Merge remote-tracking branch 'refs/remotes/origin/main'
12
.github/ISSUE_TEMPLATE/bug-report.yml
vendored
|
@ -1,7 +1,17 @@
|
||||||
name: Bug Report
|
name: Bug Report
|
||||||
description: Report a bug where something is not working as expected in Geode Loader (not specific mods), which does not crash the game.
|
description: Report a Geode bug (not mods themselves) where something is not working as expected in Geode Loader (not mods created by others), which does not crash the game.
|
||||||
labels: [ "unverified", "bug" ]
|
labels: [ "unverified", "bug" ]
|
||||||
body:
|
body:
|
||||||
|
- type: checkboxes
|
||||||
|
attributes:
|
||||||
|
label: Geode Issue
|
||||||
|
description: |
|
||||||
|
The Geode repository is for issues of *Geode Loader*, not individual mods created by other developers.
|
||||||
|
When submitting a bug report, please make sure that the bug is *actually* related to ***Geode Loader itself*** and not to a mod or mod combination.
|
||||||
|
Failing to do this will get your issue *closed without explanation*.
|
||||||
|
options:
|
||||||
|
- label: I confirm that this bug is NOT related to a mod but directly to Geode Loader itself.
|
||||||
|
required: true
|
||||||
- type: dropdown
|
- type: dropdown
|
||||||
id: platform
|
id: platform
|
||||||
attributes:
|
attributes:
|
||||||
|
|
12
.github/ISSUE_TEMPLATE/crash-report.yml
vendored
|
@ -1,7 +1,17 @@
|
||||||
name: Crash Report
|
name: Crash Report
|
||||||
description: Report a bug that crashes the game or prevents startup caused by Geode Loader (not individual mods).
|
description: Report a Geode bug (not mods themselves) that crashes the game or prevents startup caused by Geode Loader (not mods created by others).
|
||||||
labels: [ "unverified", "crash" ]
|
labels: [ "unverified", "crash" ]
|
||||||
body:
|
body:
|
||||||
|
- type: checkboxes
|
||||||
|
attributes:
|
||||||
|
label: Geode Issue
|
||||||
|
description: |
|
||||||
|
The Geode repository is for issues of *Geode Loader*, not individual mods created by other developers.
|
||||||
|
When submitting a crash report, please make sure that the crash is *actually* related to ***Geode Loader itself*** and not to a mod or mod combination.
|
||||||
|
Failing to do this will get your issue *closed without explanation*.
|
||||||
|
options:
|
||||||
|
- label: I confirm that this crash is NOT related to a mod but directly to Geode Loader itself.
|
||||||
|
required: true
|
||||||
- type: dropdown
|
- type: dropdown
|
||||||
id: platform
|
id: platform
|
||||||
attributes:
|
attributes:
|
||||||
|
|
17
.github/workflows/build.yml
vendored
|
@ -146,21 +146,13 @@ jobs:
|
||||||
files: geode-win/XInput9_1_0.dll geode-win/Geode.dll geode-win/GeodeUpdater.exe geode-win/Geode.lib geode-win/Geode.pdb
|
files: geode-win/XInput9_1_0.dll geode-win/Geode.dll geode-win/GeodeUpdater.exe geode-win/Geode.lib geode-win/Geode.pdb
|
||||||
dest: geode-${{ steps.ref.outputs.hash }}-win.zip
|
dest: geode-${{ steps.ref.outputs.hash }}-win.zip
|
||||||
|
|
||||||
# TODO change in 2.0.0
|
- name: Zip Resources
|
||||||
- name: Zip Windows Resources
|
|
||||||
uses: vimtor/action-zip@v1.1
|
|
||||||
with:
|
|
||||||
files: geode-win/resources
|
|
||||||
dest: resources-win.zip
|
|
||||||
|
|
||||||
# This is basically a hack because of line endings. Blame windows.
|
|
||||||
- name: Zip MacOS Resources
|
|
||||||
uses: vimtor/action-zip@v1.1
|
uses: vimtor/action-zip@v1.1
|
||||||
with:
|
with:
|
||||||
files: geode-mac/resources
|
files: geode-mac/resources
|
||||||
dest: resources-mac.zip
|
dest: resources.zip
|
||||||
|
|
||||||
- name: Update Nightly Release
|
- name: Update Development Release
|
||||||
uses: andelf/nightly-release@main
|
uses: andelf/nightly-release@main
|
||||||
env:
|
env:
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
@ -174,5 +166,4 @@ jobs:
|
||||||
./geode-installer-${{ steps.ref.outputs.hash }}-win.exe
|
./geode-installer-${{ steps.ref.outputs.hash }}-win.exe
|
||||||
./geode-${{ steps.ref.outputs.hash }}-mac.zip
|
./geode-${{ steps.ref.outputs.hash }}-mac.zip
|
||||||
./geode-${{ steps.ref.outputs.hash }}-win.zip
|
./geode-${{ steps.ref.outputs.hash }}-win.zip
|
||||||
./resources-win.zip
|
./resources.zip
|
||||||
./resources-mac.zip
|
|
||||||
|
|
6
.github/workflows/draft.yml
vendored
|
@ -28,8 +28,7 @@ jobs:
|
||||||
mv dev/geode-installer-*-win.exe geode-installer-v${{ steps.ref.outputs.version }}-win.exe
