb60, win 0x887f0; void onSelectBuildTab(cocos2d::CCObject* sender) = mac 0x1fb60, win 0x887f0;
void onCreateButton(cocos2d::CCObject* sender) = win 0x854f0; void onCreateButton(cocos2d::CCObject* sender) = mac 0x1fd70, win 0x854f0;
CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0; CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
cocos2d::CCPoint offsetForKey(int objID) = win 0x92310; cocos2d::CCPoint offsetForKey(int objID) = win 0x92310;
void updateDeleteMenu() = win 0x7c5d0; void updateDeleteMenu() = win 0x7c5d0;
@ -1335,7 +1335,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884; virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884;
void createMoveMenu() = mac 0x275e0, win 0x8c0d0; void createMoveMenu() = mac 0x275e0, win 0x8c0d0;
void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0; void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = win 0x88410; void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = mac 0x1fcd0, win 0x88410;
virtual void draw() = win 0x8fbe0; virtual void draw() = win 0x8fbe0;
bool m_isPlayingMusic; bool m_isPlayingMusic;