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some EditorUI bindings
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1 changed files with 11 additions and 3 deletions
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@ -1237,7 +1237,15 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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void flipObjectsX(cocos2d::CCArray* objects) = win 0x8e550;
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void flipObjectsY(cocos2d::CCArray* objects) = win 0x8e9e0;
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void updateGridNodeSize() = mac 0x1c8a0, win 0x78f60;
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void updateSpecialUIElements() = win 0x87030;
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void updateScaleControl() {
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if (m_scaleControl->isVisible()) {
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m_scaleControl->loadValues(m_selectedObject, m_selectedObjects);
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}
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}
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void updateSpecialUIElements() {
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this->updateObjectInfoLabel();
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this->updateScaleControl();
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}
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void constrainGameLayerPosition(float x, float y) = mac 0x18890, win 0x8f920;
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void moveGameLayer(cocos2d::CCPoint const& pos) = mac 0x1ca90, win 0x79290;
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void showUI(bool show) = mac 0x245b0, win 0x87180;
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@ -1266,7 +1274,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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void selectBuildTab(int tab) = mac 0x1fb90, win 0x88810;
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void onPause(cocos2d::CCObject* sender) = mac 0x18650, win 0x78020;
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void onSettings(cocos2d::CCObject* sender) = win 0x77fe0;
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void activateRotationControl(cocos2d::CCObject* sender) = win 0x8fe70;
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void activateRotationControl(cocos2d::CCObject* sender) = win 0x8fe70, mac 0x24480;
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void activateScaleControl(cocos2d::CCObject* sender) = win 0x889b0;
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void dynamicGroupUpdate(bool idk) = win 0x8ad10;
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void createRockOutline() = win 0x89c10;
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@ -2406,7 +2414,7 @@ class GJScaleControl : cocos2d::CCLayer {
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virtual void ccTouchEnded(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x31fb0, win 0x94940;
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virtual void ccTouchCancelled(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x32060, win 0x2dea0; // shared with many others
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void updateLabel(float value) = win 0x94990;
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void loadValues(GameObject* obj, cocos2d::CCArray* objs) = win 0x94590;
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void loadValues(GameObject* obj, cocos2d::CCArray* objs) = win 0x94590, mac 0x24f40;
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Slider* m_slider;
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unsigned int m_touchID;
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