add missing functions for texture loader

This commit is contained in:
altalk23 2023-08-07 01:04:13 +03:00
parent 1ccfb558ea
commit 596532ea85

View file

@ -332,6 +332,9 @@ class cocos2d::CCKeypadHandler {
class cocos2d::CCLabelBMFont {
static cocos2d::CCLabelBMFont* create(char const*, char const*) = mac 0x347660;
auto limitLabelWidth(float, float, float) = mac 0x34a6e0, ios 0x21b740;
auto setFntFile(char const*) = mac 0x34a5f0;
auto createFontChars() = mac 0x347fc0;
static auto create() = mac 0x3473f0;
virtual auto init() = mac 0x347b10, ios 0x2198e0;
bool initWithString(const char* str, const char* fnt, float width, cocos2d::CCTextAlignment align, cocos2d::CCPoint offset);
@ -1130,6 +1133,7 @@ class cocos2d::extension::CCScrollView {
}
class cocos2d {
static auto FNTConfigLoadFile(char const*) = mac 0x344f10;
static auto ccGLBlendFunc(GLenum, GLenum) = mac 0x1ae560;
static auto ccDrawSolidRect(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::_ccColor4F) = mac 0xecf00;
static auto ccGLEnableVertexAttribs(unsigned int) = mac 0x1ae740;