mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-27 01:45:35 -05:00
Merge branch 'main' into new-index-but-better
This commit is contained in:
commit
575a7cb7e0
1 changed files with 2 additions and 0 deletions
|
@ -484,6 +484,7 @@ void GEODE_DLL geode::cocos::handleTouchPriorityWith(cocos2d::CCNode* node, int
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void GEODE_DLL geode::cocos::handleTouchPriority(cocos2d::CCNode* node, bool force) {
|
void GEODE_DLL geode::cocos::handleTouchPriority(cocos2d::CCNode* node, bool force) {
|
||||||
|
node->retain();
|
||||||
Loader::get()->queueInMainThread([node, force]() {
|
Loader::get()->queueInMainThread([node, force]() {
|
||||||
if (auto delegate = typeinfo_cast<CCTouchDelegate*>(node)) {
|
if (auto delegate = typeinfo_cast<CCTouchDelegate*>(node)) {
|
||||||
if (auto handler = CCTouchDispatcher::get()->findHandler(delegate)) {
|
if (auto handler = CCTouchDispatcher::get()->findHandler(delegate)) {
|
||||||
|
@ -491,6 +492,7 @@ void GEODE_DLL geode::cocos::handleTouchPriority(cocos2d::CCNode* node, bool for
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
handleTouchPriorityWith(node, 0, force);
|
handleTouchPriorityWith(node, 0, force);
|
||||||
|
node->release();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue