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addGlow windows address
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@ -3114,7 +3114,7 @@ class GameObject : CCSpritePlus {
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void activatedByPlayer(GameObject*) = mac 0x342a20, win 0xef0e0;
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void addColorSprite() = mac 0x2f7fe0, win 0xd0670;
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void addColorSpriteToParent(bool) = mac 0x2fb470, win 0xeb3f0;
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void addGlow() = mac 0x2f5c10;
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void addGlow() = mac 0x2f5c10, win 0xcfef0;
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void addToTempOffset(float, float) = mac 0x335700;
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void calculateOrientedBox() = mac 0x342b20, win 0xef1a0;
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void canChangeCustomColor() = mac 0x342db0;
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