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organize mods ui files
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commit
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14 changed files with 16 additions and 13 deletions
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@ -68,6 +68,9 @@ file(GLOB SOURCES CONFIGURE_DEPENDS
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src/ui/*.cpp
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src/ui/nodes/*.cpp
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src/ui/mods/*.cpp
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src/ui/mods/list/*.cpp
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src/ui/mods/popups/*.cpp
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src/ui/mods/sources/*.cpp
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src/ui/*.cpp
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src/c++stl/*.cpp
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hash/hash.cpp
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@ -3,9 +3,9 @@
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#include <Geode/ui/General.hpp>
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#include <Geode/ui/ScrollLayer.hpp>
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#include <Geode/ui/TextArea.hpp>
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#include "ModItem.hpp"
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#include "ModListSource.hpp"
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#include "ModList.hpp"
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#include "list/ModItem.hpp"
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#include "list/ModList.hpp"
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#include "sources/ModListSource.hpp"
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using namespace geode::prelude;
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@ -1,8 +1,8 @@
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#include "ModItem.hpp"
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#include <Geode/ui/GeodeUI.hpp>
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#include <Geode/utils/ColorProvider.hpp>
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#include "GeodeStyle.hpp"
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#include "ModPopup.hpp"
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#include "../GeodeStyle.hpp"
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#include "../popups/ModPopup.hpp"
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bool ModItem::init(ModSource&& source) {
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if (!CCNode::init())
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@ -2,7 +2,7 @@
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#include <Geode/ui/General.hpp>
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#include <server/Server.hpp>
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#include "ModSource.hpp"
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#include "../sources/ModSource.hpp"
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using namespace geode::prelude;
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@ -1,7 +1,7 @@
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#include "ModList.hpp"
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#include <Geode/utils/ColorProvider.hpp>
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#include "TagsPopup.hpp"
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#include "GeodeStyle.hpp"
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#include "../popups/TagsPopup.hpp"
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#include "../GeodeStyle.hpp"
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bool ModList::init(ModListSource* src, CCSize const& size) {
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if (!CCNode::init())
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@ -5,7 +5,7 @@
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#include <Geode/ui/TextArea.hpp>
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#include <Geode/ui/TextInput.hpp>
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#include "ModItem.hpp"
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#include "ModListSource.hpp"
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#include "../sources/ModListSource.hpp"
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using namespace geode::prelude;
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@ -2,8 +2,8 @@
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#include <Geode/ui/Popup.hpp>
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#include <Geode/ui/MDTextArea.hpp>
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#include "ModSource.hpp"
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#include "GeodeStyle.hpp"
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#include "../sources/ModSource.hpp"
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#include "../GeodeStyle.hpp"
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using namespace geode::prelude;
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@ -1,7 +1,7 @@
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#pragma once
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#include <Geode/ui/Popup.hpp>
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#include "ModListSource.hpp"
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#include "../sources/ModListSource.hpp"
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using namespace geode::prelude;
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@ -3,7 +3,7 @@
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#include <Geode/utils/cocos.hpp>
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#include <Geode/utils/Promise.hpp>
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#include <server/Server.hpp>
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#include "ModItem.hpp"
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#include "../list/ModItem.hpp"
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using namespace geode::prelude;
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