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Update GeometryDash.bro
changed artistForAudio into an int, since thats what it is
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@ -5972,7 +5972,7 @@ class LevelTools {
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static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70;
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static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70;
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static gd::string getAudioFileName(int) = mac 0x292840, win 0x189fa0;
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static gd::string getAudioFileName(int) = mac 0x292840, win 0x189fa0;
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static gd::string getAudioTitle(int) = mac 0x2922f0, win 0x189c60;
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static gd::string getAudioTitle(int) = mac 0x2922f0, win 0x189c60;
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static gd::string artistForAudio(int) = mac 0x292d90;
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static int artistForAudio(int) = mac 0x292d90, win 0x18A2D0;
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static gd::string urlForAudio(int) = mac 0x292f10, win 0x18a4a0;
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static gd::string urlForAudio(int) = mac 0x292f10, win 0x18a4a0;
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static gd::string nameForArtist(int) = win 0x18A3A0;
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static gd::string nameForArtist(int) = win 0x18A3A0;
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static gd::string ngURLForArtist(int) = win 0x18A7C0;
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static gd::string ngURLForArtist(int) = win 0x18A7C0;
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