add libunwind for new mods

This commit is contained in:
qimiko 2024-06-22 17:18:09 -07:00
parent 3bea619456
commit b0b6ee17b1
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@ -84,6 +84,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android32")
target_link_libraries(${PROJECT_NAME} INTERFACE
c
unwind
${GEODE_LOADER_PATH}/include/link/android32/libssl.a
${GEODE_LOADER_PATH}/include/link/android32/libcrypto.a
${GEODE_LOADER_PATH}/include/link/android32/libnghttp2.a
@ -107,6 +108,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android64")
target_link_libraries(${PROJECT_NAME} INTERFACE
c
unwind
${GEODE_LOADER_PATH}/include/link/android64/libssl.a
${GEODE_LOADER_PATH}/include/link/android64/libcrypto.a
${GEODE_LOADER_PATH}/include/link/android64/libnghttp2.a
@ -121,8 +123,8 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android64")
)
# this should help with fixing exceptions
set(ANDROID_STL c++_shared)
# a little desperate
set(ANDROID_STL c++_shared)
# a little desperate
add_definitions(-DANDROID_STL=c++_shared)
set(GEODE_OUTPUT_NAME "Geode.android64")