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Merge branch 'geode-sdk:main' into copy-mods
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commit
a4bd588d4a
2 changed files with 22 additions and 2 deletions
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@ -453,13 +453,28 @@ bool FileSettingNodeV3::init(std::shared_ptr<FileSettingV3> setting, float width
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}
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void FileSettingNodeV3::updateState(CCNode* invoker) {
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// This is because people tend to put `"default": "Please pick a good file"`
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// which is clever and good UX but also a hack so I also need to hack to support that
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const auto isTextualDefaultValue = [this, setting = this->getSetting()]() {
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if (this->hasNonDefaultValue()) return false;
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std::error_code ec;
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return setting->isFolder() ?
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!std::filesystem::is_directory(setting->getDefaultValue(), ec) :
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!std::filesystem::is_regular_file(setting->getDefaultValue(), ec);
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}();
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SettingValueNodeV3::updateState(invoker);
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m_fileIcon->setDisplayFrame(CCSpriteFrameCache::get()->spriteFrameByName(
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this->getSetting()->isFolder() ? "folderIcon_001.png" : "file.png"_spr
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));
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limitNodeSize(m_fileIcon, ccp(10, 10), 1.f, .1f);
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if (this->getValue().empty()) {
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if (this->getValue().empty() || isTextualDefaultValue) {
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if (isTextualDefaultValue) {
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m_nameLabel->setString(this->getSetting()->getDefaultValue().string().c_str());
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}
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else {
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m_nameLabel->setString(this->getSetting()->isFolder() ? "No Folder Selected" : "No File Selected");
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}
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m_nameLabel->setColor(ccGRAY);
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m_nameLabel->setOpacity(155);
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}
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@ -1106,6 +1106,11 @@ Result<std::shared_ptr<FileSettingV3>> FileSettingV3::parse(std::string const& k
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}
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Result<> FileSettingV3::isValid(std::filesystem::path const& value) const {
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// This is because people tend to put `"default": "Please pick a good file"`
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// which is clever and good UX but also a hack so I also need to hack to support that
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if (value == this->getDefaultValue()) {
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return Ok();
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}
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std::error_code ec;
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if (m_impl->folder) {
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if (!std::filesystem::is_directory(value, ec)) {
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