Merge remote-tracking branch 'refs/remotes/origin/1.4.0-dev' into 1.4.0-dev
|
@ -1,5 +1,8 @@
|
|||
# Geode Changelog
|
||||
|
||||
## v1.3.1
|
||||
* Fix TulipHook not relocating RIP relative operands on MacOS (6cad19d)
|
||||
|
||||
## v1.3.0
|
||||
* Completely remove runtime enabling & disabling of mods (d817749)
|
||||
* Patches auto enabling can be disabled (69821f3)
|
||||
|
|
|
@ -96,7 +96,7 @@ if (PROJECT_IS_TOP_LEVEL AND NOT GEODE_BUILDING_DOCS)
|
|||
set(TULIP_LINK_SOURCE ON)
|
||||
endif()
|
||||
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
|
||||
CPMAddPackage("gh:geode-sdk/TulipHook#2e4cb5a")
|
||||
CPMAddPackage("gh:geode-sdk/TulipHook#3423a29")
|
||||
set(CMAKE_WARN_DEPRECATED ON CACHE BOOL "" FORCE)
|
||||
|
||||
# Silence warnings from dependencies
|
||||
|
|
2
VERSION
|
@ -1 +1 @@
|
|||
1.3.0
|
||||
1.4.0
|
|
@ -174,7 +174,7 @@ class cocos2d::CCDirector {
|
|||
auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
|
||||
auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
|
||||
auto drawScene() = mac 0x249690;
|
||||
auto willSwitchToScene(cocos2d::CCScene* scene);
|
||||
auto willSwitchToScene(cocos2d::CCScene* scene) = mac 0x24a520;
|
||||
auto setOpenGLView(cocos2d::CCEGLView *pobOpenGLView) = mac 0x249be0;
|
||||
auto updateScreenScale(cocos2d::CCSize) = mac 0x249f10;
|
||||
auto setContentScaleFactor(float);
|
||||
|
@ -291,7 +291,7 @@ class cocos2d::CCEGLViewProtocol {
|
|||
auto getScaleX() const = mac 0x29e300;
|
||||
auto getScaleY() const = mac 0x29e310;
|
||||
virtual auto setDesignResolutionSize(float, float, ResolutionPolicy);
|
||||
auto setFrameSize(float, float) = mac 0x29d960;
|
||||
virtual void setFrameSize(float, float) = mac 0x29d960;
|
||||
}
|
||||
|
||||
[[link(win)]]
|
||||
|
@ -318,6 +318,7 @@ class cocos2d::CCFileUtils : cocos2d::TypeInfo {
|
|||
class cocos2d::CCGLProgram {
|
||||
auto setUniformsForBuiltins() = mac 0x232c70;
|
||||
auto use() = mac 0x231d70;
|
||||
bool compileShader(unsigned int* shader, unsigned int type, const char* source);
|
||||
}
|
||||
|
||||
[[link(win)]]
|
||||
|
@ -891,6 +892,7 @@ class cocos2d::CCSet {
|
|||
class cocos2d::CCShaderCache {
|
||||
static auto sharedShaderCache() = mac 0xe6d10;
|
||||
auto programForKey(const char*) = mac 0xe7d40;
|
||||
void reloadDefaultShaders();
|
||||
}
|
||||
|
||||
[[link(win)]]
|
||||
|
|
|
@ -3045,7 +3045,9 @@ class GameManager : GManager {
|
|||
void loadGround(int) = mac 0x1cc8e0, win 0xc9a50;
|
||||
void reloadAll(bool, bool, bool) = mac 0x1d08a0, win 0xce950;
|
||||
void reloadAllStep2() = mac 0x1d0940, win 0xce9e0, ios 0x23b1f4;
|
||||
void reloadAllStep5() = mac 0x1d0b00;
|
||||
void reloadAllStep3() = win 0xceb10;
|
||||
void reloadAllStep4() = win 0xceb80;
|
||||
void reloadAllStep5() = mac 0x1d0b00, win 0xcebf0;
|
||||
void reportPercentageForLevel(int, int, bool) = mac 0x1c5b00;
|
||||
void setGameVariable(const char*, bool) = mac 0x1cca80, win 0xc9b50;
|
||||
void setIntGameVariable(const char*, int) = mac 0x1cd0e0, win 0xca230;
|
||||
|
|
|
@ -46,6 +46,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "MacOS")
|
|||
|
||||
target_link_libraries(${PROJECT_NAME} INTERFACE
|
||||
"-framework Cocoa"
|
||||
"-framework OpenGL"
|
||||
${CURL_LIBRARIES}
|
||||
${GEODE_LOADER_PATH}/include/link/libfmod.dylib
|
||||
)
|
||||
|
|
|
@ -490,8 +490,10 @@ Function un.onInit
|
|||
FunctionEnd
|
||||
Section "Uninstall"
|
||||
DeleteRegKey /ifempty HKCU "Software\Geode"
|
||||
Delete $INSTDIR\GeodeUninstaller.exe
|
||||
Delete $INSTDIR\Geode.dll
|
||||
Delete $INSTDIR\Geode.pdb
|
||||
Delete $INSTDIR\Geode.lib
|
||||
Delete $INSTDIR\GeodeUpdater.exe
|
||||
Delete $INSTDIR\XInput9_1_0.dll
|
||||
|
||||
|
|
|
@ -54,6 +54,30 @@ public:
|
|||
size_t getGrow() const;
|
||||
};
|
||||
|
||||
/**
|
||||
* A spacer node that updates the content size of its child to match its own
|
||||
* @note This is useful for making a spacer node that takes up the remaining
|
||||
* space in a layout
|
||||
*/
|
||||
class GEODE_DLL SpacerNodeChild : public SpacerNode {
|
||||
protected:
|
||||
CCNode* m_child = nullptr;
|
||||
|
||||
bool init(CCNode* child, size_t grow);
|
||||
|
||||
public:
|
||||
/**
|
||||
* Create a new spacer node. When the layout is applied,
|
||||
* if there is space left over the remaining space is distributed among
|
||||
* all spacer nodes in proportion to the sum of all the spacers' grow
|
||||
* factors (akin to CSS flew grow)
|
||||
* @param grow The grow factor for this node. Default is 1
|
||||
*/
|
||||
static SpacerNodeChild* create(CCNode* child, size_t grow = 1);
|
||||
|
||||
void setContentSize(CCSize const& size) override;
|
||||
};
|
||||
|
||||
#pragma warning(pop)
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -271,7 +271,7 @@ public:
|
|||
*/
|
||||
inline const GLuint getProgram() { return m_uProgram; }
|
||||
|
||||
protected:
|
||||
private:
|
||||
bool updateUniformLocation(GLint location, GLvoid* data, unsigned int bytes);
|
||||
const char* description();
|
||||
bool compileShader(GLuint * shader, GLenum type, const GLchar* source);
|
||||
|
|
|
@ -38,6 +38,7 @@ namespace geode {
|
|||
Enable,
|
||||
Disable,
|
||||
Uninstall,
|
||||
UninstallWithSaveData
|
||||
};
|
||||
|
||||