|
mv dev/geode-installer-*-win.exe geode-installer-v${{ steps.ref.outputs.version }}-win.exe
|
||||||
mv dev/geode-*-mac.zip geode-v${{ steps.ref.outputs.version }}-mac.zip
|
mv dev/geode-*-mac.zip geode-v${{ steps.ref.outputs.version }}-mac.zip
|
||||||
mv dev/geode-*-win.zip geode-v${{ steps.ref.outputs.version }}-win.zip
|
mv dev/geode-*-win.zip geode-v${{ steps.ref.outputs.version }}-win.zip
|
||||||
mv dev/resources-win.zip resources-win.zip
|
mv dev/resources.zip resources.zip
|
||||||
mv dev/resources-mac.zip resources-mac.zip
|
|
||||||
|
|
||||||
- name: Create Draft Release
|
- name: Create Draft Release
|
||||||
uses: softprops/action-gh-release@v1
|
uses: softprops/action-gh-release@v1
|
||||||
|
@ -49,5 +48,4 @@ jobs:
|
||||||
./geode-installer-v${{ steps.ref.outputs.version }}-win.exe
|
./geode-installer-v${{ steps.ref.outputs.version }}-win.exe
|
||||||
./geode-v${{ steps.ref.outputs.version }}-mac.zip
|
./geode-v${{ steps.ref.outputs.version }}-mac.zip
|
||||||
./geode-v${{ steps.ref.outputs.version }}-win.zip
|
./geode-v${{ steps.ref.outputs.version }}-win.zip
|
||||||
./resources-win.zip
|
./resources.zip
|
||||||
./resources-mac.zip
|
|
||||||
|
|
3
.github/workflows/test-offsets.yml
vendored
|
@ -3,6 +3,9 @@ name: Test Offsets
|
||||||
on:
|
on:
|
||||||
workflow_dispatch:
|
workflow_dispatch:
|
||||||
push:
|
push:
|
||||||
|
paths:
|
||||||
|
- 'bindings/**' # only when adjusting bindings
|
||||||
|
- 'loader/test/members/**'
|
||||||
branches:
|
branches:
|
||||||
- '**' # every branch
|
- '**' # every branch
|
||||||
- '!no-build-**' # unless marked as no-build
|
- '!no-build-**' # unless marked as no-build
|
||||||
|
|
17
.gitignore
vendored
|
@ -45,20 +45,29 @@ build2
|
||||||
build-docs/
|
build-docs/
|
||||||
bin
|
bin
|
||||||
|
|
||||||
|
# Ignore docs folders
|
||||||
docs/**
|
docs/**
|
||||||
docs
|
docs
|
||||||
|
|
||||||
|
# Ignore codegenned files
|
||||||
loader/src/internal/about.hpp
|
loader/src/internal/about.hpp
|
||||||
loader/src/internal/resources.hpp
|
loader/src/internal/resources.hpp
|
||||||
loader/resources/mod.json
|
loader/resources/mod.json
|
||||||
loader/resources/version
|
loader/resources/version
|
||||||
loader/resources/blanks/rename.js
|
loader/resources/blanks/rename.js
|
||||||
|
loader/resources/about.md
|
||||||
loader/resources/changelog.md
|
loader/resources/changelog.md
|
||||||
|
loader/resources/support.md
|
||||||
|
|
||||||
|
# Ignore generated files
|
||||||
|
installer/mac/*.pkg
|
||||||
|
installer/windows/*.exe
|
||||||
|
|
||||||
|
# Ignore fod's include directories which are stored in this funny file
|
||||||
fods-catgirl-hideout.txt
|
fods-catgirl-hideout.txt
|
||||||
|
|
||||||
|
# Ignore I don't even know what that is probably fod's flash testing script
|
||||||
test-docs.bat
|
test-docs.bat
|
||||||
|
|
||||||
# krita files too because alk is funny
|
# Ignore krita files too because we don't want our project files shaking my head
|
||||||
**/*.kra
|
**/*.kra
|
||||||
|
|
||||||
installer/mac/*.pkg
|
|
||||||
installer/windows/*.exe
|
|
28
CHANGELOG.md
|
@ -1,5 +1,33 @@
|
||||||
# Geode Changelog
|
# Geode Changelog
|
||||||
|
|
||||||
|
## v1.3.5
|
||||||
|
* Follow redirect in web::utils functions (a942a45)
|
||||||
|
* Lots of bindings
|
||||||
|
* Make codegen symbols private visibility (696a2ca)
|
||||||
|
* Add deadstrip to macos (0d62940)
|
||||||
|
* Readd the nullptr check in InstallListPopup::createCells (499f256)
|
||||||
|
* Fix garagelayer ids on not logged in users (dd0179c)
|
||||||
|
|
||||||
|
## v1.3.4
|
||||||
|
* Implement string setting character filters (cf8fbba)
|
||||||
|
* Update bindings
|
||||||
|
|
||||||
|
## v1.3.3
|
||||||
|
* Reunify resources.zip (81de161)
|
||||||
|
|
||||||
|
## v1.3.2
|
||||||
|
* Fix alignment of some textures (8f39c38)
|
||||||
|
* Bring back unknown problems (0663569)
|
||||||
|
* Fix some Windows 7 incompatibility (2d2bdd1)
|
||||||
|
* Remove enabled from the crashlogs (5b7d318)
|
||||||
|
* Make index unzipping async (7c582f1)
|
||||||
|
* Fix mods by developer crashing when mod was toggled (a6a47bf)
|
||||||
|
* Fix nested lists in the markdown (2723588)
|
||||||
|
* Fix search paths (8f39c38, aa55ebe)
|
||||||
|
|
||||||
|
## v1.3.1
|
||||||
|
* Fix TulipHook not relocating RIP relative operands on MacOS (6cad19d)
|
||||||
|
|
||||||
