mirror of
https://github.com/geode-sdk/geode.git
synced 2025-03-01 07:53:56 -05:00
add macos willswitchtoscene
This commit is contained in:
parent
06635690c4
commit
a076f07fa5
1 changed files with 1 additions and 1 deletions
|
@ -174,7 +174,7 @@ class cocos2d::CCDirector {
|
||||||
auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
|
auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
|
||||||
auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
|
auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
|
||||||
auto drawScene() = mac 0x249690;
|
auto drawScene() = mac 0x249690;
|
||||||
auto willSwitchToScene(cocos2d::CCScene* scene);
|
auto willSwitchToScene(cocos2d::CCScene* scene) = mac 0x24a520;
|
||||||
auto setOpenGLView(cocos2d::CCEGLView *pobOpenGLView) = mac 0x249be0;
|
auto setOpenGLView(cocos2d::CCEGLView *pobOpenGLView) = mac 0x249be0;
|
||||||
auto updateScreenScale(cocos2d::CCSize) = mac 0x249f10;
|
auto updateScreenScale(cocos2d::CCSize) = mac 0x249f10;
|
||||||
auto setContentScaleFactor(float);
|
auto setContentScaleFactor(float);
|
||||||
|
|
Loading…
Reference in a new issue