GEODE_HIDDEN Mod* takeNextLoaderMod();
|
||||
|
@ -85,14 +86,14 @@ namespace geode {
|
|||
ghc::filesystem::path getPackagePath() const;
|
||||
VersionInfo getVersion() const;
|
||||
bool isEnabled() const;
|
||||
bool isLoaded() const;
|
||||
[[deprecated("use isEnabled instead")]] bool isLoaded() const;
|
||||
bool supportsDisabling() const;
|
||||
bool canDisable() const;
|
||||
bool canEnable() const;
|
||||
[[deprecated("always true")]] bool canDisable() const;
|
||||
[[deprecated("always true")]] bool canEnable() const;
|
||||
bool needsEarlyLoad() const;
|
||||
[[deprecated]] bool supportsUnloading() const;
|
||||
[[deprecated("use wasSuccessfullyLoaded instead")]] bool wasSuccesfullyLoaded() const;
|
||||
bool wasSuccessfullyLoaded() const;
|
||||
[[deprecated("always false")]] bool supportsUnloading() const;
|
||||
[[deprecated("use isEnabled instead")]] bool wasSuccesfullyLoaded() const;
|
||||
[[deprecated("use isEnabled instead")]] bool wasSuccessfullyLoaded() const;
|
||||
[[deprecated("use getMetadata instead")]] ModInfo getModInfo() const;
|
||||
ModMetadata getMetadata() const;
|
||||
ghc::filesystem::path getTempDir() const;
|
||||
|
@ -336,12 +337,20 @@ namespace geode {
|
|||
*/
|
||||
Result<> disable();
|
||||
|
||||
// TODO: in 2.0.0 make this use an optional arg instead
|
||||
/**
|
||||
* Disable this mod (if supported), then delete the mod's .geode package.
|
||||
* Delete the mod's .geode package.
|
||||
* @returns Successful result on success,
|
||||
* errorful result with info on error
|
||||
*/
|
||||
Result<> uninstall();
|
||||
/**
|
||||
* Delete the mod's .geode package.
|
||||
* @param deleteSaveData Whether should also delete the mod's save data
|
||||
* @returns Successful result on success,
|
||||
* errorful result with info on error
|
||||
*/
|
||||
Result<> uninstall(bool deleteSaveData);
|
||||
bool isUninstalled() const;
|
||||
|
||||
ModRequestedAction getRequestedAction() const;
|
||||
|
|
|
@ -129,5 +129,7 @@ namespace geode::utils::clipboard {
|
|||
}
|
||||
|
||||
namespace geode::utils::game {
|
||||
GEODE_DLL void exit();
|
||||
GEODE_DLL void restart();
|
||||
GEODE_DLL void launchLoaderUninstaller(bool deleteSaveData);
|
||||
}
|
||||
|
|
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 20 KiB |
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Before Width: | Height: | Size: 111 KiB After Width: | Height: | Size: 73 KiB |
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 41 KiB |
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Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 43 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 57 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 32 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 86 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 9 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.7 KiB |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 9.2 KiB After Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB |
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 12 KiB |
|
@ -177,7 +177,7 @@ struct AxisLayout::Row : public CCObject {
|
|||
this->autorelease();
|
||||
}
|
||||
|
||||
void accountSpacers(Axis axis, float availableLength) {
|
||||
void accountSpacers(Axis axis, float availableLength, float crossLength) {
|
||||
std::vector<SpacerNode*> spacers;
|
||||
for (auto& node : CCArrayExt<CCNode>(nodes)) {
|
||||
if (auto spacer = typeinfo_cast<SpacerNode*>(node)) {
|
||||
|
@ -193,10 +193,10 @@ struct AxisLayout::Row : public CCObject {
|
|||
for (auto& spacer : spacers) {
|
||||
auto size = unusedSpace * spacer->getGrow() / static_cast<float>(sum);
|
||||
if (axis == Axis::Row) {
|
||||
spacer->setContentSize({ size, this->crossLength });
|
||||
spacer->setContentSize({ size, crossLength });
|
||||
}
|
||||
else {
|
||||
spacer->setContentSize({ this->crossLength, size });
|
||||
spacer->setContentSize({ crossLength, size });
|
||||
}
|
||||
}
|
||||
this->axisLength = availableLength;
|
||||
|
@ -376,16 +376,16 @@ AxisLayout::Row* AxisLayout::fitInRow(
|
|||
}
|
||||
|
||||
// todo: make this calculation more smart to avoid so much unnecessary recursion
|
||||
auto scaleDownFactor = scale - .0125f;
|
||||
auto scaleDownFactor = scale - .002f;
|
||||
auto squishFactor = available.axisLength / (axisUnsquishedLength + .01f) * squish;
|
||||
|
||||
// calculate row scale, squish, and prio
|
||||
int tries = 1000;
|
||||
while (axisLength > available.axisLength) {
|
||||
if (this->canTryScalingDown(
|
||||
res, prio, scale, scale - .0125f, minMaxPrios
|
||||
res, prio, scale, scale - .002f, minMaxPrios
|
||||
)) {
|
||||
scale -= .0125f;
|
||||
scale -= .002f;
|
||||
}
|
||||
else {
|
||||
squish = available.axisLength / (axisUnsquishedLength + .01f) * squish;
|
||||
|
@ -643,7 +643,7 @@ void AxisLayout::tryFitLayout(
|
|||
float rowEvenSpace = available.crossLength / rows->count();
|
||||
|
||||
for (auto row : CCArrayExt<Row*>(rows)) {
|
||||
row->accountSpacers(m_axis, available.axisLength);
|
||||
row->accountSpacers(m_axis, available.axisLength, available.crossLength);
|
||||
|
||||
if (m_crossAlignment == AxisAlignment::Even) {
|
||||
rowCrossPos -= rowEvenSpace / 2 + row->crossLength / 2;
