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add onEdit
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@ -1463,6 +1463,7 @@ class EndLevelLayer {
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static EndLevelLayer* create() = mac 0x2787d0, win 0x94b50;
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void onMenu(cocos2d::CCObject* sender) = mac 0x27a500, win 0x96c10;
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void onEdit(cocos2d::CCObject* sender) = mac 0x27a640, win 0x96d30;
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}
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class EndPortalObject : GameObject {
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