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Add KeysLayer::init binding
Added init() function for KeysLayer class.
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@ -3429,6 +3429,10 @@ class KeybindingsLayer : FLAlertLayer {
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cocos2d::CCNode* m_rightArrow;
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}
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class KeysLayer : cocos2d::CCLayer {
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virtual bool init() = win 0x154560;
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}
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class LabelGameObject : GameObject {
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virtual bool init() = mac 0x2f5520, win 0x25b7c0;
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void setObjectColor(cocos2d::_ccColor3B const&) = mac 0xdbca0;
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