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Merge branch 'main' of https://github.com/geode-sdk/geode into main
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commit
65a80c1057
3 changed files with 59 additions and 0 deletions
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@ -401,6 +401,9 @@ namespace geode {
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WeakRef(std::shared_ptr<WeakRefController> obj) : m_controller(obj) {}
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friend class std::hash<WeakRef<T>>;
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public:
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/**
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* Construct a WeakRef of an object. A weak reference is one that will
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@ -713,6 +716,24 @@ namespace geode::cocos {
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*/
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GEODE_DLL void limitNodeSize(cocos2d::CCNode* node, cocos2d::CCSize const& size, float def, float min);
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/**
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* Rescale node to fit inside given width
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* @param node Node to rescale
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* @param width Width to fit inside
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* @param def Default scale
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* @param min Minimum scale
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*/
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GEODE_DLL void limitNodeWidth(cocos2d::CCNode* node, float width, float def, float min);
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/**
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* Rescale node to fit inside given height
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* @param node Node to rescale
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* @param height Height to fit inside
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* @param def Default scale
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* @param min Minimum scale
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*/
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GEODE_DLL void limitNodeHeight(cocos2d::CCNode* node, float height, float def, float min);
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/**
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* Checks if a node is visible (recursively
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* checks parent visibility)
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@ -972,6 +993,13 @@ namespace std {
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return std::hash<T*>()(ref.data());
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}
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};
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template <typename T>
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struct std::hash<geode::WeakRef<T>> {
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size_t operator()(geode::WeakRef<T> const& ref) const {
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return hash{}(ref.m_controller);
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}
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};
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}
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// more utils
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@ -334,6 +334,8 @@ struct MDParser {
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}
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float spriteScale = 1.0f;
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float spriteWidth = 0.0f;
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float spriteHeight = 0.0f;
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for (auto [key, value] : imgArguments) {
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if (key == "scale") {
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@ -342,6 +344,18 @@ struct MDParser {
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spriteScale = *scaleRes;
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}
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}
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else if (key == "width") {
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auto widthRes = utils::numFromString<float>(value);
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if (widthRes) {
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spriteWidth = *widthRes;
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}
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}
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else if (key == "height") {
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auto heightRes = utils::numFromString<float>(value);
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if (heightRes) {
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spriteHeight = *heightRes;
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}
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}
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}
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if (utils::string::startsWith(s_lastImage, "frame:")) {
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@ -357,6 +371,15 @@ struct MDParser {
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}
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if (spr && spr->getUserObject("geode.texture-loader/fallback") == nullptr) {
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spr->setScale(spriteScale);
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if (spriteWidth > 0.0f && spriteHeight <= 0.0f) {
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limitNodeWidth(spr, spriteWidth, 999.f, .1f);
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}
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else if (spriteHeight > 0.0f && spriteWidth <= 0.0f) {
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limitNodeHeight(spr, spriteHeight, 999.f, .1f);
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}
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else if (spriteWidth > 0.0f && spriteHeight > 0.0f) {
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limitNodeSize(spr, { spriteWidth, spriteHeight }, 999.f, .1f);
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}
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renderer->renderNode(spr);
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}
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else {
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@ -455,6 +455,14 @@ void geode::cocos::limitNodeSize(CCNode* spr, CCSize const& size, float def, flo
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spr->setScale(clamp(std::min(size.height / spr->getContentHeight(), size.width / spr->getContentWidth()), min, def));
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}
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void geode::cocos::limitNodeWidth(CCNode* spr, float width, float def, float min) {
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spr->setScale(clamp(width / spr->getContentSize().width, min, def));
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}
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void geode::cocos::limitNodeHeight(CCNode* spr, float height, float def, float min) {
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spr->setScale(clamp(height / spr->getContentSize().height, min, def));
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}
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bool geode::cocos::nodeIsVisible(CCNode* node) {
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if (!node->isVisible()) {
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return false;
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