mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-14 19:15:05 -05:00
move internal mod json data to an actual json file + move platform
console from a cmake arg to an in-game setting
This commit is contained in:
parent
1297f93294
commit
5af74e9ab7
13 changed files with 161 additions and 66 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -43,6 +43,6 @@ build
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bin
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loader/src/internal/about.hpp
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loader/resources/loader-mod.json
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fods-catgirl-hideout.txt
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@ -4,6 +4,8 @@ project(geode-loader VERSION 0.2.0 LANGUAGES C CXX)
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set(PROJECT_VERSION_TYPE Alpha)
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# Package info file for internal representation
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configure_file(resources/loader-mod.json.in ${CMAKE_CURRENT_SOURCE_DIR}/resources/loader-mod.json)
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file(READ resources/loader-mod.json LOADER_MOD_JSON)
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file(READ resources/about.md LOADER_ABOUT_MD)
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configure_file(src/internal/about.hpp.in ${CMAKE_CURRENT_SOURCE_DIR}/src/internal/about.hpp)
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@ -106,7 +108,7 @@ target_include_directories(${PROJECT_NAME} PRIVATE
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# For profiling
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set_property(TARGET ${PROJECT_NAME} PROPERTY RULE_LAUNCH_COMPILE "${CMAKE_COMMAND} -E time")
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target_compile_definitions(${PROJECT_NAME} PUBLIC GEODE_EXPORTING GEODE_PLATFORM_CONSOLE)
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target_compile_definitions(${PROJECT_NAME} PUBLIC GEODE_EXPORTING)
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# Markdown support
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add_subdirectory(md4c)
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@ -6,4 +6,4 @@
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#include "loader/Mod.hpp"
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#include "loader/Loader.hpp"
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#include "loader/Interface.hpp"
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// #include "loader/Setting.hpp"
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#include "loader/Setting.hpp"
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@ -248,5 +248,14 @@ namespace geode {
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* @param func Function to run
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*/
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void queueInGDThread(std::function<void GEODE_CALL(void)> func);
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/**
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* Open the platform-specific external console (if one exists)
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*/
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static void openPlatformConsole();
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/**
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* Close the platform-specific external console (if one exists)
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*/
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static void closePlatfromConsole();
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};
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}
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56
loader/resources/loader-mod.json.in
Normal file
56
loader/resources/loader-mod.json.in
Normal file
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@ -0,0 +1,56 @@
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{
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"geode": "v@PROJECT_VERSION@",
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"id": "geode.loader",
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"version": "v@PROJECT_VERSION@",
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"name": "Geode",
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"developer": "Geode Team",
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"description": "The Geode mod loader",
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"repository": "https://github.com/geode-sdk/geode",
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"resources": {
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"fonts": {
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"mdFont": {
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"path": "fonts/Ubuntu-Regular.ttf",
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"size": 80
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},
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"mdFontB": {
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"path": "fonts/Ubuntu-Bold.ttf",
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"size": 80
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},
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"mdFontI": {
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"path": "fonts/Ubuntu-Italic.ttf",
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"size": 80
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},
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"mdFontBI": {
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"path": "fonts/Ubuntu-BoldItalic.ttf",
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"size": 80
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},
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"mdFontMono": {
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"path": "fonts/UbuntuMono-Regular.ttf",
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"size": 80
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}
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},
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"files": [
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"images/*.png",
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"sounds/*.ogg"
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],
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"spritesheets": {
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"LogoSheet": [
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"logos/*.png"
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],
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"APISheet": [
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"*.png"
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],
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"BlankSheet": [
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"blanks/*.png"
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]
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}
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},
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"settings": {
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"show-platform-console": {
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"type": "bool",
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"default": false,
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"name": "Show Platform Console",
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"description": "Show the native console (if one exists). <cr>This setting is meant for developers</c>."
