Update GeometryDash.bro

changed artistForAudio into an int, since thats what it is
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Capeling 2023-11-29 10:17:10 +10:30 committed by GitHub
parent 8f60e24686
commit 385897c08e
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@ -5972,7 +5972,7 @@ class LevelTools {
static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70; static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70;
static gd::string getAudioFileName(int) = mac 0x292840, win 0x189fa0; static gd::string getAudioFileName(int) = mac 0x292840, win 0x189fa0;
static gd::string getAudioTitle(int) = mac 0x2922f0, win 0x189c60; static gd::string getAudioTitle(int) = mac 0x2922f0, win 0x189c60;
static gd::string artistForAudio(int) = mac 0x292d90; static int artistForAudio(int) = mac 0x292d90, win 0x18A2D0;
static gd::string urlForAudio(int) = mac 0x292f10, win 0x18a4a0; static gd::string urlForAudio(int) = mac 0x292f10, win 0x18a4a0;
static gd::string nameForArtist(int) = win 0x18A3A0; static gd::string nameForArtist(int) = win 0x18A3A0;
static gd::string ngURLForArtist(int) = win 0x18A7C0; static gd::string ngURLForArtist(int) = win 0x18A7C0;