add groupStickyObjects and ungroupStickyObjects

This commit is contained in:
altalk23 2022-12-19 17:39:35 +03:00
parent e57e408a1b
commit 461d0ee03e

View file

@ -3690,6 +3690,9 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
void updateToggledGroups() = mac 0x9bb10;
void updateVisibility(float) = mac 0x92c70, win 0x1632b0;
void groupStickyObjects(cocos2d::CCArray* objects) = mac 0x99dd0, win 0x164860;
void ungroupStickyObjects(cocos2d::CCArray* objects) = mac 0x99ee0;
void setStartPosObject(StartPosObject* obj) {
CC_SAFE_RETAIN(obj);
CC_SAFE_RELEASE(m_currentStartPos);