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fix android
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@ -57,7 +57,7 @@ GEODE_SIZE_CHECK(SpecialAnimGameObject, 0x4f0);
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GEODE_SIZE_CHECK(RingObject, 0x668);
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GEODE_SIZE_CHECK(StartPosObject, 0x668);
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GEODE_SIZE_CHECK(LabelGameObject, 0x690);
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GEODE_SIZE_CHECK(EventLinkTrigger, 0x688);
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// GEODE_SIZE_CHECK(EventLinkTrigger, 0x688);
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// GEODE_MEMBER_CHECK(CCNode, m_pUserObject, 0xcc);
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