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Add LevelInfoLayer::init for mac
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@ -3789,7 +3789,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
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class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDelegate, RateLevelDelegate, LikeItemDelegate, FLAlertLayerProtocol, LevelDeleteDelegate, NumberInputDelegate, SetIDPopupDelegate {
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static LevelInfoLayer* create(GJGameLevel* level) = mac 0x15f290, win 0x175d50;
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bool init(GJGameLevel* level) = win 0x175DF0;
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bool init(GJGameLevel* level) = win 0x175df0, mac 0x15f520;
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void onGarage(cocos2d::CCObject* sender) = win 0x177c10;
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void onViewProfile(cocos2d::CCObject* sender) = win 0x17ac90;
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void onLevelInfo(cocos2d::CCObject* sender) = win 0x17acf0;
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