|
||||
|
@ -1053,3 +1053,34 @@ void SpacerNode::setGrow(size_t grow) {
|
|||
size_t SpacerNode::getGrow() const {
|
||||
return m_grow;
|
||||
}
|
||||
|
||||
bool SpacerNodeChild::init(CCNode* child, size_t grow) {
|
||||
if (!SpacerNode::init(grow))
|
||||
return false;
|
||||
|
||||
if (child) {
|
||||
this->addChild(child);
|
||||
m_child = child;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
SpacerNodeChild* SpacerNodeChild::create(CCNode* child, size_t grow) {
|
||||
auto ret = new SpacerNodeChild;
|
||||
if (ret && ret->init(child, grow)) {
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SpacerNodeChild::setContentSize(CCSize const& size) {
|
||||
CCNode::setContentSize(size);
|
||||
if (m_child) {
|
||||
m_child->setPosition(CCPointZero);
|
||||
m_child->setContentSize(size);
|
||||
m_child->setAnchorPoint(CCPointZero);
|
||||
}
|
||||
}
|
|
@ -69,15 +69,18 @@ public:
|
|||
#include <Geode/modify/CCNode.hpp>
|
||||
struct ProxyCCNode : Modify<ProxyCCNode, CCNode> {
|
||||
virtual CCObject* getUserObject() {
|
||||
if (static_cast<CCObject*>(this) == static_cast<CCObject*>(CCDirector::get())) {
|
||||
// apparently this function is the same as
|
||||
// CCDirector::getNextScene so yeah
|
||||
return m_pUserObject;
|
||||
if (typeinfo_cast<CCNode*>(this)) {
|
||||
return GeodeNodeMetadata::set(this)->m_userObject;
|
||||
}
|
||||
return GeodeNodeMetadata::set(this)->m_userObject;
|
||||
// apparently this function is the same as
|
||||
// CCDirector::getNextScene so yeah
|
||||
return m_pUserObject;
|
||||
}
|
||||
virtual void setUserObject(CCObject* obj) {
|
||||
GeodeNodeMetadata::set(this)->m_userObject = obj;
|
||||
if (typeinfo_cast<CCNode*>(this)) {
|
||||
GeodeNodeMetadata::set(this)->m_userObject = obj;
|
||||
}
|
||||
m_pUserObject = obj;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
|
|||
void updateLoadedModsLabel() {
|
||||
auto allMods = Loader::get()->getAllMods();
|
||||
auto count = std::count_if(allMods.begin(), allMods.end(), [&](auto& item) {
|
||||
return item->isLoaded();
|
||||
return item->isEnabled();
|
||||
});
|
||||
auto str = fmt::format("Geode: Loaded {}/{} mods", count, allMods.size());
|
||||
m_fields->m_loadedModsLabel->setCString(str.c_str());
|
||||
|
|
|
@ -208,14 +208,14 @@ struct CustomMenuLayer : Modify<CustomMenuLayer, MenuLayer> {
|
|||
|
||||
#ifdef GEODE_IS_DESKTOP
|
||||
|
||||
(void) utils::file::createDirectoryAll(dirs::getGeodeDir() / "update" / "resources");
|
||||
(void) utils::file::createDirectoryAll(dirs::getGeodeDir() / "update" / "resources" / "geode.loader");
|
||||
|
||||
createQuickPopup(
|
||||
"Missing Textures",
|
||||
"You appear to be missing textures, and the automatic texture fixer "
|
||||
"hasn't fixed the issue.\n"
|
||||
"Download <cy>resources.zip</c> from the latest release on GitHub, "
|
||||
"and <cy>unzip its contents</c> into <cb>geode/update/resources</c>.\n"
|
||||
"and <cy>unzip its contents</c> into <cb>geode/update/resources/geode.loader</c>.\n"
|
||||
"Afterwards, <cg>restart the game</c>.\n"
|
||||
"You may also continue without installing resources, but be aware that "
|
||||
"you won't be able to open <cr>the Geode menu</c>.",
|
||||
|
|
|
@ -24,14 +24,13 @@ static void printGeodeInfo(std::stringstream& stream) {
|
|||
|
||||
static void printMods(std::stringstream& stream) {
|
||||
auto mods = Loader::get()->getAllMods();
|
||||
if (!mods.size()) {
|
||||
if (mods.empty()) {
|
||||
stream << "<None>\n";
|
||||
}
|
||||
using namespace std::string_view_literals;
|
||||
for (auto& mod : mods) {
|
||||
stream << fmt::format("{:>8} | {:>8} | [{}] {}\n",
|
||||
mod->isLoaded() ? "Loaded"sv : "Unloaded"sv,
|
||||
mod->isEnabled() ? "Enabled"sv : "Disabled"sv,
|
||||
stream << fmt::format("{} | [{}] {}\n",
|
||||
mod->isEnabled() ? "x"sv : " "sv,
|
||||
mod->getVersion().toString(), mod->getID()
|
||||
);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
#include <hash/hash.hpp>
|
||||
#include <Geode/utils/JsonValidation.hpp>
|
||||
|
||||
#include <thread>
|
||||
|
||||
#ifdef GEODE_IS_WINDOWS
|
||||
#include <filesystem>
|
||||
#endif
|
||||
|
@ -318,19 +320,25 @@ void Index::Impl::downloadIndex() {
|
|||
return;
|
||||
}
|
||||
|
||||
// unzip new index
|
||||
auto unzip = file::Unzip::intoDir(targetFile, targetDir, true)
|
||||
.expect("Unable to unzip new index");
|
||||
if (!unzip) {
|
||||
IndexUpdateEvent(UpdateFailed(unzip.unwrapErr())).post();
|
||||
return;
|
||||
}
|
||||
std::thread([=, this]() {
|
||||
// unzip new index
|
||||
auto unzip = file::Unzip::intoDir(targetFile, targetDir, true)
|
||||
.expect("Unable to unzip new index");
|
||||
if (!unzip) {
|
||||
Loader::get()->queueInMainThread([unzip] {
|
||||
IndexUpdateEvent(UpdateFailed(unzip.unwrapErr())).post();
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
// remove the directory github adds to the root of the zip
|
||||
(void)flattenGithubRepo(targetDir);
|
||||
// remove the directory github adds to the root of the zip
|
||||
(void)flattenGithubRepo(targetDir);
|
||||
|
||||
// update index
|
||||
this->updateFromLocalTree();
|
||||
Loader::get()->queueInMainThread([this] {
|
||||
// update index
|
||||
this->updateFromLocalTree();
|
||||
});
|
||||
}).detach();