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}
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}
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}
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@ -9,16 +9,10 @@
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#include <Geode/Geode.hpp>
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#include <thread>
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InternalLoader::InternalLoader() : Loader() {
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#ifdef GEODE_PLATFORM_CONSOLE
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this->setupPlatformConsole();
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#endif
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}
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InternalLoader::InternalLoader() : Loader() {}
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InternalLoader::~InternalLoader() {
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#ifdef GEODE_PLATFORM_CONSOLE
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this->closePlatformConsole();
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#endif
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}
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InternalLoader* InternalLoader::get() {
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@ -87,8 +81,8 @@ void InternalLoader::loadInfoAlerts(nlohmann::json& json) {
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}
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#if defined(GEODE_IS_WINDOWS)
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void InternalLoader::platformMessageBox(const char* title, const char* info) {
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MessageBoxA(nullptr, title, info, MB_OK);
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void InternalLoader::platformMessageBox(const char* title, std::string const& info) {
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MessageBoxA(nullptr, info.c_str(), title, MB_ICONERROR);
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}
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void InternalLoader::setupPlatformConsole() {
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@ -104,9 +98,9 @@ void InternalLoader::setupPlatformConsole() {
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void InternalLoader::awaitPlatformConsole() {
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if (!m_platformConsoleReady) return;
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for (auto const& log : this->m_logQueue) {
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for (auto const& log : m_logQueue) {
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std::cout << log->toString(true) << "\n";
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this->m_logQueue.clear();
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m_logQueue.clear();
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}
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std::string inp;
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@ -118,7 +112,7 @@ void InternalLoader::awaitPlatformConsole() {
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while (ss >> inpa) args.push_back(inpa);
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ss.clear();
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if (inp != "e") this->awaitPlatformConsole();
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this->awaitPlatformConsole();
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}
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void InternalLoader::closePlatformConsole() {
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@ -132,7 +126,7 @@ void InternalLoader::closePlatformConsole() {
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#elif defined(GEODE_IS_MACOS)
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#include <iostream>
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void InternalLoader::platformMessageBox(const char* title, const char* info) {
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void InternalLoader::platformMessageBox(const char* title, std::string const& info) {
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std::cout << title << ": " << info << std::endl;
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}
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@ -141,7 +135,6 @@ void InternalLoader::setupPlatformConsole() {
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}
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void InternalLoader::awaitPlatformConsole() {
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}
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void InternalLoader::closePlatformConsole() {
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@ -153,7 +146,7 @@ void InternalLoader::closePlatformConsole() {
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#include <sys/types.h>
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#include <pwd.h>
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void InternalLoader::platformMessageBox(const char* title, const char* info) {
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void InternalLoader::platformMessageBox(const char* title, std::string const& info) {
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std::cout << title << ": " << info << std::endl;
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}
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@ -48,12 +48,12 @@ public:
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void queueInGDThread(std::function<void GEODE_CALL(void)> func);
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void executeGDThreadQueue();
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bool platformConsoleReady() const;
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void queueConsoleMessage(LogPtr*);
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bool platformConsoleReady() const;
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void setupPlatformConsole();
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void awaitPlatformConsole();
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void closePlatformConsole();
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static void platformMessageBox(const char* title, const char* info);
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static void platformMessageBox(const char* title, std::string const& info);
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friend int geodeEntry(void* platformData);
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};
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@ -1,5 +1,6 @@
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#include "InternalMod.hpp"
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#include "about.hpp"
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#include "InternalLoader.hpp"
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static auto SUPPORT_INFO = R"MD(
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**Geode** is funded through your gracious <cy>**donations**</c>!
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@ -7,27 +8,40 @@ You can support our work by sending <cp>**catgirl pictures**</c> to [HJfod](user
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)MD";
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static ModInfo getInternalModInfo() {
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ModInfo info;
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info.m_id = "geode.loader";
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info.m_name = "Geode";
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info.m_developer = "Geode Team";
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info.m_description = "The mod loader";
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try {
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auto json = ModJson::parse(LOADER_MOD_JSON);
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auto infoRes = ModInfo::create(json);
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if (infoRes.is_error()) {
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InternalLoader::platformMessageBox(
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"Fatal Internal Error",
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"Unable to parse loader mod.json: \"" + infoRes.error() + "\"\n"
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"This is a fatal internal error in the loader, please "
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"contact Geode developers immediately!"
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);
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exit(1);
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}
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auto info = infoRes.value();
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info.m_details = LOADER_ABOUT_MD;
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info.m_version = LOADER_VERSION;
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info.m_supportInfo = SUPPORT_INFO;
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info.m_repository = "https://github.com/geode-sdk/geode";
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info.m_supportsDisabling = false;
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info.m_spritesheets = {
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"geode.loader/LogoSheet",
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"geode.loader/APISheet",
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"geode.loader/BlankSheet"
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};
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return info;
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} catch(std::exception& e) {
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InternalLoader::platformMessageBox(
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"Fatal Internal Error",
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"Unable to parse loader mod.json: \"" + std::string(e.what()) + "\"\n"
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"This is a fatal internal error in the loader, please "
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"contact Geode developers immediately!"
