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add more mac addresses
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1 changed files with 2 additions and 2 deletions
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@ -1265,7 +1265,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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cocos2d::CCPoint getTouchPoint(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) = mac 0x2eb80, win 0x90620;
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cocos2d::CCPoint getTouchPoint(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) = mac 0x2eb80, win 0x90620;
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cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = mac 0x20b10, win 0x90550;
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cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = mac 0x20b10, win 0x90550;
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void onSelectBuildTab(cocos2d::CCObject* sender) = mac 0x1fb60, win 0x887f0;
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void onSelectBuildTab(cocos2d::CCObject* sender) = mac 0x1fb60, win 0x887f0;
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void onCreateButton(cocos2d::CCObject* sender) = win 0x854f0;
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void onCreateButton(cocos2d::CCObject* sender) = mac 0x1fd70, win 0x854f0;
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CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
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CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
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cocos2d::CCPoint offsetForKey(int objID) = win 0x92310;
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cocos2d::CCPoint offsetForKey(int objID) = win 0x92310;
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void updateDeleteMenu() = win 0x7c5d0;
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void updateDeleteMenu() = win 0x7c5d0;
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@ -1335,7 +1335,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884;
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virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884;
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void createMoveMenu() = mac 0x275e0, win 0x8c0d0;
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void createMoveMenu() = mac 0x275e0, win 0x8c0d0;
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void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
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void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
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void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = win 0x88410;
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void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = mac 0x1fcd0, win 0x88410;
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virtual void draw() = win 0x8fbe0;
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virtual void draw() = win 0x8fbe0;
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bool m_isPlayingMusic;
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bool m_isPlayingMusic;
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