|
||||
})
|
||||
.expect([](std::string const& err) {
|
||||
IndexUpdateEvent(UpdateFailed(fmt::format("Error downloading: {}", err))).post();
|
||||
|
@ -448,7 +456,8 @@ void Index::update(bool force) {
|
|||
// update sources
|
||||
if (force) {
|
||||
m_impl->downloadIndex();
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
m_impl->checkForUpdates();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -201,13 +201,13 @@ Mod* Loader::Impl::getInstalledMod(std::string const& id) const {
|
|||
}
|
||||
|
||||
bool Loader::Impl::isModLoaded(std::string const& id) const {
|
||||
return m_mods.count(id) && m_mods.at(id)->isLoaded();
|
||||
return m_mods.count(id) && m_mods.at(id)->isEnabled();
|
||||
}
|
||||
|
||||
Mod* Loader::Impl::getLoadedMod(std::string const& id) const {
|
||||
if (m_mods.count(id)) {
|
||||
auto mod = m_mods.at(id);
|
||||
if (mod->isLoaded()) {
|
||||
if (mod->isEnabled()) {
|
||||
return mod;
|
||||
}
|
||||
}
|
||||
|
@ -225,8 +225,6 @@ void Loader::Impl::updateModResources(Mod* mod) {
|
|||
if (mod->getMetadata().getSpritesheets().empty())
|
||||
return;
|
||||
|
||||
auto searchPath = mod->getResourcesDir();
|
||||
|
||||
log::debug("Adding resources for {}", mod->getID());
|
||||
|
||||
// add spritesheets
|
||||
|
@ -402,7 +400,7 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
log::debug("{} {}", node->getID(), node->getVersion());
|
||||
log::pushNest();
|
||||
|
||||
if (node->isLoaded()) {
|
||||
if (node->isEnabled()) {
|
||||
for (auto const& dep : node->m_impl->m_dependants) {
|
||||
this->loadModGraph(dep, early);
|
||||
}
|
||||
|
@ -438,7 +436,7 @@ void Loader::Impl::findProblems() {
|
|||
log::pushNest();
|
||||
|
||||
for (auto const& dep : mod->getMetadata().getDependencies()) {
|
||||
if (dep.mod && dep.mod->isLoaded() && dep.version.compare(dep.mod->getVersion()))
|
||||
if (dep.mod && dep.mod->isEnabled() && dep.version.compare(dep.mod->getVersion()))
|
||||
continue;
|
||||
switch(dep.importance) {
|
||||
case ModMetadata::Dependency::Importance::Suggested:
|
||||
|
@ -493,19 +491,21 @@ void Loader::Impl::findProblems() {
|
|||
|
||||
Mod* myEpicMod = mod; // clang fix
|
||||
// if the mod is not loaded but there are no problems related to it
|
||||
// if (!mod->isLoaded() && !std::any_of(m_problems.begin(), m_problems.end(), [myEpicMod](auto& item) {
|
||||
// return std::holds_alternative<ModMetadata>(item.cause) &&
|
||||
// std::get<ModMetadata>(item.cause).getID() == myEpicMod->getID() ||
|
||||
// std::holds_alternative<Mod*>(item.cause) &&
|
||||
// std::get<Mod*>(item.cause) == myEpicMod;
|
||||
// })) {
|
||||
// m_problems.push_back({
|
||||
// LoadProblem::Type::Unknown,
|
||||
// mod,
|
||||
// ""
|
||||
// });
|
||||
// log::error("{} failed to load for an unknown reason", id);
|
||||
// }
|
||||
if (!mod->isEnabled() &&
|
||||
Mod::get()->getSavedValue<bool>("should-load-" + mod->getID(), true) &&
|
||||
!std::any_of(m_problems.begin(), m_problems.end(), [myEpicMod](auto& item) {
|
||||
return std::holds_alternative<ModMetadata>(item.cause) &&
|
||||
std::get<ModMetadata>(item.cause).getID() == myEpicMod->getID() ||
|
||||
std::holds_alternative<Mod*>(item.cause) &&
|
||||
std::get<Mod*>(item.cause) == myEpicMod;
|
||||
})) {
|
||||
m_problems.push_back({
|
||||
LoadProblem::Type::Unknown,
|
||||
mod,
|
||||
""
|
||||
});
|
||||
log::error("{} failed to load for an unknown reason", id);
|
||||
}
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ bool Mod::isEnabled() const {
|
|||
}
|
||||
|
||||
bool Mod::isLoaded() const {
|
||||
return m_impl->isLoaded();
|
||||
return this->isEnabled();
|
||||
}
|
||||
|
||||
bool Mod::supportsDisabling() const {
|
||||
|
@ -55,11 +55,11 @@ bool Mod::supportsDisabling() const {
|
|||
}
|
||||
|
||||
bool Mod::canDisable() const {
|
||||
return m_impl->canDisable();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Mod::canEnable() const {
|
||||
return m_impl->canEnable();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Mod::needsEarlyLoad() const {
|
||||
|
@ -71,10 +71,10 @@ bool Mod::supportsUnloading() const {
|
|||
}
|
||||
|
||||
bool Mod::wasSuccesfullyLoaded() const {
|
||||
return this->wasSuccessfullyLoaded();
|
||||
return this->isEnabled();
|
||||
}
|
||||
bool Mod::wasSuccessfullyLoaded() const {
|
||||
return m_impl->wasSuccessfullyLoaded();
|
||||
return this->isEnabled();
|
||||
}
|
||||
|
||||
ModInfo Mod::getModInfo() const {
|
||||
|
@ -191,7 +191,10 @@ Result<> Mod::disable() {
|
|||
}
|
||||
|
||||
Result<> Mod::uninstall() {
|
||||
return m_impl->uninstall();
|
||||
return m_impl->uninstall(false);
|
||||
}
|
||||
Result<> Mod::uninstall(bool deleteSaveData) {
|
||||
return m_impl->uninstall(deleteSaveData);
|
||||
}
|
||||
|
||||
bool Mod::isUninstalled() const {
|
||||
|
|
|
@ -42,8 +42,9 @@ Result<> Mod::Impl::setup() {
|
|||
if (!loadRes) {
|
||||
log::warn("Unable to load data for \"{}\": {}", m_metadata.getID(), loadRes.unwrapErr());
|
||||
}
|
||||
if (LoaderImpl::get()->m_isSetup) {
|
||||
Loader::get()->updateResources(false);
|
||||
if (!m_resourcesLoaded) {
|
||||
LoaderImpl::get()->updateModResources(m_self);
|
||||
m_resourcesLoaded = true;
|
||||
}
|
||||
|
||||
return Ok();
|
||||
|
