Update SimplePlayer bindings

why werent these found earlier
This commit is contained in:
Fire 2023-09-27 00:57:34 +00:00 committed by alk
parent c0947265e0
commit 5c0369109b

View file

@ -5461,9 +5461,9 @@ class SimplePlayer : cocos2d::CCSprite {
static SimplePlayer* create(int iconID) = mac 0x1b6140, win 0x12bd80;
void updatePlayerFrame(int iconID, IconType iconType) = mac 0x1b62f0, win 0x12c650;
void updateColors() = mac 0x1ba1f0, win 0x12c440, ios 0x224f2c;
void setFrames(const char* firstLayer, const char* secondLayer, const char* birdDome, const char* outlineSprite, const char* detailSprite) = win 0x12c9e0;
void setFrames(const char* firstLayer, const char* secondLayer, const char* birdDome, const char* outlineSprite, const char* detailSprite) = mac 0x1bca10, win 0x12c9e0;
virtual void setColor(const cocos2d::ccColor3B& color) = mac 0x1bc9b0, win 0x12c410;
virtual void setOpacity(unsigned char opacity) = win 0x12cb90;
virtual void setOpacity(unsigned char opacity) = mac 0x135370, win 0x12cb90;
cocos2d::CCSprite* m_firstLayer;
cocos2d::CCSprite* m_secondLayer;