mirror of
https://github.com/geode-sdk/geode.git
synced 2025-03-20 18:09:59 -04:00
refactor actions
- add ability to automatically create a draft release - change windows to windows-latest - unify "Unzip CLI" and "Add CLI to Path" - remove out folder - prevent unnecessary files from generating on windows - leave resources in platform-specific artifacts - unify "Package MacOS" and "Package Windows" - use steps outputs instead of env variables for storing version/hash
This commit is contained in:
parent
c643dfa494
commit
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5 changed files with 84 additions and 75 deletions
.github/workflows
installer/windows
loader
117
.github/workflows/build.yml
vendored
117
.github/workflows/build.yml
vendored
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@ -2,6 +2,12 @@ name: Build Binaries
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on:
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workflow_dispatch:
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inputs:
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draft:
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description: Create a draft release
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required: false
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type: boolean
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default: false
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push:
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branches:
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- '**' # every branch
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@ -15,11 +21,11 @@ jobs:
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config:
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- name: "Windows"
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os_identifier: "win"
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os: windows-2019
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os: windows-latest
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prefixes: ''
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extra_flags: '-T host=x86 -A win32 -DGEODE_DEBUG=On'
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out_paths: './bin/nightly/Geode.pdb ./bin/nightly/Geode.dll ./bin/nightly/GeodeUpdater.exe ./bin/nightly/Geode.lib ./bin/nightly/XInput9_1_0.dll'
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cli_cmd: ''
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package_cmd: 'makensis -WX -V3 ./installer/windows/installer.nsi'
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installer_path: './installer/windows/geode-installer-win.exe'
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- name: "macOS"
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@ -27,9 +33,9 @@ jobs:
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os: macos-latest
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prefixes: 'PATH="/usr/local/opt/ccache/libexec:$PATH"'
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extra_flags: "-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_BUILD_TYPE=Debug -DGEODE_DEBUG=On -DCMAKE_OSX_DEPLOYMENT_TARGET=10.13"
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out_paths: './bin/nightly/Geode.dylib ./bin/nightly/GeodeBootstrapper.dylib ./loader/include/link/libfmod.dylib'
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cli_cmd: 'chmod +x $GITHUB_WORKSPACE/cli/geode'
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installer_path: './out/geode-installer-mac.pkg'
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package_cmd: './installer/mac/package.sh ./bin/nightly ./installer/mac/geode-installer-mac.pkg'
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installer_path: './installer/mac/geode-installer-mac.pkg'
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name: ${{ matrix.config.name }}
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runs-on: ${{ matrix.config.os }}
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@ -57,23 +63,20 @@ jobs:
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fileName: "*-${{ matrix.config.os_identifier }}.zip"
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tarBall: false
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zipBall: false
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out-file-path: "cli"
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out-file-path: "cli"
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- name: Unzip CLI
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- name: Setup CLI
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run: |
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7z x "${{ github.workspace }}/cli/*-${{ matrix.config.os_identifier }}.zip" -o"${{ github.workspace }}/cli"
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- name: Add CLI to Path
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run: |
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${{ matrix.config.cli_cmd }}
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echo "${{ github.workspace }}/cli" >> $GITHUB_PATH
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- name: Configure CMake
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run: >
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${{ matrix.config.prefixes }} cmake -B
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${{ github.workspace }}/build
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${{ matrix.config.extra_flags }}
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-DCLI_PATH="${{ github.workspace }}/cli"
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${{ matrix.config.prefixes }} cmake -B
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${{ github.workspace }}/build
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${{ matrix.config.extra_flags }}
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-DCLI_PATH="${{ github.workspace }}/cli"
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-D CMAKE_C_COMPILER_LAUNCHER=ccache
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-D CMAKE_CXX_COMPILER_LAUNCHER=ccache
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@ -82,46 +85,19 @@ jobs:
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cd build
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cmake --build . --config RelWithDebInfo --parallel
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- name: Move to output folder
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shell: bash
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working-directory: ${{ github.workspace }}
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run: |
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mkdir ./out
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mv ${{ matrix.config.out_paths }} ./out