## v1.3.0
|
## v1.3.0
|
||||||
* Completely remove runtime enabling & disabling of mods (d817749)
|
* Completely remove runtime enabling & disabling of mods (d817749)
|
||||||
* Patches auto enabling can be disabled (69821f3)
|
* Patches auto enabling can be disabled (69821f3)
|
||||||
|
|
|
@ -96,7 +96,7 @@ if (PROJECT_IS_TOP_LEVEL AND NOT GEODE_BUILDING_DOCS)
|
||||||
set(TULIP_LINK_SOURCE ON)
|
set(TULIP_LINK_SOURCE ON)
|
||||||
endif()
|
endif()
|
||||||
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
|
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
|
||||||
CPMAddPackage("gh:geode-sdk/TulipHook#2e4cb5a")
|
CPMAddPackage("gh:geode-sdk/TulipHook#3423a29")
|
||||||
set(CMAKE_WARN_DEPRECATED ON CACHE BOOL "" FORCE)
|
set(CMAKE_WARN_DEPRECATED ON CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
# Silence warnings from dependencies
|
# Silence warnings from dependencies
|
||||||
|
@ -185,7 +185,14 @@ target_include_directories(GeodeCodegenSources PRIVATE
|
||||||
${GEODE_LOADER_PATH}/include/Geode/cocos/extensions
|
${GEODE_LOADER_PATH}/include/Geode/cocos/extensions
|
||||||
${GEODE_LOADER_PATH}/include/Geode/fmod
|
${GEODE_LOADER_PATH}/include/Geode/fmod
|
||||||
)
|
)
|
||||||
|
set_target_properties(GeodeCodegenSources PROPERTIES CXX_VISIBILITY_PRESET hidden)
|
||||||
target_compile_features(GeodeCodegenSources PUBLIC cxx_std_20)
|
target_compile_features(GeodeCodegenSources PUBLIC cxx_std_20)
|
||||||
|
|
||||||
|
if (APPLE)
|
||||||
|
target_compile_options(GeodeCodegenSources PUBLIC -ffunction-sections -fdata-sections)
|
||||||
|
target_link_options(GeodeCodegenSources PUBLIC -dead_strip)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (NOT GEODE_DISABLE_PRECOMPILED_HEADERS)
|
if (NOT GEODE_DISABLE_PRECOMPILED_HEADERS)
|
||||||
target_precompile_headers(GeodeCodegenSources INTERFACE
|
target_precompile_headers(GeodeCodegenSources INTERFACE
|
||||||
"${GEODE_LOADER_PATH}/include/Geode/Bindings.hpp"
|
"${GEODE_LOADER_PATH}/include/Geode/Bindings.hpp"
|
||||||
|
@ -218,6 +225,11 @@ else()
|
||||||
set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/${PROJECT_VERSION}/${GEODE_PLATFORM_BINARY})
|
set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/${PROJECT_VERSION}/${GEODE_PLATFORM_BINARY})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (WIN32)
|
||||||
|
# This allows you to compile in debug mode
|
||||||
|
add_compile_definitions(_HAS_ITERATOR_DEBUGGING=0)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
|
||||||
if (PROJECT_IS_TOP_LEVEL)
|
if (PROJECT_IS_TOP_LEVEL)
|
||||||
add_subdirectory(loader)
|
add_subdirectory(loader)
|
||||||
|
|
2
VERSION
|
@ -1 +1 @@
|
||||||
1.3.0
|
1.3.5
|
||||||
|
|
|
@ -87,6 +87,11 @@ class cocos2d::CCCallFuncO {
|
||||||
static auto create(cocos2d::CCObject*, cocos2d::SEL_CallFuncO, cocos2d::CCObject*) = mac 0x455940;
|
static auto create(cocos2d::CCObject*, cocos2d::SEL_CallFuncO, cocos2d::CCObject*) = mac 0x455940;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[link(win)]]
|
||||||
|
class cocos2d::CCCallFuncND {
|
||||||
|
static auto create(cocos2d::CCObject*, cocos2d::SEL_CallFuncND, void*) = mac 0x455470;
|
||||||
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class cocos2d::CCClippingNode {
|
class cocos2d::CCClippingNode {
|
||||||
CCClippingNode() {
|
CCClippingNode() {
|
||||||
|
@ -121,6 +126,11 @@ class cocos2d::CCClippingNode {
|
||||||
// void updateConnected() = win 0xc7fb0;
|
// void updateConnected() = win 0xc7fb0;
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
[[link(win)]]
|
||||||
|
class cocos2d::CCConfiguration {
|
||||||
|
void gatherGPUInfo() = mac 0x2a6e10;
|
||||||
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class cocos2d::CCDelayTime {
|
class cocos2d::CCDelayTime {
|
||||||
static cocos2d::CCDelayTime* create(float) = mac 0x1f4380;
|
static cocos2d::CCDelayTime* create(float) = mac 0x1f4380;
|
||||||
|
@ -174,7 +184,7 @@ class cocos2d::CCDirector {
|
||||||
auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
|
auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
|
||||||
auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
|
auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
|
||||||
auto drawScene() = mac 0x249690;
|
auto drawScene() = mac 0x249690;
|
||||||
auto willSwitchToScene(cocos2d::CCScene* scene);
|
auto willSwitchToScene(cocos2d::CCScene* scene) = mac 0x24a520;
