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fix GameManager member offsets
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1 changed files with 3 additions and 1 deletions
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@ -2860,7 +2860,9 @@ class GameManager : GManager {
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bool m_likedFacebook;
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bool m_followedTwitter;
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bool m_subbedYoutube;
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int m_unknownInt;
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// there are 4 bytes too many between m_timeOffset and m_playerFrameRand1
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// and i'm guessing it's this one
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// int m_unknownInt;
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double m_socialsDuration;
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bool m_showedAd;
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bool m_unknownBool;
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