bunch of CustomizeObjectLayer stuff

This commit is contained in:
HJfod 2023-07-30 22:20:40 +03:00
parent 2683ee30a5
commit 42920b3eff

View file

@ -1016,7 +1016,7 @@ class CustomSongWidget : cocos2d::CCNode, MusicDownloadDelegate, FLAlertLayerPro
class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDelegate, ColorSelectDelegate, ColorSetupDelegate {
void onNextColorChannel(cocos2d::CCObject* sender) = win 0x56c80;
void onSelectColor(cocos2d::CCObject* sender) = win 0x577b0;
void onSelectColor(cocos2d::CCObject* sender) = mac 0xdfdc0, win 0x577b0;
void onSelectMode(cocos2d::CCObject* sender) = mac 0xdf820, win 0x56db0;
int getActiveMode(bool unknown) = win 0x57210;
void onClose(cocos2d::CCObject*) = mac 0xdf660, win 0x57ac0;
@ -1024,7 +1024,15 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDele
bool init(GameObject* target, cocos2d::CCArray* targets) = mac 0xdd560, win 0x53e00;
void onHSV(cocos2d::CCObject* sender) = win 0x567c0;
void toggleVisible() = mac 0xe1140, win 0x56fb0;
void highlightSelected(ButtonSprite* target) = mac 0xe0aa0, win 0x579d0;
void updateCustomColorLabels() = mac 0xdff40, win 0x576d0;
void onUpdateCustomColor(cocos2d::CCObject* sender) = mac 0xdfe70, win 0x57350;
void updateColorSprite() = mac 0xe0610, win 0x56370;
// inlined in most places
void updateChannelLabel(int channel) = mac 0xe06e0, win 0x56f50;
virtual void hsvPopupClosed(HSVWidgetPopup* popup, cocos2d::ccHSVValue value) = win 0x56990;
virtual void colorSelectClosed(cocos2d::CCNode*) = mac 0xe0c70, win 0x564a0;
virtual void textChanged(CCTextInputNode* input) = mac 0xe16a0, win 0x574d0;
inline CustomizeObjectLayer() {}
~CustomizeObjectLayer() = win 0x53c30;