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);
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exit(1);
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}
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}
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InternalMod::InternalMod() : Mod(getInternalModInfo()) {}
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InternalMod::InternalMod() : Mod(getInternalModInfo()) {
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auto sett = this->loadSettings();
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if (!sett) {
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this->logInfo(sett.error(), Severity::Error);
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}
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}
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InternalMod::~InternalMod() {}
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@ -13,3 +13,4 @@ static constexpr geode::VersionInfo LOADER_VERSION = {
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@PROJECT_VERSION_PATCH@
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};
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static constexpr const char* LOADER_VERSION_TYPE = "@PROJECT_VERSION_TYPE@";
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static constexpr const char* LOADER_MOD_JSON = R"JSON_SEPARATOR(@LOADER_MOD_JSON@)JSON_SEPARATOR";
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@ -183,19 +183,39 @@ size_t Loader::refreshMods() {
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Result<> Loader::saveSettings() {
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auto json = nlohmann::json::object();
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// save mod enabled / disabled states
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json["mods"] = nlohmann::json::object();
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for (auto [id, mod] : m_mods) {
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if (mod->isUninstalled()) continue;
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auto value = nlohmann::json::object();
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value["enabled"] = mod->m_enabled;
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mod->saveSettings();
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// save mod's settings
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auto saveSett = mod->saveSettings();
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if (!saveSett) {
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return Err(saveSett.error());
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}
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json["mods"][id] = value;
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}
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json["succesfully-closed"] = true;
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// save loader settings
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auto saveIS = InternalMod::get()->saveSettings();
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if (!saveIS) {
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return Err(saveIS.error());
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}
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// save info alerts
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InternalLoader::get()->saveInfoAlerts(json);
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auto path = this->getGeodeSaveDirectory() / "mods.json";
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return utils::file::writeString(path, json.dump(4));
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// mark the game as not having crashed
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json["succesfully-closed"] = true;
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return utils::file::writeString(
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this->getGeodeSaveDirectory() / "mods.json",
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json.dump(4)
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);
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}
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Result<> Loader::loadSettings() {
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return Ok();
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}
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// read mods.json
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auto read = utils::file::readString(path);
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if (!read) {
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return read;
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@ -355,13 +376,11 @@ Loader::~Loader() {
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void Loader::pushLog(LogPtr* logptr) {
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m_logs.push_back(logptr);
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#ifdef GEODE_PLATFORM_CONSOLE
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if (InternalLoader::get()->platformConsoleReady()) {
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std::cout << logptr->toString(true);
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} else {
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InternalLoader::get()->queueConsoleMessage(logptr);
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}
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#endif
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m_logStream << logptr->toString(true) << std::endl;
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}
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@ -437,3 +456,16 @@ bool Loader::supportedModVersion(VersionInfo const& version) {
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version >= s_supportedVersionMin &&
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version <= s_supportedVersionMax;
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}
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void Loader::openPlatformConsole() {
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if (!InternalLoader::get()->platformConsoleReady()) {
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InternalLoader::get()->setupPlatformConsole();
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std::thread([]() {
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InternalLoader::get()->awaitPlatformConsole();
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}).detach();
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}
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}
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void Loader::closePlatfromConsole() {
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InternalLoader::get()->closePlatformConsole();
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}
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@ -136,9 +136,9 @@ void Log::flush() {
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Log::~Log() {
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this->flush();
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#ifdef GEODE_PLATFORM_CONSOLE
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if (InternalLoader::get()->platformConsoleReady()) {
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std::cout << std::endl;
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#endif
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}
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}
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Log& Log::operator<<(Severity::type s) {
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@ -107,22 +107,10 @@ int geodeEntry(void* platformData) {
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<< Severity::Debug
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<< "Set up loader";
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// debugging console
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#ifdef GEODE_PLATFORM_CONSOLE
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InternalMod::get()->log()
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<< Severity::Debug
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<< "Loading Console...";
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if (InternalMod::get()->getSettingValue<bool>("show-platform-console")) {
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InternalLoader::get()->setupPlatformConsole();
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InternalLoader::get()->awaitPlatformConsole();
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InternalLoader::get()->closePlatformConsole();
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InternalMod::get()->log()
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<< Severity::Debug
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<< "Cleaning up...";
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//delete InternalLoader::get();
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#endif
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}
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InternalMod::get()->log()
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<< Severity::Debug
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