add disable/enabledrawarea to ccdrawnode

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Cvolton 2024-08-29 23:04:01 +02:00
parent a31c68f178
commit 444a8c198b
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@ -99,6 +99,8 @@ public:
void drawPreciseCubicBezier(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, unsigned int, cocos2d::_ccColor4F const&); void drawPreciseCubicBezier(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, unsigned int, cocos2d::_ccColor4F const&);
bool drawLines(cocos2d::CCPoint*, unsigned int, float, cocos2d::_ccColor4F const&); bool drawLines(cocos2d::CCPoint*, unsigned int, float, cocos2d::_ccColor4F const&);
bool drawRect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&); bool drawRect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&);
void disableDrawArea();
void enableDrawArea(cocos2d::CCRect& rect);
#else #else
/** draw a dot at a position, with a given radius and color */ /** draw a dot at a position, with a given radius and color */
void drawDot(const CCPoint &pos, float radius, const ccColor4F &color); void drawDot(const CCPoint &pos, float radius, const ccColor4F &color);