|
||||||
auto setOpenGLView(cocos2d::CCEGLView *pobOpenGLView) = mac 0x249be0;
|
auto setOpenGLView(cocos2d::CCEGLView *pobOpenGLView) = mac 0x249be0;
|
||||||
auto updateScreenScale(cocos2d::CCSize) = mac 0x249f10;
|
auto updateScreenScale(cocos2d::CCSize) = mac 0x249f10;
|
||||||
auto setContentScaleFactor(float);
|
auto setContentScaleFactor(float);
|
||||||
|
@ -291,7 +301,7 @@ class cocos2d::CCEGLViewProtocol {
|
||||||
auto getScaleX() const = mac 0x29e300;
|
auto getScaleX() const = mac 0x29e300;
|
||||||
auto getScaleY() const = mac 0x29e310;
|
auto getScaleY() const = mac 0x29e310;
|
||||||
virtual auto setDesignResolutionSize(float, float, ResolutionPolicy);
|
virtual auto setDesignResolutionSize(float, float, ResolutionPolicy);
|
||||||
auto setFrameSize(float, float) = mac 0x29d960;
|
virtual void setFrameSize(float, float) = mac 0x29d960;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
|
@ -318,6 +328,7 @@ class cocos2d::CCFileUtils : cocos2d::TypeInfo {
|
||||||
class cocos2d::CCGLProgram {
|
class cocos2d::CCGLProgram {
|
||||||
auto setUniformsForBuiltins() = mac 0x232c70;
|
auto setUniformsForBuiltins() = mac 0x232c70;
|
||||||
auto use() = mac 0x231d70;
|
auto use() = mac 0x231d70;
|
||||||
|
bool compileShader(unsigned int* shader, unsigned int type, const char* source) = mac 0x231a30;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
|
@ -359,6 +370,7 @@ class cocos2d::CCImage {
|
||||||
class cocos2d::CCKeyboardDispatcher {
|
class cocos2d::CCKeyboardDispatcher {
|
||||||
bool dispatchKeyboardMSG(cocos2d::enumKeyCodes, bool) = mac 0xe8190;
|
bool dispatchKeyboardMSG(cocos2d::enumKeyCodes, bool) = mac 0xe8190;
|
||||||
const char* keyToString(cocos2d::enumKeyCodes) = mac 0xe8450;
|
const char* keyToString(cocos2d::enumKeyCodes) = mac 0xe8450;
|
||||||
|
void updateModifierKeys(bool shft, bool ctrl, bool alt, bool cmd) = mac 0xe8430;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
|
@ -379,6 +391,7 @@ class cocos2d::CCKeypadHandler {
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class cocos2d::CCLabelBMFont {
|
class cocos2d::CCLabelBMFont {
|
||||||
|
CCLabelBMFont() = mac 0x347b60;
|
||||||
static cocos2d::CCLabelBMFont* create(char const*, char const*) = mac 0x347660;
|
static cocos2d::CCLabelBMFont* create(char const*, char const*) = mac 0x347660;
|
||||||
auto limitLabelWidth(float, float, float) = mac 0x34a6e0, ios 0x21b740;
|
auto limitLabelWidth(float, float, float) = mac 0x34a6e0, ios 0x21b740;
|
||||||
auto setFntFile(char const*) = mac 0x34a5f0;
|
auto setFntFile(char const*) = mac 0x34a5f0;
|
||||||
|
@ -386,7 +399,7 @@ class cocos2d::CCLabelBMFont {
|
||||||
static auto create() = mac 0x3473f0;
|
static auto create() = mac 0x3473f0;
|
||||||
|
|
||||||
virtual auto init() = mac 0x347b10, ios 0x2198e0;
|
virtual auto init() = mac 0x347b10, ios 0x2198e0;
|
||||||
bool initWithString(const char* str, const char* fnt, float width, cocos2d::CCTextAlignment align, cocos2d::CCPoint offset);
|
bool initWithString(const char* str, const char* fnt, float width, cocos2d::CCTextAlignment align, cocos2d::CCPoint offset) = mac 0x347710;
|
||||||
virtual auto setScaleX(float) = mac 0x34a5b0, ios 0x21b6e8;
|
virtual auto setScaleX(float) = mac 0x34a5b0, ios 0x21b6e8;
|
||||||
virtual auto setScaleY(float) = mac 0x34a5d0, ios 0x21b714;
|
virtual auto setScaleY(float) = mac 0x34a5d0, ios 0x21b714;
|
||||||
virtual auto setScale(float) = mac 0x34a590, ios 0x21b6bc;
|
virtual auto setScale(float) = mac 0x34a590, ios 0x21b6bc;
|
||||||
|
@ -630,6 +643,12 @@ class cocos2d::CCNode {
|
||||||
virtual auto cleanup() = mac 0x123100, ios 0x15e3a4;
|
virtual auto cleanup() = mac 0x123100, ios 0x15e3a4;
|
||||||
auto convertToNodeSpace(cocos2d::CCPoint const&) = mac 0x124750, ios 0x15f55c;
|
auto convertToNodeSpace(cocos2d::CCPoint const&) = mac 0x124750, ios 0x15f55c;
|
||||||
auto convertToWorldSpace(cocos2d::CCPoint const&) = mac 0x124790;
|
auto convertToWorldSpace(cocos2d::CCPoint const&) = mac 0x124790;
|
||||||
|
cocos2d::CCPoint convertToNodeSpaceAR(cocos2d::CCPoint const& worldPoint) {
|
||||||
|
return convertToNodeSpace(worldPoint) - getAnchorPointInPoints();
|
||||||
|
}
|
||||||
|
cocos2d::CCPoint convertToWorldSpaceAR(cocos2d::CCPoint const& nodePoint) {
|
||||||
|
return convertToWorldSpace(nodePoint + getAnchorPointInPoints());
|
||||||
|
}
|
||||||
static cocos2d::CCNode* create() = mac 0x1230a0;