@ -112,22 +113,10 @@ bool Mod::Impl::isEnabled() const {
|
|||
return m_enabled;
|
||||
}
|
||||
|
||||
bool Mod::Impl::isLoaded() const {
|
||||
return m_binaryLoaded;
|
||||
}
|
||||
|
||||
bool Mod::Impl::supportsDisabling() const {
|
||||
return m_metadata.getID() != "geode.loader";
|
||||
}
|
||||
|
||||
bool Mod::Impl::canDisable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Mod::Impl::canEnable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Mod::Impl::needsEarlyLoad() const {
|
||||
auto deps = m_dependants;
|
||||
return getMetadata().needsEarlyLoad() ||
|
||||
|
@ -136,10 +125,6 @@ bool Mod::Impl::needsEarlyLoad() const {
|
|||
});
|
||||
}
|
||||
|
||||
bool Mod::Impl::wasSuccessfullyLoaded() const {
|
||||
return !this->isEnabled() || this->isLoaded();
|
||||
}
|
||||
|
||||
std::vector<Hook*> Mod::Impl::getHooks() const {
|
||||
return m_hooks;
|
||||
}
|
||||
|
@ -321,7 +306,7 @@ bool Mod::Impl::hasSetting(std::string const& key) const {
|
|||
|
||||
Result<> Mod::Impl::loadBinary() {
|
||||
log::debug("Loading binary for mod {}", m_metadata.getID());
|
||||
if (m_binaryLoaded)
|
||||
if (m_enabled)
|
||||
return Ok();
|
||||
|
||||
LoaderImpl::get()->provideNextMod(m_self);
|
||||
|
@ -333,7 +318,6 @@ Result<> Mod::Impl::loadBinary() {
|
|||
log::error("Failed to load binary for mod {}: {}", m_metadata.getID(), res.unwrapErr());
|
||||
return res;
|
||||
}
|
||||
m_binaryLoaded = true;
|
||||
|
||||
LoaderImpl::get()->releaseNextMod();
|
||||
|
||||
|
@ -393,12 +377,20 @@ Result<> Mod::Impl::disable() {
|
|||
return Ok();
|
||||
}
|
||||
|
||||
Result<> Mod::Impl::uninstall() {
|
||||
Result<> Mod::Impl::uninstall(bool deleteSaveData) {
|
||||
if (m_requestedAction != ModRequestedAction::None) {
|
||||
return Err("Mod already has a requested action");
|
||||
}
|
||||
|
||||
m_requestedAction = ModRequestedAction::Uninstall;
|
||||
if (this->getID() == "geode.loader") {
|
||||
utils::game::launchLoaderUninstaller(deleteSaveData);
|
||||
utils::game::exit();
|
||||
return Ok();
|
||||
}
|
||||
|
||||
m_requestedAction = deleteSaveData ?
|
||||
ModRequestedAction::UninstallWithSaveData :
|
||||
ModRequestedAction::Uninstall;
|
||||
|
||||
std::error_code ec;
|
||||
ghc::filesystem::remove(m_metadata.getPath(), ec);
|
||||
|
@ -408,11 +400,21 @@ Result<> Mod::Impl::uninstall() {
|
|||
);
|
||||
}
|
||||
|
||||
if (deleteSaveData) {
|
||||
ghc::filesystem::remove_all(this->getSaveDir(), ec);
|
||||
if (ec) {
|
||||
return Err(
|
||||
"Unable to delete mod's save directory: " + ec.message()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return Ok();
|
||||
}
|
||||
|
||||
bool Mod::Impl::isUninstalled() const {
|
||||
return m_requestedAction == ModRequestedAction::Uninstall;
|
||||
return m_requestedAction == ModRequestedAction::Uninstall ||
|
||||
m_requestedAction == ModRequestedAction::UninstallWithSaveData;
|
||||
}
|
||||
|
||||
ModRequestedAction Mod::Impl::getRequestedAction() const {
|
||||
|
@ -612,8 +614,9 @@ ModJson Mod::Impl::getRuntimeInfo() const {
|
|||
for (auto patch : m_patches) {
|
||||
obj["patches"].as_array().push_back(ModJson(patch->getRuntimeInfo()));
|
||||
}
|
||||
// TODO: so which one is it
|
||||
// obj["enabled"] = m_enabled;
|
||||
obj["loaded"] = m_binaryLoaded;
|
||||
obj["loaded"] = m_enabled;
|
||||
obj["temp-dir"] = this->getTempDir();
|
||||
obj["save-dir"] = this->getSaveDir();
|
||||
obj["config-dir"] = this->getConfigDir(false);
|
||||
|
@ -660,7 +663,6 @@ Mod* Loader::Impl::createInternalMod() {
|
|||
else {
|
||||
mod = new Mod(infoRes.unwrap());
|
||||
}
|
||||
mod->m_impl->m_binaryLoaded = true;
|
||||
mod->m_impl->m_enabled = true;
|
||||
m_mods.insert({ mod->getID(), mod });
|
||||
return mod;
|
||||
|
|
|
@ -26,10 +26,6 @@ namespace geode {
|
|||
* Whether the mod is enabled or not
|
||||
*/
|
||||
bool m_enabled = false;
|
||||
/**
|
||||
* Whether the mod binary is loaded or not
|
||||
*/
|
||||
bool m_binaryLoaded = false;
|
||||
/**
|
||||
* Mod temp directory name
|
||||
*/
|
||||
|
@ -66,7 +62,6 @@ namespace geode {
|
|||
bool m_loggingEnabled = true;
|
||||
|
||||
|
||||
|
||||
ModRequestedAction m_requestedAction = ModRequestedAction::None;
|
||||
|
||||
Impl(Mod* self, ModMetadata const& metadata);
|
||||
|
@ -88,12 +83,8 @@ namespace geode {
|
|||
ghc::filesystem::path getPackagePath() const;
|
||||
VersionInfo getVersion() const;
|
||||
bool isEnabled() const;
|
||||
bool isLoaded() const;
|
||||
bool supportsDisabling() const;
|
||||
bool canDisable() const;
|
||||
bool canEnable() const;
|
||||
bool needsEarlyLoad() const;
|
||||
bool wasSuccessfullyLoaded() const;
|
||||
ModMetadata getMetadata() const;
|
||||
ghc::filesystem::path getTempDir() const;
|
||||
ghc::filesystem::path getBinaryPath() const;
|
||||
|
@ -127,7 +118,7 @@ namespace geode {
|
|||
Result<> unpatch(Patch* patch);
|
||||
Result<> enable();
|
||||
Result<> disable();
|
||||
Result<> uninstall();
|
||||
Result<> uninstall(bool deleteSaveData);
|
||||
bool isUninstalled() const;
|
||||
|
||||
// 1.3.0 additions
|
||||
|
|
|
@ -15,7 +15,7 @@ ModInfo::Impl& ModInfoImpl::getImpl(ModInfo& info) {
|
|||
|
||||
bool Dependency::isResolved() const {
|
||||
return !this->required ||
|
||||
