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fix getgameversion not using the impl
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1 changed files with 1 additions and 1 deletions
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@ -136,7 +136,7 @@ void applicationDidFinishLaunchingHook(void* self, SEL sel, NSNotification* noti
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bool loadGeode() {
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if (GEODE_STR(GEODE_GD_VERSION) != Loader::get()->getGameVersion()) {
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if (GEODE_STR(GEODE_GD_VERSION) != LoaderImpl::get()->getGameVersion()) {
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console::messageBox(
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"Unable to Load Geode!",
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fmt::format(
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