|
static cocos2d::CCNode* create() = mac 0x1230a0;
|
||||||
virtual auto draw() = mac 0x123840, ios 0x15e974;
|
virtual auto draw() = mac 0x123840, ios 0x15e974;
|
||||||
auto getActionByTag(int) = mac 0x123ee0;
|
auto getActionByTag(int) = mac 0x123ee0;
|
||||||
|
@ -891,6 +910,7 @@ class cocos2d::CCSet {
|
||||||
class cocos2d::CCShaderCache {
|
class cocos2d::CCShaderCache {
|
||||||
static auto sharedShaderCache() = mac 0xe6d10;
|
static auto sharedShaderCache() = mac 0xe6d10;
|
||||||
auto programForKey(const char*) = mac 0xe7d40;
|
auto programForKey(const char*) = mac 0xe7d40;
|
||||||
|
void reloadDefaultShaders();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
|
@ -1127,6 +1147,7 @@ class cocos2d::CCTouchHandler {
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class cocos2d::CCTransitionFade {
|
class cocos2d::CCTransitionFade {
|
||||||
static cocos2d::CCTransitionFade* create(float, cocos2d::CCScene*) = mac 0x8ea30, ios 0x12c244;
|
static cocos2d::CCTransitionFade* create(float, cocos2d::CCScene*) = mac 0x8ea30, ios 0x12c244;
|
||||||
|
virtual bool initWithDuration(float t, cocos2d::CCScene* scene, cocos2d::ccColor3B const& color) = mac 0x8e930;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
|
@ -1248,16 +1269,30 @@ class cocos2d::extension::CCScrollView {
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class cocos2d {
|
class cocos2d {
|
||||||
static auto FNTConfigLoadFile(char const*) = mac 0x344f10;
|
static auto FNTConfigLoadFile(char const*) = mac 0x344f10;
|
||||||
|
static auto ccGLUseProgram(GLuint) = mac 0x1ae540;
|
||||||
static auto ccGLBlendFunc(GLenum, GLenum) = mac 0x1ae560;
|
static auto ccGLBlendFunc(GLenum, GLenum) = mac 0x1ae560;
|
||||||
static auto ccDrawSolidRect(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::_ccColor4F) = mac 0xecf00;
|
static auto ccDrawSolidRect(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::_ccColor4F) = mac 0xecf00;
|
||||||
static auto ccGLEnableVertexAttribs(unsigned int) = mac 0x1ae740;
|
static auto ccGLEnableVertexAttribs(unsigned int) = mac 0x1ae740;
|
||||||
static auto ccGLBindTexture2D(GLuint) = mac 0x1ae610;
|
static auto ccGLBindTexture2D(GLuint) = mac 0x1ae610;
|
||||||
|
static auto ccGLBindTexture2DN(GLuint, GLuint) = mac 0x1ae650;
|
||||||
static float ccpDistance(cocos2d::CCPoint const&, cocos2d::CCPoint const&) = mac 0x1aaf90;
|
static float ccpDistance(cocos2d::CCPoint const&, cocos2d::CCPoint const&) = mac 0x1aaf90;
|
||||||
|
static auto ccDrawLine(cocos2d::CCPoint const&, cocos2d::CCPoint const&) = mac 0xeccc0;
|
||||||
static void ccDrawPoly(cocos2d::CCPoint const*, unsigned int, bool) = mac 0xed0a0;
|
static void ccDrawPoly(cocos2d::CCPoint const*, unsigned int, bool) = mac 0xed0a0;
|
||||||
static void ccDrawColor4B(GLubyte, GLubyte, GLubyte, GLubyte) = mac 0xeddd0;
|
static void ccDrawColor4B(GLubyte, GLubyte, GLubyte, GLubyte) = mac 0xeddd0;
|
||||||
static void CCMessageBox(const char* msg, const char* title) = mac 0xbabc0;
|
static void CCMessageBox(const char* msg, const char* title) = mac 0xbabc0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//uintptr_t macNumberOfDraws() {
|
||||||
|
// return geode::base::get() + 0x69ae90;
|
||||||
|
//}
|
||||||
|
//void ccIncrementGLDraws(int n) {
|
||||||
|
//#ifdef GEODE_IS_MACOS
|
||||||
|
// *reinterpret_cast<int*>(macNumberOfDraws()) += n;
|
||||||
|
//#else
|
||||||
|
// CC_INCREMENT_GL_DRAWS(n);
|
||||||
|
//#endif
|
||||||
|
//}
|
||||||
|
|
||||||
[[link(win)]]
|
[[link(win)]]
|
||||||
class DS_Dictionary {
|
class DS_Dictionary {
|
||||||
DS_Dictionary() = mac 0xbe9a0;
|
DS_Dictionary() = mac 0xbe9a0;
|
||||||
|
@ -1277,4 +1312,4 @@ class pugi::xml_document {
|
||||||
~xml_document() = mac 0x393b50;
|
~xml_document() = mac 0x393b50;
|
||||||
}
|
}
|
||||||
|
|
||||||
// clang-format on
|
// clang-format on
|
||||||
|
|
|
@ -253,7 +253,7 @@ class ButtonSprite : cocos2d::CCSprite {
|
||||||
void updateBGImage(const char*) = mac 0x502d0, win 0x13af0;
|
void updateBGImage(const char*) = mac 0x502d0, win 0x13af0;
|
||||||
static ButtonSprite* create(char const*, float) = mac 0x4fa60;
|
static ButtonSprite* create(char const*, float) = mac 0x4fa60;
|
||||||
void setString(const char* txt) = mac 0x4fec0, win 0x14030;
|
void setString(const char* txt) = mac 0x4fec0, win 0x14030;
|
||||||
void updateSpriteBGSize() = win 0x13c00;