(this->mod && this->mod->isLoaded() && this->mod->isEnabled() &&
|
||||
(this->mod && this->mod->isEnabled() &&
|
||||
this->version.compare(this->mod->getVersion()));
|
||||
}
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ ModMetadata::Impl& ModMetadataImpl::getImpl(ModMetadata& info) {
|
|||
|
||||
bool ModMetadata::Dependency::isResolved() const {
|
||||
return this->importance != Importance::Required ||
|
||||
this->mod && this->mod->isLoaded() && this->version.compare(this->mod->getVersion());
|
||||
this->mod && this->mod->isEnabled() && this->version.compare(this->mod->getVersion());
|
||||
}
|
||||
|
||||
bool ModMetadata::Incompatibility::isResolved() const {
|
||||
|
|
|
@ -48,16 +48,17 @@ void Loader::Impl::openPlatformConsole() {
|
|||
auto script = outFile + ".command";
|
||||
auto scriptContent = fmt::format(R"(
|
||||
#!/bin/sh
|
||||
echo -n -e "\033]0;Geode Console\007"
|
||||
echo -n -e "\033]0;Geode Console {}\007"
|
||||
tail -f {} &
|
||||
trap "" SIGINT
|
||||
while [ $(lsof -t {} 2>/dev/null | wc -l) -gt 1 ]; do :; done
|
||||
lsof -p {} +r 1 &>/dev/null
|
||||
pkill -P $$
|
||||
osascript -e 'tell application "Terminal"
|
||||
close (every window whose name contains "Geode Console")
|
||||
close (every window whose name contains "Geode Console {}")
|
||||
if (count windows) is 0 then quit
|
||||
end tell' &
|
||||
exit
|
||||
)", outFile, outFile);
|
||||
)", getpid(), outFile, getpid(), getpid());
|
||||
|
||||
if (file::writeString(script, scriptContent)) {
|
||||
chmod(script.c_str(), 0777);
|
||||
|
|
|
@ -151,7 +151,7 @@ static Mod* modFromAddress(void const* addr) {
|
|||
}
|
||||
|
||||
for (auto& mod : Loader::get()->getAllMods()) {
|
||||
if (!mod->isLoaded() || !ghc::filesystem::exists(mod->getBinaryPath())) {
|
||||
if (!mod->isEnabled() || !ghc::filesystem::exists(mod->getBinaryPath())) {
|
||||
continue;
|
||||
}
|
||||
if (ghc::filesystem::equivalent(imagePath, mod->getBinaryPath())) {
|
||||
|
|
|
@ -200,6 +200,30 @@ ghc::filesystem::path dirs::getSaveDir() {
|
|||
return path;
|
||||
}
|
||||
|
||||
void geode::utils::game::exit() {
|
||||
if (CCApplication::sharedApplication() &&
|
||||
(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
|
||||
log::error("Cannot restart in PlayLayer or LevelEditorLayer!");
|
||||
return;
|
||||
}
|
||||
|
||||
class Exit : public CCObject {
|
||||
public:
|
||||
void shutdown() {
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wobjc-method-access"
|
||||
[[[NSClassFromString(@"AppControllerManager") sharedInstance] controller] shutdownGame];
|
||||
#pragma clang diagnostic pop
|
||||
}
|
||||
};
|
||||
|
||||
CCDirector::get()->getActionManager()->addAction(CCSequence::create(
|
||||
CCDelayTime::create(0.5f),
|
||||
CCCallFunc::create(nullptr, callfunc_selector(Exit::shutdown)),
|
||||
nullptr
|
||||
), CCDirector::get()->getRunningScene(), false);
|
||||
}
|
||||
|
||||
void geode::utils::game::restart() {
|
||||
if (CCApplication::sharedApplication() &&
|
||||
(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
|
||||
|
@ -216,22 +240,12 @@ void geode::utils::game::restart() {
|
|||
[task launch];
|
||||
};
|
||||
|
||||
class Exit : public CCObject {
|
||||
public:
|
||||
void shutdown() {
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wobjc-method-access"
|
||||
[[[NSClassFromString(@"AppControllerManager") sharedInstance] controller] shutdownGame];
|
||||
#pragma clang diagnostic pop
|
||||
}
|
||||
};
|
||||
|
||||
std::atexit(restart);
|
||||
CCDirector::get()->getActionManager()->addAction(CCSequence::create(
|
||||
CCDelayTime::create(0.5f),
|
||||
CCCallFunc::create(nullptr, callfunc_selector(Exit::shutdown)),
|
||||
nullptr
|
||||
), CCDirector::get()->getRunningScene(), false);
|
||||
exit();
|
||||
}
|
||||
|
||||
void geode::utils::game::launchLoaderUninstaller(bool deleteSaveData) {
|
||||
log::error("Launching Geode uninstaller is not supported on macOS");
|
||||
}
|
||||
|
||||
Result<> geode::hook::addObjcMethod(std::string const& className, std::string const& selectorName, void* imp) {
|
||||
|
|
|
@ -126,7 +126,7 @@ void Loader::Impl::setupIPC() {
|
|||
if (ConnectNamedPipe(pipe, nullptr)) {
|
||||
// log::debug("Got connection, creating thread");
|
||||
std::thread pipeThread(&ipcPipeThread, pipe);
|
||||
SetThreadDescription(pipeThread.native_handle(), L"Geode IPC Pipe");
|
||||
// SetThreadDescription(pipeThread.native_handle(), L"Geode IPC Pipe");
|
||||
pipeThread.detach();
|
||||
}
|
||||
else {
|
||||
|
@ -135,7 +135,7 @@ void Loader::Impl::setupIPC() {
|
|||
}
|
||||
}
|
||||
});
|
||||
SetThreadDescription(ipcThread.native_handle(), L"Geode Main IPC");
|
||||
// SetThreadDescription(ipcThread.native_handle(), L"Geode Main IPC");
|
||||
ipcThread.detach();
|
||||
|
||||
log::debug("IPC set up");
|
||||
|
|
|
@ -158,6 +158,22 @@ ghc::filesystem::path dirs::getSaveDir() {
|
|||
return path;
|
||||
}
|
||||
|
||||
void geode::utils::game::exit() {
|
||||
if (CCApplication::sharedApplication() &&
|
||||
(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
|
||||
log::error("Cannot exit in PlayLayer or LevelEditorLayer!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (CCApplication::sharedApplication())
|
||||
// please forgive me..
