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fix HardStreak::updateStroke
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1 changed files with 1 additions and 1 deletions
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@ -3667,7 +3667,7 @@ class HardStreak : cocos2d::CCDrawNode {
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void reset() = mac 0x5c930;
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void resumeStroke() = mac 0x5c210;
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void stopStroke() = mac 0x5c8f0, win 0x14e460;
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void updateStroke(float) = mac 0x5c240, win 0x14e530;
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callback void updateStroke(float) = mac 0x5c240, win 0x14e530;
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cocos2d::CCArray* m_pointsArr;
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cocos2d::CCPoint m_currentPoint;
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