|
void updateSpriteBGSize() = mac 0x4f5d0, win 0x13c00;
|
||||||
void setColor(cocos2d::ccColor3B color) = mac 0x50410, win 0x143e0;
|
void setColor(cocos2d::ccColor3B color) = mac 0x50410, win 0x143e0;
|
||||||
|
|
||||||
PAD = mac 0x18, win 0x18;
|
PAD = mac 0x18, win 0x18;
|
||||||
|
@ -261,7 +261,7 @@ class ButtonSprite : cocos2d::CCSprite {
|
||||||
cocos2d::CCSprite* m_subSprite;
|
cocos2d::CCSprite* m_subSprite;
|
||||||
cocos2d::CCSprite* m_subBGSprite;
|
cocos2d::CCSprite* m_subBGSprite;
|
||||||
cocos2d::extension::CCScale9Sprite* m_BGSprite;
|
cocos2d::extension::CCScale9Sprite* m_BGSprite;
|
||||||
PAD = win 0x8;
|
PAD = mac 0xC, win 0x8;
|
||||||
cocos2d::CCPoint m_spritePosition;
|
cocos2d::CCPoint m_spritePosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -280,6 +280,10 @@ class CCAnimatedSprite : cocos2d::CCSprite {
|
||||||
class CCAnimateFrameCache : cocos2d::CCObject {
|
class CCAnimateFrameCache : cocos2d::CCObject {
|
||||||
static CCAnimateFrameCache* sharedSpriteFrameCache() = mac 0x2e4df0, win 0x158f0;
|
static CCAnimateFrameCache* sharedSpriteFrameCache() = mac 0x2e4df0, win 0x158f0;
|
||||||
void addSpriteFramesWithFile(const char* file) = win 0x159b0;
|
void addSpriteFramesWithFile(const char* file) = win 0x159b0;
|
||||||
|
|
||||||
|
cocos2d::CCDictionary* m_unknown1;
|
||||||
|
cocos2d::CCDictionary* m_unknown2;
|
||||||
|
cocos2d::CCDictionary* m_unknown3;
|
||||||
}
|
}
|
||||||
|
|
||||||
class CCBlockLayer : cocos2d::CCLayerColor {
|
class CCBlockLayer : cocos2d::CCLayerColor {
|
||||||
|
@ -905,6 +909,8 @@ class CommentUploadDelegate {
|
||||||
}
|
}
|
||||||
|
|
||||||
class ConfigureHSVWidget : cocos2d::CCNode {
|
class ConfigureHSVWidget : cocos2d::CCNode {
|
||||||
|
bool init(int abs, cocos2d::ccHSVValue val) = win 0x4a3f0, mac 0x237310;
|
||||||
|
void updateLabels() = win 0x4adf0, mac 0x237df0;
|
||||||
cocos2d::CCLabelBMFont* m_hueLabel;
|
cocos2d::CCLabelBMFont* m_hueLabel;
|
||||||
cocos2d::CCLabelBMFont* m_saturationLabel;
|
cocos2d::CCLabelBMFont* m_saturationLabel;
|
||||||
cocos2d::CCLabelBMFont* m_brightnessLabel;
|
cocos2d::CCLabelBMFont* m_brightnessLabel;
|
||||||
|
@ -945,15 +951,15 @@ class CreateMenuItem : CCMenuItemSpriteExtra {
|
||||||
class CreatorLayer : cocos2d::CCLayer, cocos2d::CCSceneTransitionDelegate, DialogDelegate {
|
class CreatorLayer : cocos2d::CCLayer, cocos2d::CCSceneTransitionDelegate, DialogDelegate {
|
||||||
void onBack(cocos2d::CCObject*) = win 0x4fae0;
|
void onBack(cocos2d::CCObject*) = win 0x4fae0;
|
||||||
void onChallenge(cocos2d::CCObject*) = mac 0x142960, win 0x4f1b0;
|
void onChallenge(cocos2d::CCObject*) = mac 0x142960, win 0x4f1b0;
|
||||||
void onLeaderboards(cocos2d::CCObject*) = win 0x4ed20;
|
void onLeaderboards(cocos2d::CCObject*) = mac 0x142920, win 0x4ed20;
|
||||||
void onMyLevels(cocos2d::CCObject*) = mac 0x142b70, win 0x4eaa0;
|
void onMyLevels(cocos2d::CCObject*) = mac 0x142b70, win 0x4eaa0;
|
||||||
void onSavedLevels(cocos2d::CCObject*) = mac 0x142860, win 0x4ebe0;
|
void onSavedLevels(cocos2d::CCObject*) = mac 0x142860, win 0x4ebe0;
|
||||||
void onDailyLevel(cocos2d::CCObject*) = win 0x4f170;
|
void onDailyLevel(cocos2d::CCObject*) = mac 0x142980, win 0x4f170;
|
||||||
void onWeeklyLevel(cocos2d::CCObject*) = win 0x4f190;
|
void onWeeklyLevel(cocos2d::CCObject*) = mac 0x1429a0, win 0x4f190;
|
||||||
void onFeaturedLevels(cocos2d::CCObject*) = win 0x4edf0;
|
void onFeaturedLevels(cocos2d::CCObject*) = mac 0x142a20, win 0x4edf0;
|
||||||
void onFameLevels(cocos2d::CCObject*) = win 0x4ee70;
|
void onFameLevels(cocos2d::CCObject*) = mac 0x142a80, win 0x4ee70;
|
||||||
void onMapPacks(cocos2d::CCObject*) = win 0x4efb0;
|
void onMapPacks(cocos2d::CCObject*) = mac 0x1429c0, win 0x4efb0;
|
||||||
void onOnlineLevels(cocos2d::CCObject*) = win 0x4ef60;
|
void onOnlineLevels(cocos2d::CCObject*) = mac 0x142ae0, win 0x4ef60;
|
||||||
void onGauntlets(cocos2d::CCObject*) = mac 0x142b20, win 0x4f0a0;
|
void onGauntlets(cocos2d::CCObject*) = mac 0x142b20, win 0x4f0a0;
|
||||||
void onSecretVault(cocos2d::CCObject*) = win 0x4f1d0;
|
void onSecretVault(cocos2d::CCObject*) = win 0x4f1d0;
|
||||||
void onTreasureRoom(cocos2d::CCObject*) = win 0x4f540;
|
void onTreasureRoom(cocos2d::CCObject*) = win 0x4f540;
|
||||||
|
@ -1007,16 +1013,44 @@ class CustomSongLayer : FLAlertLayer, FLAlertLayerProtocol, TextInputDelegate, G
|