|
||||
// manually set the closed flag
|
||||
// TODO: actually call glfwSetWindowShouldClose
|
||||
*reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(CCEGLView::sharedOpenGLView()->getWindow()) + 0xa) = true;
|
||||
else
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
void geode::utils::game::restart() {
|
||||
if (CCApplication::sharedApplication() &&
|
||||
(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
|
||||
|
@ -175,13 +191,25 @@ void geode::utils::game::restart() {
|
|||
const auto updaterPath = (workingDir / "GeodeUpdater.exe").string();
|
||||
ShellExecuteA(nullptr, "open", updaterPath.c_str(), gdName.c_str(), workingDir.string().c_str(), false);
|
||||
|
||||
if (CCApplication::sharedApplication())
|
||||
// please forgive me..
|
||||
// manually set the closed flag
|
||||
// TODO: actually call glfwSetWindowShouldClose
|
||||
*reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(CCEGLView::sharedOpenGLView()->getWindow()) + 0xa) = true;
|
||||
else
|
||||
exit(0);
|
||||
exit();
|
||||
}
|
||||
|
||||
void geode::utils::game::launchLoaderUninstaller(bool deleteSaveData) {
|
||||
const auto workingDir = dirs::getGameDir();
|
||||
|
||||
if (!exists((workingDir / "GeodeUninstaller.exe"))) {
|
||||
log::error("Uninstaller not found! Not launching.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string params;
|
||||
if (deleteSaveData) {
|
||||
params = "\"/DATA=" + dirs::getSaveDir().string() + "\"";
|
||||
}
|
||||
|
||||
// launch uninstaller
|
||||
const auto uninstallerPath = (workingDir / "GeodeUninstaller.exe").string();
|
||||
ShellExecuteA(nullptr, "open", uninstallerPath.c_str(), params.c_str(), workingDir.string().c_str(), false);
|
||||
}
|
||||
|
||||
Result<> geode::hook::addObjcMethod(std::string const& className, std::string const& selectorName, void* imp) {
|
||||
|
|
|
@ -79,7 +79,13 @@ CCNode* geode::createModLogo(Mod* mod, CCSize const& size) {
|
|||
if (!spr) spr = CCSprite::createWithSpriteFrameName("no-logo.png"_spr);
|
||||
if (!spr) spr = CCLabelBMFont::create("N/A", "goldFont.fnt");
|
||||
limitNodeSize(spr, size, 1.f, .1f);
|
||||
return spr;
|
||||
spr->setPosition(size/2);
|
||||
spr->setAnchorPoint({.5f, .5f});
|
||||
|
||||
auto node = CCNode::create();
|
||||
node->addChild(spr);
|
||||
node->setContentSize(size);
|
||||
return node;
|
||||
}
|
||||
|
||||
CCNode* geode::createIndexItemLogo(IndexItemHandle item, CCSize const& size) {
|
||||
|
@ -112,5 +118,11 @@ CCNode* geode::createIndexItemLogo(IndexItemHandle item, CCSize const& size) {
|
|||
else {
|
||||
limitNodeSize(spr, size, 1.f, .1f);
|
||||
}
|
||||
return spr;
|
||||
spr->setPosition(size/2);
|
||||
spr->setAnchorPoint({.5f, .5f});
|
||||
|
||||
auto node = CCNode::create();
|
||||
node->addChild(spr);
|
||||
node->setContentSize(size);
|
||||
return node;
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
static constexpr int const TAG_CONFIRM_UNINSTALL = 5;
|
||||
static constexpr int const TAG_CONFIRM_UPDATE = 6;
|
||||
static constexpr int const TAG_DELETE_SAVEDATA = 7;
|
||||
static constexpr int const TAG_CONFIRM_UNINSTALL_WITH_SAVEDATA = 7;
|
||||
static const CCSize LAYER_SIZE = {440.f, 290.f};
|
||||
|
||||
bool ModInfoPopup::init(ModMetadata const& metadata, ModListLayer* list) {
|
||||
|
@ -434,7 +434,12 @@ bool LocalModInfoPopup::init(Mod* mod, ModListLayer* list) {
|
|||
disableBtnSpr->setColor({150, 150, 150});
|
||||
}
|
||||
|
||||
if (mod != Mod::get()) {
|
||||
bool shouldShowUninstall = mod != Mod::get();
|
||||
#if defined(GEODE_IS_WINDOWS)
|
||||
shouldShowUninstall = shouldShowUninstall ||
|
||||
exists((dirs::getGameDir() / "GeodeUninstaller.exe"));
|
||||
#endif
|
||||
if (shouldShowUninstall) {
|
||||
auto uninstallBtnSpr =
|
||||
ButtonSprite::create("Uninstall", "bigFont.fnt", "GJ_button_05.png", .6f);
|
||||
uninstallBtnSpr->setScale(.6f);
|
||||
|
@ -552,10 +557,9 @@ void LocalModInfoPopup::onUpdateProgress(ModInstallEvent* event) {
|
|||
this->setInstallStatus(std::nullopt);
|
||||
|
||||
FLAlertLayer::create(
|
||||
"Update complete",
|
||||
"Mod successfully updated! :) "
|
||||
"(You have to <cy>restart the game</c> "
|
||||
"for the mod to take effect)",
|
||||
"Update Complete",
|
||||
"Mod updated successfully!\n"
|
||||
"<cy>Restart</c> the game to apply changes.",
|
||||
"OK"
|
||||
)->show();
|
||||
|
||||
|
@ -571,7 +575,7 @@ void LocalModInfoPopup::onUpdateProgress(ModInstallEvent* event) {
|
|||
this->setInstallStatus(std::nullopt);
|
||||
|
||||
FLAlertLayer::create(
|
||||
"Update failed :(", info, "OK"
|
||||
"Update Failed", info, "OK"
|
||||
)->show();
|
||||
|
||||
m_installBtn->setEnabled(true);
|
||||
|
@ -592,7 +596,10 @@ void LocalModInfoPopup::onUninstall(CCObject*) {
|
|||
auto layer = FLAlertLayer::create(
|
||||
this,
|
||||
"Confirm Uninstall",
|
||||
fmt::format("Are you sure you want to uninstall <cr>{}</c>?", m_mod->getName()),
|
||||
fmt::format("Are you sure you want to uninstall <cr>{}</c>?{}", m_mod->getName(),
|
||||
m_mod == Mod::get() ?
