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fix cclayercolor bindings
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1 changed files with 2 additions and 2 deletions
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@ -397,7 +397,7 @@ class cocos2d::CCLayer {
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}
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class cocos2d::CCLayerColor {
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CCLayerColor() = mac 0x274320, ios 0xc8aec, win 0xa1710;
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CCLayerColor() = mac 0x274320, ios 0xc8aec;
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static cocos2d::CCLayerColor* create(cocos2d::_ccColor4B const&, float, float) = mac 0x2745e0;
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static cocos2d::CCLayerColor* create(cocos2d::_ccColor4B const&) = mac 0x2744c0;
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virtual auto draw() = mac 0x274b50, ios 0xc8fe0;
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@ -410,7 +410,7 @@ class cocos2d::CCLayerColor {
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virtual auto setContentSize(cocos2d::CCSize const&) = mac 0x2749f0, ios 0xc8f64;
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virtual auto setOpacity(unsigned char) = mac 0x274db0, ios 0xc9108;
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virtual auto updateColor() = mac 0x274ae0, ios 0xc8f80;
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virtual ~CCLayerColor() = mac 0x2743d0, ios 0x2743e0, win 0xa1a20;
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virtual ~CCLayerColor() = mac 0x2743d0, ios 0x2743e0;
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}
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class cocos2d::CCLayerRGBA {
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