add glm::limitsavedlevels

This commit is contained in:
Cvolton 2023-06-22 01:22:59 +02:00
parent 16716d8bb9
commit 6af9f8cb0f
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@ -2762,6 +2762,7 @@ class GameLevelManager : cocos2d::CCNode {
cocos2d::CCArray* createAndGetScores(gd::string, GJScoreType) = win 0xa2780;
GJGameLevel* createNewLevel() = mac 0x2b8180, win 0xa0db0;
static GameLevelManager* sharedState() = mac 0x2a8340, win 0x9f860;
void limitSavedLevels() = win 0xA43B0;
cocos2d::CCArray* getCompletedLevels(bool newFilter) = win 0xa2d20;
void getGJUserInfo(int) = win 0xb00b0;
void getOnlineLevels(GJSearchObject*) = win 0xa7bc0;