||||||
}
|
}
|
||||||
|
|
||||||
class CustomSongWidget : cocos2d::CCNode, MusicDownloadDelegate, FLAlertLayerProtocol {
|
class CustomSongWidget : cocos2d::CCNode, MusicDownloadDelegate, FLAlertLayerProtocol {
|
||||||
bool init(SongInfoObject*, LevelSettingsObject*, bool, bool, bool, bool, bool hideBackground) = mac 0x37be20, win 0x685b0;
|
bool init(SongInfoObject*, LevelSettingsObject*, bool, bool, bool, bool, bool) = mac 0x37be20, win 0x685b0;
|
||||||
void FLAlert_Clicked(FLAlertLayer*, bool) {}
|
void FLAlert_Clicked(FLAlertLayer*, bool) {}
|
||||||
void loadSongInfoFinished(SongInfoObject*) {}
|
void loadSongInfoFinished(SongInfoObject*) {}
|
||||||
|
|
||||||
|
void startDownload() = win 0x69610;
|
||||||
|
void startMonitorDownload() = win 0x696b0;
|
||||||
|
void updatePlaybackBtn() = win 0x69970;
|
||||||
|
void updateSongInfo() = win 0x69bf0;
|
||||||
void updateSongObject(SongInfoObject* song) = win 0x69280, mac 0x37d690;
|
void updateSongObject(SongInfoObject* song) = win 0x69280, mac 0x37d690;
|
||||||
|
void onCancelDownload(cocos2d::CCObject*) = win 0x693b0;
|
||||||
|
void onDownload(cocos2d::CCObject*) = win 0x69540;
|
||||||
|
void onGetSongInfo(cocos2d::CCObject*) = win 0x69490;
|
||||||
|
void onMore(cocos2d::CCObject*) = win 0x68e20;
|
||||||
|
void onPlayback(cocos2d::CCObject*) = win 0x697b0;
|
||||||
|
void onSelect(cocos2d::CCObject*) = win 0x69760;
|
||||||
|
|
||||||
SongInfoObject* m_songInfo;
|
SongInfoObject* m_songInfo;
|
||||||
PAD = win 0x1C;
|
cocos2d::CCMenu* m_buttonMenu;
|
||||||
|
cocos2d::CCLabelBMFont* m_songLabel;
|
||||||
|
cocos2d::CCLabelBMFont* m_artistLabel;
|
||||||
|
cocos2d::CCLabelBMFont* m_songIDLabel;
|
||||||
|
cocos2d::CCLabelBMFont* m_errorLabel;
|
||||||
CCMenuItemSpriteExtra* m_downloadBtn;
|
CCMenuItemSpriteExtra* m_downloadBtn;
|
||||||
PAD = win 0x30;
|
CCMenuItemSpriteExtra* m_cancelDownloadBtn;
|
||||||
|
CCMenuItemSpriteExtra* m_selectSongBtn;
|
||||||
|
CCMenuItemSpriteExtra* m_getSongInfoBtn;
|
||||||
|
CCMenuItemSpriteExtra* m_playMusicBtn;
|
||||||
|
CCMenuItemSpriteExtra* m_moreBtn;
|
||||||
|
cocos2d::CCSprite* m_sliderGroove;
|
||||||
|
cocos2d::CCSprite* m_sliderBar;
|
||||||
|
LevelSettingsObject* m_levelSettings;
|
||||||
|
bool m_showSelectSongBtn;
|
||||||
|
bool m_showPlayMusicBtn;
|
||||||
|
bool m_showDownloadButtons;
|
||||||
|
bool m_isNotDownloading;
|
||||||
|
bool m_hasDefaultSong;
|
||||||
|
int m_customSongID;
|
||||||
|
bool m_unkBool;
|
||||||
}
|
}
|
||||||
|
|
||||||
class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDelegate, ColorSelectDelegate, ColorSetupDelegate {
|
class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDelegate, ColorSelectDelegate, ColorSetupDelegate {
|
||||||
|
@ -1027,7 +1061,7 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDele
|
||||||
void onClose(cocos2d::CCObject*) = mac 0xdf660, win 0x57ac0;
|
void onClose(cocos2d::CCObject*) = mac 0xdf660, win 0x57ac0;
|
||||||
void updateSelected(int channelID) = mac 0xe0970, win 0x57850;
|
void updateSelected(int channelID) = mac 0xe0970, win 0x57850;
|
||||||
bool init(GameObject* target, cocos2d::CCArray* targets) = mac 0xdd560, win 0x53e00;
|
bool init(GameObject* target, cocos2d::CCArray* targets) = mac 0xdd560, win 0x53e00;
|
||||||
void onHSV(cocos2d::CCObject* sender) = win 0x567c0;
|
void onHSV(cocos2d::CCObject* sender) = win 0x567c0, mac 0xdfa00;
|
||||||
void toggleVisible() = mac 0xe1140, win 0x56fb0;
|
void toggleVisible() = mac 0xe1140, win 0x56fb0;
|
||||||
void highlightSelected(ButtonSprite* target) = mac 0xe0aa0, win 0x579d0;
|
void highlightSelected(ButtonSprite* target) = mac 0xe0aa0, win 0x579d0;
|
||||||
void updateCustomColorLabels() = mac 0xdff40, win 0x576d0;
|
void updateCustomColorLabels() = mac 0xdff40, win 0x576d0;
|
||||||
|
@ -1036,8 +1070,8 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDele
|
||||||
// inlined in most places
|
// inlined in most places
|
||||||
void updateChannelLabel(int channel) = mac 0xe06e0, win 0x56f50;
|
void updateChannelLabel(int channel) = mac 0xe06e0, win 0x56f50;
|
||||||
virtual void hsvPopupClosed(HSVWidgetPopup* popup, cocos2d::ccHSVValue value) = win 0x56990;
|
virtual void hsvPopupClosed(HSVWidgetPopup* popup, cocos2d::ccHSVValue value) = win 0x56990;
|
||||||
virtual void colorSelectClosed(cocos2d::CCNode*) = mac 0xe0c70, win 0x564a0;
|
