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add SelectFontLayer bindings
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@ -4943,6 +4943,22 @@ class SelectArtLayer {
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static SelectArtLayer* create(SelectArtType type) = win 0x174b00;
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}
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class SelectFontLayer : FLAlertLayer {
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static SelectFontLayer* create(LevelEditorLayer* lel) = win 0x137270;
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bool init(LevelEditorLayer* lel) = win 0x137310;
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void onChangeFont(cocos2d::CCObject* sender) = win 0x1379b0;
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void updateFontLabel() = win 0x137880;
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// Shared with many other classes
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void onClose(cocos2d::CCObject* sender) = win 0x137a30;
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// Shared with many other classes
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virtual void keyBackClicked() = win 0x137a60;
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virtual ~SelectFontLayer() = win 0x1371b0;
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int m_selectedFont;
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LevelEditorLayer* m_editorLayer;
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cocos2d::CCLabelBMFont* m_fontLabel;
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}
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class SetGroupIDLayer : FLAlertLayer, TextInputDelegate {
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bool init(GameObject* object, cocos2d::CCArray* objects) = mac 0x1947c0, win 0x22b670;
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void onNextGroupID1(cocos2d::CCObject*) = mac 0x1967a0, win 0x22d790;
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