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- name: Delete resource cache file
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run: |
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rm ./bin/nightly/resources/.geode_cache
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- name: Upload resources
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uses: actions/upload-artifact@v2
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with:
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name: resources
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path: ./bin/nightly/resources
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if: matrix.config.os_identifier == 'win'
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run: rm ./bin/nightly/resources/.geode_cache
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- name: Upload Artifacts
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uses: actions/upload-artifact@v2
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with:
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name: geode-${{ matrix.config.os_identifier }}
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path: ./out
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path: ./bin/nightly
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# Make these a script
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- name: Package MacOS
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run: |
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cp -R ./bin/nightly/resources ./out/resources
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./installer/mac/package.sh ./out ./out/geode-installer-mac.pkg
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if: matrix.config.os_identifier == 'mac'
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- name: Package
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run: ${{ matrix.config.package_cmd }}
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- name: Package Windows
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run: |
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cp -R ./bin/nightly/resources ./out/resources
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iwr -useb https://aka.ms/vs/17/release/vc_redist.x86.exe -outfile './installer/windows/VC_redist.x86.exe'
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makensis -WX -V3 ./installer/windows/installer.nsi
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mv ./installer/windows/GeodeInstaller.exe ./installer/windows/geode-installer-win.exe
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if: matrix.config.os_identifier == 'win'
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- name: Publish Installers
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- name: Publish Installer
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uses: actions/upload-artifact@v2
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with:
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name: geode-installer-${{ matrix.config.os_identifier }}
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@ -133,35 +109,37 @@ jobs:
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if: github.ref == 'refs/heads/main'
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steps:
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- uses: actions/checkout@v2
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- name: Declare commit hash
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- name: Declare version and commit hash
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id: ref
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shell: bash
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run: |
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echo "SHA_SHORT=$(git rev-parse --short "$GITHUB_SHA")" >> "$GITHUB_ENV"
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echo "version=$(cat ${{ github.workspace }}/VERSION | xargs)" >> $GITHUB_OUTPUT
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echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
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- name: Download artifacts
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uses: actions/download-artifact@v3
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with:
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path: ${{ github.workspace }}
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- name: Move installers
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run: |
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mv geode-installer-mac/geode-installer-mac.pkg geode-installer-${{ env.SHA_SHORT }}-mac.pkg
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mv geode-installer-win/geode-installer-win.exe geode-installer-${{ env.SHA_SHORT }}-win.exe
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mv geode-installer-mac/geode-installer-mac.pkg geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
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mv geode-installer-win/geode-installer-win.exe geode-installer-${{ steps.ref.outputs.hash }}-win.exe
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- name: Zip MacOS artifacts
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uses: vimtor/action-zip@v1
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with:
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files: geode-mac/Geode.dylib geode-mac/GeodeBootstrapper.dylib
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dest: geode-${{ env.SHA_SHORT }}-mac.zip
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dest: geode-${{ steps.ref.outputs.hash }}-mac.zip
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- name: Zip Windows artifacts
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uses: vimtor/action-zip@v1
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with:
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files: geode-win/XInput9_1_0.dll geode-win/Geode.dll geode-win/GeodeUpdater.exe geode-win/Geode.lib
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dest: geode-${{ env.SHA_SHORT }}-win.zip
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- name: Update Nightly Release
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dest: geode-${{ steps.ref.outputs.hash }}-win.zip
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- name: Update Nightly release
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uses: andelf/nightly-release@main
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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@ -173,7 +151,28 @@ jobs:
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body: |
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Dev release of Geode. Will not install the resources automatically, so you should use the installers to install them.
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files: |
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./geode-${{ env.SHA_SHORT }}-mac.zip
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./geode-${{ env.SHA_SHORT }}-win.zip
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./geode-installer-${{ env.SHA_SHORT }}-mac.pkg
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./geode-installer-${{ env.SHA_SHORT }}-win.exe
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./geode-${{ steps.ref.outputs.hash }}-mac.zip
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./geode-${{ steps.ref.outputs.hash }}-win.zip
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./geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
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./geode-installer-${{ steps.ref.outputs.hash }}-win.exe
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- name: Create draft release
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uses: softprops/action-gh-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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if: ${{ inputs.draft }}
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with:
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tag_name: v${{ steps.ref.outputs.version }}
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name: Geode v${{ steps.ref.outputs.version }}
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body: |
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TODO before publishing:
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- mark if pre-release
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- add changelog
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- remove this
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draft: true
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files: |
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./geode-${{ steps.ref.outputs.version }}-mac.zip
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./geode-${{ steps.ref.outputs.version }}-win.zip
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./geode-installer-${{ steps.ref.outputs.version }}-mac.pkg
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./geode-installer-${{ steps.ref.outputs.version }}-win.exe
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4
installer/windows/dl-vcr.ps1
Normal file
4
installer/windows/dl-vcr.ps1
Normal file
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@ -0,0 +1,4 @@
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if(Test-path VC_redist.x86.exe -PathType leaf) {
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Return
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}
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Invoke-WebRequest -useb https://aka.ms/vs/17/release/vc_redist.x86.exe -outfile VC_redist.x86.exe
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@ -5,7 +5,7 @@
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; settings
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Name "Geode"
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OutFile "GeodeInstaller.exe"
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OutFile "geode-installer-win.exe"
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Unicode true
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InstallDir "$PROGRAMFILES32\Steam\steamapps\common\Geometry Dash\" ; set default path to the most common one
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XPStyle on
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; actual code
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!define BINDIR ..\..\out
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!define BINDIR ..\..\bin\nightly
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; installer
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Return
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FunctionEnd
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; download vc redist in compile-time
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!execute "pwsh -nol -noni -nop dl-vcr.ps1"
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Section "Visual Studio Runtime"
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SetOutPath $INSTDIR
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; needs to be downloaded from https://aka.ms/vs/17/release/vc_redist.x86.exe before compiling installer
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File VC_redist.x86.exe
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ExecWait "$INSTDIR\VC_redist.x86.exe /install /quiet /norestart"
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Delete "$INSTDIR\VC_redist.x86.exe"
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@ -110,8 +110,8 @@ target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_20)
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make_directory("${GEODE_BIN_PATH}/nightly")
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# Prevent SDK from activating a loader build
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set_target_properties(${PROJECT_NAME} PROPERTIES
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PREFIX ""
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set_target_properties(${PROJECT_NAME} PROPERTIES
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PREFIX ""
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OUTPUT_NAME "Geode"
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# i'm going to say a slur that not a single soul has uttered in the last 200 years
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LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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endif()
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# Create launcher
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if (APPLE)
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if (APPLE)
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set_target_properties(geode-loader PROPERTIES
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SYSTEM_NAME MacOS
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OSX_DEPLOYMENT_TARGET 10.9
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "arm" OR GEODE_TARGET_PLATFORM STREQUAL "iOS")
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add_custom_command(TARGET geode-loader
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POST_BUILD COMMAND
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${CMAKE_INSTALL_NAME_TOOL} -id \"/Library/MobileSubstrate/DynamicLibraries/Geode.dylib\"
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$<TARGET_FILE:geode-loader>)
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POST_BUILD COMMAND
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${CMAKE_INSTALL_NAME_TOOL} -id \"/Library/MobileSubstrate/DynamicLibraries/Geode.dylib\"
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$<TARGET_FILE:geode-loader>)
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endif()
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elseif (WIN32)
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add_subdirectory(launcher/windows)
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target_link_libraries(${PROJECT_NAME} dbghelp)
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# disable warnings about CCNode::setID
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if (MSVC)
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# disable warnings about CCNode::setID
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target_link_options(${PROJECT_NAME} PUBLIC /ignore:4217)
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# disable outputting .exp file
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target_link_options(${PROJECT_NAME} PRIVATE /NOEXP)
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endif()
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endif()
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@ -3,10 +3,8 @@ cmake_minimum_required(VERSION 3.3.0)
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add_library(ProxyLoader SHARED proxyLoader.c)
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target_compile_features(ProxyLoader PUBLIC cxx_std_17)
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set_target_properties(ProxyLoader PROPERTIES
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PREFIX ""
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PREFIX ""
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OUTPUT_NAME "XInput9_1_0"
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RUNTIME_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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LIBRARY_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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add_executable(Updater Updater.cpp)
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target_compile_features(Updater PUBLIC cxx_std_17)
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set_target_properties(Updater PROPERTIES
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PREFIX ""
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PREFIX ""
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OUTPUT_NAME "GeodeUpdater"
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RUNTIME_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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LIBRARY_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${GEODE_BIN_PATH}/nightly"
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ARCHIVE_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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)
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target_link_libraries(Updater PUBLIC ghc_filesystem)
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if (MSVC)
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target_link_options(fake-geode-loader PRIVATE /NOIMPLIB /NOEXP /DEBUG:NONE)
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target_link_options(ProxyLoader PRIVATE /NOIMPLIB /NOEXP /DEBUG:NONE)
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target_link_options(Updater PRIVATE /DEBUG:NONE)
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endif()
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