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Add changelog for 1.4.0 but i probably missed like 20 million things
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CHANGELOG.md
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CHANGELOG.md
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# Geode Changelog
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## v1.4.0
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* Add Android support !!!!
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* Implement every Geode functionality except openFolder
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* Requires the Geode launcher in order to be used
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* Fixes the text input node allowing typing for 1 less character
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* Uses `logcat` in order to get crash reports, so reopening the game is required to generate them
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* Broma requires classes to be added `[[link(android)]]` in order to be linked
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* All Geode and GD files are stored in `Android/data/com.geode.launcher/files`
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* Game files in `games`, save files in `save`
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* Allow logging to be disabled per mod (6d599a5)
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* Mod cells use layouts (114fa46)
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* MacOS console is now separate (182984d)
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* Add uninstall button to Geode mod (Only functional in Windows currently) (a738320)
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* Make new version label invisible on download (0f179da)
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* Fix the toggling of disabled dependencies (cd89ef1)
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* Fix spritesheet issues (ef47647)
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* Change `LoadingLayer` (ef47647)
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* Make mod info popup top a layout (dd806e0)
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* Add `GEODE_HIDDEN` to inline unique functions (71a79ab)
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* Fix big mod icons (26a6c7e)
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* Fix `CCNode::removeChildByID` export (23cd456)
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* Make `MDTextArea` fit its size (140f38b)
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* Enable ESC/Back to go back in Geode mod list (2847bee)
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* Add `SimpleTextArea` (7f277a7)
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* Check modified date when unzipping `.geode` files (5c765c6)
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* Only hash markdown files on resource checking (f563c46)
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## v1.3.5
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* Follow redirect in web::utils functions (a942a45)
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* Lots of bindings
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