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binds
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5272b54a8c
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1 changed files with 4 additions and 1 deletions
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@ -2707,6 +2707,7 @@ class GameLevelManager : cocos2d::CCNode {
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bool hasDownloadedLevel(int id) = win 0xab830;
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bool hasDownloadedLevel(int id) = win 0xab830;
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GJGameLevel* getSavedLevel(int id) = win 0xa2ee0;
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GJGameLevel* getSavedLevel(int id) = win 0xa2ee0;
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void saveLevel(GJGameLevel* level) = win 0xa31c0;
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void saveLevel(GJGameLevel* level) = win 0xa31c0;
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void deleteLevel(GJGameLevel* level) = mac 0x2b88d0, win 0xa1640;
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inline static GameLevelManager* get() {
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inline static GameLevelManager* get() {
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return GameLevelManager::sharedState();
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return GameLevelManager::sharedState();
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@ -4045,12 +4046,14 @@ class LoadingLayer : cocos2d::CCLayer {
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bool m_fromRefresh;
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bool m_fromRefresh;
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}
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}
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class LocalLevelManager : cocos2d::CCNode {
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class LocalLevelManager : GManager {
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static LocalLevelManager* sharedState() = mac 0x35dd60, win 0x18d260;
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static LocalLevelManager* sharedState() = mac 0x35dd60, win 0x18d260;
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inline static LocalLevelManager* get() {
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inline static LocalLevelManager* get() {
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return LocalLevelManager::sharedState();
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return LocalLevelManager::sharedState();
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}
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}
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bool init() = mac 0x2384e0;
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bool init() = mac 0x2384e0;
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virtual void encodeDataTo(DS_Dictionary* data) = mac 0x35ed60, win 0x18e040;
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virtual void dataLoaded(DS_Dictionary* data) = mac 0x35eda0, win 0x18e070;
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PAD = mac 0x10, win 0x1C;
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PAD = mac 0x10, win 0x1C;
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cocos2d::CCDictionary* m_loadData;
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cocos2d::CCDictionary* m_loadData;
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