|
||||
"\nThis will close the game and launch the <co>Geode Uninstaller</c>. "
|
||||
"You will have to restart the game <cy>manually</c> after that." : ""),
|
||||
"Cancel",
|
||||
"OK"
|
||||
);
|
||||
|
@ -601,13 +608,11 @@ void LocalModInfoPopup::onUninstall(CCObject*) {
|
|||
}
|
||||
|
||||
void LocalModInfoPopup::onEnableMod(CCObject* sender) {
|
||||
if (!Mod::get()->setSavedValue("shown-disable-vs-unload-info", true)) {
|
||||
if (!Mod::get()->setSavedValue("shown-mod-toggle-info", true)) {
|
||||
FLAlertLayer::create(
|
||||
"Notice",
|
||||
"<cb>Disabling</c> a <cy>mod</c> removes its hooks & patches and "
|
||||
"calls its user-defined disable function if one exists. You may "
|
||||
"still see some effects of the mod left however, and you may "
|
||||
"need to <cg>restart</c> the game to have it fully unloaded.",
|
||||
"<cb>Toggling</c> a mod requires you to <cg>restart</c> the game.\n"
|
||||
"When a mod is <cr>disabled</c>, it will not get loaded at all.",
|
||||
"OK"
|
||||
)->show();
|
||||
}
|
||||
|
@ -651,18 +656,23 @@ void LocalModInfoPopup::FLAlert_Clicked(FLAlertLayer* layer, bool btn2) {
|
|||
switch (layer->getTag()) {
|
||||
case TAG_CONFIRM_UNINSTALL: {
|
||||
if (btn2) {
|
||||
this->doUninstall();
|
||||
auto layer2 = FLAlertLayer::create(
|
||||
this,
|
||||
"Confirm Uninstall",
|
||||
"Would you also like to <cr>delete</c> the mod's <co>save data</c>?",
|
||||
"Keep",
|
||||
"Delete",
|
||||
350.f
|
||||
);
|
||||
layer2->setTag(TAG_CONFIRM_UNINSTALL_WITH_SAVEDATA);
|
||||
layer2->show();
|
||||
}
|
||||
} break;
|
||||
|
||||
case TAG_DELETE_SAVEDATA: {
|
||||
if (btn2) {
|
||||
if (ghc::filesystem::remove_all(m_mod->getSaveDir())) {
|
||||
FLAlertLayer::create("Deleted", "The mod's save data was deleted.", "OK")->show();
|
||||
}
|
||||
else {
|
||||
FLAlertLayer::create("Error", "Unable to delete mod's save directory!", "OK")->show();
|
||||
}
|
||||
case TAG_CONFIRM_UNINSTALL_WITH_SAVEDATA: {
|
||||
auto res = m_mod->uninstall(btn2);
|
||||
if (!res) {
|
||||
return FLAlertLayer::create("Uninstall Failed", res.unwrapErr(), "OK")->show();
|
||||
}
|
||||
if (m_layer) {
|
||||
m_layer->reloadList();
|
||||
|
@ -672,27 +682,6 @@ void LocalModInfoPopup::FLAlert_Clicked(FLAlertLayer* layer, bool btn2) {
|
|||
}
|
||||
}
|
||||
|
||||
void LocalModInfoPopup::doUninstall() {
|
||||
auto res = m_mod->uninstall();
|
||||
if (!res) {
|
||||
return FLAlertLayer::create("Uninstall failed :(", res.unwrapErr(), "OK")->show();
|
||||
}
|
||||
auto layer = FLAlertLayer::create(
|
||||
this,
|
||||
"Uninstall complete",
|
||||
"Mod was successfully uninstalled! :) "
|
||||
"(You have to <cy>restart the game</c> "
|
||||
"for the mod to take effect). "
|
||||
"<co>Would you also like to delete the mod's "
|
||||
"save data?</c>",
|
||||
"Keep",
|
||||
"Delete",
|
||||
350.f
|
||||
);
|
||||
layer->setTag(TAG_DELETE_SAVEDATA);
|
||||
layer->show();
|
||||
}
|
||||
|
||||
LocalModInfoPopup* LocalModInfoPopup::create(Mod* mod, ModListLayer* list) {
|
||||
auto ret = new LocalModInfoPopup;
|
||||
if (ret && ret->init(mod, list)) {
|
||||
|
@ -750,10 +739,9 @@ void IndexItemInfoPopup::onInstallProgress(ModInstallEvent* event) {
|
|||
this->setInstallStatus(std::nullopt);
|
||||
|
||||
FLAlertLayer::create(
|
||||
"Install complete",
|
||||
"Mod successfully installed! :) "
|
||||
"(You have to <cy>restart the game</c> "
|
||||
"for the mod to take effect)",
|
||||
"Install Complete",
|
||||
"Mod installed successfully!\n"
|
||||
"<cy>Restart</c> the game to apply changes.",
|
||||
"OK"
|
||||
)->show();
|
||||
|
||||
|
@ -769,7 +757,7 @@ void IndexItemInfoPopup::onInstallProgress(ModInstallEvent* event) {
|
|||
this->setInstallStatus(std::nullopt);
|
||||
|
||||
FLAlertLayer::create(
|
||||
"Installation failed :(", info, "OK"
|
||||
"Installation Failed", info, "OK"
|
||||
)->show();
|
||||
|
||||
m_installBtn->setEnabled(true);
|
||||
|
|
|
@ -74,7 +74,6 @@ protected:
|
|||
void onEnableMod(CCObject*);
|
||||
void onUninstall(CCObject*);
|
||||
void onOpenConfigDir(CCObject*);
|
||||
void doUninstall();
|
||||
|
||||
void onUpdateProgress(ModInstallEvent* event);
|
||||
void onUpdate(CCObject*);
|
||||
|
|