Before particles

This commit is contained in:
Jasmine 2025-03-11 20:17:32 -04:00
parent b93dd02e3b
commit 4a0a7e8495
8 changed files with 32 additions and 0 deletions
loader/include/Geode/cocos

View file

@ -52,6 +52,7 @@ class CC_DLL CCKeypadDispatcher : public CCObject
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCKeypadDispatcher, CCObject);
CCKeypadDispatcher();
~CCKeypadDispatcher();

View file

@ -127,6 +127,7 @@ public://@public
// Character Set defines the letters that actually exist in the font
gd::set<unsigned int> *m_pCharacterSet;
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCBMFontConfiguration, CCObject)
CCBMFontConfiguration();
/**
* @js NA

View file

@ -430,6 +430,7 @@ protected:
unsigned int m_nEnabledLayer;
CCArray* m_pLayers;
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCLayerMultiplex, CCLayer)
/**
* @js ctor
* @lua NA

View file

@ -195,6 +195,7 @@ class CC_DLL CCTransitionJumpZoom : public CCTransitionScene
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionJumpZoom, CCTransitionScene)
/**
* @js ctor
*/
@ -220,6 +221,7 @@ class CC_DLL CCTransitionMoveInL : public CCTransitionScene, public CCTransition
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionMoveInL, CCTransitionScene)
/**
* @js ctor
*/
@ -251,6 +253,7 @@ class CC_DLL CCTransitionMoveInR : public CCTransitionMoveInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionMoveInR, CCTransitionMoveInL)
/**
* @js ctor
*/
@ -272,6 +275,7 @@ class CC_DLL CCTransitionMoveInT : public CCTransitionMoveInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionMoveInT, CCTransitionMoveInL)
/**
* @js ctor
*/
@ -293,6 +297,7 @@ class CC_DLL CCTransitionMoveInB : public CCTransitionMoveInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionMoveInB, CCTransitionMoveInL)
/**
* @js ctor
*/
@ -314,6 +319,7 @@ class CC_DLL CCTransitionSlideInL : public CCTransitionScene, public CCTransitio
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSlideInL, CCTransitionScene)
/**
* @js ctor
*/
@ -348,6 +354,7 @@ class CC_DLL CCTransitionSlideInR : public CCTransitionSlideInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSlideInR, CCTransitionSlideInL)
/**
* @js ctor
*/
@ -375,6 +382,7 @@ class CC_DLL CCTransitionSlideInB : public CCTransitionSlideInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSlideInB, CCTransitionSlideInL)
/**
* @js ctor
*/
@ -402,6 +410,7 @@ class CC_DLL CCTransitionSlideInT : public CCTransitionSlideInL
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSlideInT, CCTransitionSlideInL)
/**
* @js ctor
*/
@ -429,6 +438,7 @@ class CC_DLL CCTransitionShrinkGrow : public CCTransitionScene , public CCTransi
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionShrinkGrow, CCTransitionScene)
/**
* @js ctor
*/
@ -456,6 +466,7 @@ class CC_DLL CCTransitionFlipX : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFlipX, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -483,6 +494,7 @@ class CC_DLL CCTransitionFlipY : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFlipY, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -510,6 +522,7 @@ class CC_DLL CCTransitionFlipAngular : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFlipAngular, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -537,6 +550,7 @@ class CC_DLL CCTransitionZoomFlipX : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionZoomFlipX, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -564,6 +578,7 @@ class CC_DLL CCTransitionZoomFlipY : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionZoomFlipY, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -591,6 +606,7 @@ class CC_DLL CCTransitionZoomFlipAngular : public CCTransitionSceneOriented
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionZoomFlipAngular, CCTransitionSceneOriented)
/**
* @js ctor
*/
@ -664,6 +680,7 @@ class CC_DLL CCTransitionCrossFade : public CCTransitionScene
{
GEODE_FRIEND_MODIFY
public :
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionCrossFade, CCTransitionScene)
/**
* @js ctor
*/
@ -697,6 +714,7 @@ class CC_DLL CCTransitionTurnOffTiles : public CCTransitionScene ,public CCTrans
{
GEODE_FRIEND_MODIFY
public :
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionTurnOffTiles, CCTransitionScene)
/**
* @js ctor
*/
@ -726,6 +744,7 @@ class CC_DLL CCTransitionSplitCols : public CCTransitionScene , public CCTransit
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSplitCols, CCTransitionScene)
/**
* @js ctor
*/
@ -756,6 +775,7 @@ class CC_DLL CCTransitionSplitRows : public CCTransitionSplitCols
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSplitRows, CCTransitionSplitCols)
/**
* @js ctor
*/
@ -780,6 +800,7 @@ class CC_DLL CCTransitionFadeTR : public CCTransitionScene , public CCTransition
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFadeTR, CCTransitionScene)
/**
* @js ctor
*/
@ -811,6 +832,7 @@ class CC_DLL CCTransitionFadeBL : public CCTransitionFadeTR
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFadeBL, CCTransitionFadeTR)
/**
* @js ctor
*/
@ -834,6 +856,7 @@ class CC_DLL CCTransitionFadeUp : public CCTransitionFadeTR
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFadeUp, CCTransitionFadeTR)
/**
* @js ctor
*/
@ -857,6 +880,7 @@ class CC_DLL CCTransitionFadeDown : public CCTransitionFadeTR
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFadeDown, CCTransitionFadeTR)
/**
* @js ctor
*/

View file

@ -55,6 +55,7 @@ public:
bool m_bBack;
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionPageTurn, CCTransitionScene)
/**
* @js ctor
*/

View file

@ -44,6 +44,8 @@ class CC_DLL CCTransitionProgress : public CCTransitionScene
GEODE_FRIEND_MODIFY
public:
static CCTransitionProgress* create(float t, CCScene* scene);
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionProgress, CCTransitionScene)
/**
* @js ctor
*/

View file

@ -393,6 +393,7 @@ class CC_DLL CCMenuItemToggle : public CCMenuItem
*/
CC_PROPERTY(CCArray*, m_pSubItems, SubItems);
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCMenuItemToggle, CCMenuItem)
/**
* @js ctor
*/

View file

@ -60,6 +60,7 @@ class CC_DLL CCProgressTimer : public CCNodeRGBA
{
GEODE_FRIEND_MODIFY
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCProgressTimer, CCNodeRGBA)
/**
* @js ctor
*/