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https://github.com/geode-sdk/geode.git
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remove uses of std::source_location
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parent
3fbda5748e
commit
53b081e77b
2 changed files with 8 additions and 21 deletions
loader
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@ -2,7 +2,6 @@
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#include "../DefaultInclude.hpp"
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#include "../loader/Log.hpp"
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#include <source_location>
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namespace geode {
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class Mod;
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@ -27,19 +26,14 @@ namespace geode::utils {
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namespace detail {
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// This needs to do stuff with `Mod*` which is not included in the file
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GEODE_DLL std::string fmtTerminateError(const char* reason, Mod* mod, std::source_location loc);
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GEODE_DLL std::string fmtTerminateError(const char* reason, Mod* mod);
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}
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template <class = void>
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[[noreturn]]
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void terminate(
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std::string const& reason,
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Mod* mod = getMod(),
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std::source_location loc = std::source_location::current(),
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size_t platformCode = GEODE_TERMINATE_EXCEPTION_CODE
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) {
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void terminate(std::string const& reason, Mod* mod = getMod(), size_t platformCode = GEODE_TERMINATE_EXCEPTION_CODE) {
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// Add the error to the logfile
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log::error("{}", detail::fmtTerminateError(reason.c_str(), mod, loc));
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log::error("{}", detail::fmtTerminateError(reason.c_str(), mod));
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#ifdef GEODE_IS_WINDOWS
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// If a debugger is attached, start debugging
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@ -63,11 +57,7 @@ namespace geode::utils {
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template <class = void>
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[[noreturn]]
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void unreachable(
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std::string const& reason = "Unspecified",
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Mod* mod = getMod(),
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std::source_location loc = std::source_location::current()
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) {
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terminate(reason, mod, loc, GEODE_UNREACHABLE_EXCEPTION_CODE);
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void unreachable(std::string const& reason = "Unspecified", Mod* mod = getMod()) {
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terminate(reason, mod, GEODE_UNREACHABLE_EXCEPTION_CODE);
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}
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}
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@ -3,12 +3,9 @@
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using namespace geode::prelude;
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std::string geode::utils::detail::fmtTerminateError(const char* reason, Mod* mod, std::source_location loc) {
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std::string geode::utils::detail::fmtTerminateError(const char* reason, Mod* mod) {
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return fmt::format(
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"The mod '{}' by {} has deliberately asked the game to crash.\n"
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"Reason: {}\n"
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"Source: {}::{}():{}:{}",
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mod->getID(), mod->getDeveloper(), reason,
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loc.file_name(), loc.function_name(), loc.line(), loc.column()
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"The mod '{}' by {} has deliberately asked the game to crash.\nReason: {}",
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mod->getID(), mod->getDeveloper(), reason
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);
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}
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