Added the supported metering variable to PlayLayer

From my findings, legacy levels are indicated if this bool is false. If it is, GD will default to extracting the metering from the AudioEffectsLayer rather than using GameSoundManager.

I say this is likely a way of indicating a legacy mode because this can be found in all levels which were made before 2.1.
This commit is contained in:
SMJS 2023-01-09 23:33:29 +01:00 committed by alk
parent 8c7be45226
commit 8eefcec862

View file

@ -4376,7 +4376,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
int unknown6b8;
int unknown6bc;
bool unk460;
bool unk461;
bool m_isAudioMeteringSupported;
cocos2d::CCDictionary* unk464;
gd::map<short, bool> unk468;
bool m_collisionDisabled;