mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-29 19:05:44 -05:00
add featured items to Index
- also fix index checksum not being saved if you close the game with the console X button like i do when developing
This commit is contained in:
parent
596c806fa4
commit
afe57c4bc1
3 changed files with 48 additions and 28 deletions
|
@ -115,16 +115,19 @@ namespace geode {
|
|||
void removeSource(std::string const& repository);
|
||||
std::vector<std::string> getSources() const;
|
||||
|
||||
/**
|
||||
* Get all tags
|
||||
*/
|
||||
std::unordered_set<std::string> getTags() const;
|
||||
|
||||
/**
|
||||
* Get all index items available on this platform
|
||||
* Get all index items
|
||||
*/
|
||||
std::vector<IndexItemHandle> getItems() const;
|
||||
/**
|
||||
* Get all index items regardless of platform
|
||||
* Get all featured index items
|
||||
*/
|
||||
std::vector<IndexItemHandle> getAllItems() const;
|
||||
std::vector<IndexItemHandle> getFeaturedItems() const;
|
||||
/**
|
||||
* Check if an item with this ID is found on the index, and optionally
|
||||
* provide the version sought after
|
||||
|
|
|
@ -9,18 +9,6 @@
|
|||
|
||||
USE_GEODE_NAMESPACE();
|
||||
|
||||
// Save data
|
||||
|
||||
struct IndexSourceSaveData {
|
||||
std::string downloadedCommitSHA;
|
||||
};
|
||||
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(IndexSourceSaveData, downloadedCommitSHA);
|
||||
|
||||
struct IndexSaveData {
|
||||
std::unordered_map<std::string, IndexSourceSaveData> sources;
|
||||
};
|
||||
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(IndexSaveData, sources);
|
||||
|
||||
// ModInstallEvent
|
||||
|
||||
ModInstallEvent::ModInstallEvent(
|
||||
|
@ -54,6 +42,12 @@ struct geode::IndexSourceImpl final {
|
|||
ghc::filesystem::path path() const {
|
||||
return dirs::getIndexDir() / this->dirname();
|
||||
}
|
||||
|
||||
ghc::filesystem::path checksum() const {
|
||||
// not storing this in the source's directory as that gets replaced by
|
||||
// the newly fetched index
|
||||
return dirs::getIndexDir() / (this->dirname() + ".checksum");
|
||||
}
|
||||
};
|
||||
|
||||
void IndexSourceImplDeleter::operator()(IndexSourceImpl* src) {
|
||||
|
@ -124,7 +118,7 @@ Result<IndexItemHandle> IndexItem::createFromDir(
|
|||
.hash = root.has("mod").obj().has("hash").template get<std::string>(),
|
||||
.platforms = platforms,
|
||||
},
|
||||
.isFeatured = root.has("is-featured").template get<bool>(),
|
||||
.isFeatured = root.has("featured").template get<bool>(),
|
||||
.tags = root.has("tags").template get<std::unordered_set<std::string>>()
|
||||
});
|
||||
if (checker.isError()) {
|
||||
|
@ -219,6 +213,7 @@ void Index::onSourceUpdate(SourceUpdateEvent* event) {
|
|||
|
||||
switch (whatToPost) {
|
||||
case Finished: {
|
||||
log::debug("Index up-to-date");
|
||||
// clear source statuses to allow updating index again
|
||||
m_sourceStatuses.clear();
|
||||
// post finish event
|
||||
|
@ -250,6 +245,7 @@ void Index::onSourceUpdate(SourceUpdateEvent* event) {
|
|||
info += src + ": " + std::get<UpdateFailed>(status) + "\n";
|
||||
}
|
||||
}
|
||||
log::debug("Index update failed: {}", info);
|
||||
// clear source statuses to allow updating index again
|
||||
m_sourceStatuses.clear();
|
||||
// post finish event
|
||||
|
@ -262,9 +258,14 @@ void Index::checkSourceUpdates(IndexSourceImpl* src) {
|
|||
if (src->isUpToDate) {
|
||||
return this->updateSourceFromLocal(src);
|
||||
}
|
||||
|
||||
log::debug("Checking updates for source {}", src->repository);
|
||||
SourceUpdateEvent(src, UpdateProgress(0, "Checking status")).post();
|
||||
auto data = Mod::get()->getSavedMutable<IndexSaveData>("index");
|
||||
auto oldSHA = data.sources[src->repository].downloadedCommitSHA;
|
||||
|
||||
// read old commit SHA
|
||||
// not using saved values for this one as we don't want to refetch
|
||||
// index even if the game crashes
|
||||
auto oldSHA = file::readString(src->checksum()).unwrapOr("");
|
||||
web::AsyncWebRequest()
|
||||
.join(fmt::format("index-update-{}", src->repository))
|
||||
.header(fmt::format("If-None-Match: \"{}\"", oldSHA))
|
||||
|
@ -285,8 +286,7 @@ void Index::checkSourceUpdates(IndexSourceImpl* src) {
|
|||
}
|
||||
// otherwise save hash and download source
|
||||
else {
|
||||
auto data = Mod::get()->getSavedMutable<IndexSaveData>("index");
|
||||
data.sources[src->repository].downloadedCommitSHA = newSHA;
|
||||
(void)file::writeString(src->checksum(), newSHA);
|
||||
this->downloadSource(src);
|
||||
}
|
||||
})
|
||||
|
@ -299,6 +299,8 @@ void Index::checkSourceUpdates(IndexSourceImpl* src) {
|
|||
}
|
||||
|
||||
void Index::downloadSource(IndexSourceImpl* src) {
|
||||
log::debug("Downloading source {}", src->repository);
|
||||
|
||||
SourceUpdateEvent(src, UpdateProgress(0, "Beginning download")).post();
|
||||
|
||||
auto targetFile = dirs::getIndexDir() / fmt::format("{}.zip", src->dirname());
|
||||
|
@ -353,6 +355,7 @@ void Index::downloadSource(IndexSourceImpl* src) {
|
|||
}
|
||||
|
||||
void Index::updateSourceFromLocal(IndexSourceImpl* src) {
|
||||
log::debug("Updating local cache for source {}", src->repository);
|
||||
SourceUpdateEvent(src, UpdateProgress(100, "Updating local cache")).post();
|
||||
// delete old items from this url if such exist
|
||||
for (auto& [_, versions] : m_items) {
|
||||
|
@ -457,20 +460,19 @@ std::vector<IndexItemHandle> Index::getItems() const {
|
|||
std::vector<IndexItemHandle> res;
|
||||
for (auto& items : map::values(m_items)) {
|
||||
if (items.size()) {
|
||||
auto item = items.rbegin()->second;
|
||||
if (item->download.platforms.count(GEODE_PLATFORM_TARGET)) {
|
||||
res.push_back(item);
|
||||
}
|
||||
res.push_back(items.rbegin()->second);
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
std::vector<IndexItemHandle> Index::getAllItems() const {
|
||||
std::vector<IndexItemHandle> Index::getFeaturedItems() const {
|
||||
std::vector<IndexItemHandle> res;
|
||||
for (auto& items : map::values(m_items)) {
|
||||
if (items.size()) {
|
||||
res.push_back(items.rbegin()->second);
|
||||
if (items.rbegin()->second->isFeatured) {
|
||||
res.push_back(items.rbegin()->second);
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
|
@ -549,6 +551,10 @@ bool Index::areUpdatesAvailable() const {
|
|||
// Item installation
|
||||
|
||||
Result<IndexInstallList> Index::getInstallList(IndexItemHandle item) const {
|
||||
if (!item->download.platforms.count(GEODE_PLATFORM_TARGET)) {
|
||||
return Err("Mod is not available on {}", GEODE_PLATFORM_NAME);
|
||||
}
|
||||
|
||||
IndexInstallList list;
|
||||
list.target = item;
|
||||
for (auto& dep : item->info.dependencies) {
|
||||
|
|
|
@ -185,7 +185,6 @@ CCArray* ModListLayer::createModCells(ModListType type, ModListQuery const& quer
|
|||
if (auto match = queryMatch(query, item)) {
|
||||
sorted.insert({ match.value(), item });
|
||||
}
|
||||
if (!queryMatch(query, item)) continue;
|
||||
}
|
||||
|
||||
// add the mods sorted
|
||||
|
@ -195,7 +194,19 @@ CCArray* ModListLayer::createModCells(ModListType type, ModListQuery const& quer
|
|||
} break;
|
||||
|
||||
case ModListType::Featured: {
|
||||
// todo: featured
|
||||
// sort the mods by match score
|
||||
std::multimap<int, IndexItemHandle> sorted;
|
||||
|
||||
for (auto const& item : Index::get()->getFeaturedItems()) {
|
||||
if (auto match = queryMatch(query, item)) {
|
||||
sorted.insert({ match.value(), item });
|
||||
}
|
||||
}
|
||||
|
||||
// add the mods sorted
|
||||
for (auto& [score, item] : ranges::reverse(sorted)) {
|
||||
mods->addObject(IndexItemCell::create(item, this, this->getCellSize()));
|
||||
}
|
||||
} break;
|
||||
}
|
||||
return mods;
|
||||
|
|
Loading…
Reference in a new issue