virtual void colorSelectClosed(cocos2d::CCNode*) = mac 0xe0610, win 0x564a0;
|
||||||
virtual void textChanged(CCTextInputNode* input) = mac 0xe16a0, win 0x574d0;
|
virtual void textChanged(CCTextInputNode* input) = mac 0xe1470, win 0x574d0;
|
||||||
inline CustomizeObjectLayer() {}
|
inline CustomizeObjectLayer() {}
|
||||||
~CustomizeObjectLayer() = win 0x53c30;
|
~CustomizeObjectLayer() = win 0x53c30;
|
||||||
|
|
||||||
|
@ -1074,7 +1108,7 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDele
|
||||||
}
|
}
|
||||||
|
|
||||||
class DailyLevelPage : FLAlertLayer, FLAlertLayerProtocol, GJDailyLevelDelegate, LevelDownloadDelegate {
|
class DailyLevelPage : FLAlertLayer, FLAlertLayerProtocol, GJDailyLevelDelegate, LevelDownloadDelegate {
|
||||||
static DailyLevelPage* create(bool weekly) = win 0x6a860;
|
static DailyLevelPage* create(bool weekly) = mac 0x108ac0, win 0x6a860;
|
||||||
bool init(bool weekly) = mac 0x108C90, win 0x6a900;
|
bool init(bool weekly) = mac 0x108C90, win 0x6a900;
|
||||||
virtual void updateTimers(float) = mac 0x109780, win 0x6bef0;
|
virtual void updateTimers(float) = mac 0x109780, win 0x6bef0;
|
||||||
virtual void show() = mac 0x10a4b0, win 0x3f360;
|
virtual void show() = mac 0x10a4b0, win 0x3f360;
|
||||||
|
@ -1136,9 +1170,9 @@ class DrawGridLayer : cocos2d::CCLayer {
|
||||||
return editorLayer->m_drawGridLayer;
|
return editorLayer->m_drawGridLayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool init(cocos2d::CCNode* grid, LevelEditorLayer* editor) = win 0x16c4d0;
|
bool init(cocos2d::CCNode* grid, LevelEditorLayer* editor) = win 0x16c4d0, mac 0x2729a0;
|
||||||
void draw() = win 0x16ce90;
|
virtual void draw() = win 0x16ce90, mac 0xa3c40;
|
||||||
virtual void update(float) = win 0x16cd80;
|
virtual void update(float) = win 0x16cd80, mac 0xa3b30;
|
||||||
void clearPlayerPoints() {
|
void clearPlayerPoints() {
|
||||||
m_playerNodePoints->removeAllObjects();
|
m_playerNodePoints->removeAllObjects();
|
||||||
m_player2NodePoints->removeAllObjects();
|
m_player2NodePoints->removeAllObjects();
|
||||||
|
@ -1207,6 +1241,7 @@ class EditButtonBar : cocos2d::CCNode {
|
||||||
int rowCount, int columnCount
|
int rowCount, int columnCount
|
||||||
) = mac 0x350e60, win 0x6e450;
|
) = mac 0x350e60, win 0x6e450;
|
||||||
|
|
||||||
|
bool init(cocos2d::CCArray* buttons, int, bool, int rowCount, int columnCount, cocos2d::CCPoint pos) = win 0x6e550;
|
||||||
cocos2d::CCPoint m_position;
|
cocos2d::CCPoint m_position;
|
||||||
int m_unknown;
|
int m_unknown;
|
||||||
bool m_unknownBool;
|
bool m_unknownBool;
|
||||||
|
@ -1273,7 +1308,7 @@ class EditorPauseLayer : CCBlockLayer, FLAlertLayerProtocol {
|
||||||
bool init(LevelEditorLayer*) = mac 0x13c7a0, win 0x730e0, ios 0x280cb8;
|
bool init(LevelEditorLayer*) = mac 0x13c7a0, win 0x730e0, ios 0x280cb8;
|
||||||
void onExitEditor(cocos2d::CCObject* sender) = mac 0x13f180, win 0x75660;
|
void onExitEditor(cocos2d::CCObject* sender) = mac 0x13f180, win 0x75660;
|
||||||
void playStep2() = mac 0x13f040, win 0x75440;
|
void playStep2() = mac 0x13f040, win 0x75440;
|
||||||
void onResume(cocos2d::CCObject* sender) = win 0x74fe0;
|
void onResume(cocos2d::CCObject* sender) = mac 0x13e170, win 0x74fe0;
|
||||||
void onSaveAndPlay(cocos2d::CCObject* sender) = mac 0x13e1b0, win 0x753d0;
|
void onSaveAndPlay(cocos2d::CCObject* sender) = mac 0x13e1b0, win 0x753d0;
|
||||||
void onSaveAndExit(cocos2d::CCObject* sender) = mac 0x13e230, win 0x75620;
|
void onSaveAndExit(cocos2d::CCObject* sender) = mac 0x13e230, win 0x75620;
|
||||||
void onSave(cocos2d::CCObject* sender) = mac 0x13e290, win 0x755a0;
|
void onSave(cocos2d::CCObject* sender) = mac 0x13e290, win 0x755a0;
|
||||||
|
@ -1304,6 +1339,8 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
|
|
||||||
void create(LevelEditorLayer*) = mac 0x8a80, win 0x76270;
|
void create(LevelEditorLayer*) = mac 0x8a80, win 0x76270;
|
||||||
cocos2d::CCArray* createCustomItems() = mac 0x1ddf0, win 0x7a370;
|
cocos2d::CCArray* createCustomItems() = mac 0x1ddf0, win 0x7a370;
|
||||||
|
void onDeleteCustomItem(cocos2d::CCObject* pSender) = win 0x7a280, mac 0x29860;
|
||||||
|
void onNewCustomItem(cocos2d::CCObject* pSender) = win 0x79fd0, mac 0x24480;
|
||||||
void deselectAll() = mac 0x1f300, win 0x86af0;
|
void deselectAll() = mac 0x1f300, win 0x86af0;
|
||||||
void onDeselectAll(cocos2d::CCObject*) = mac 0x19cd0, win 0x86ac0;
|
void onDeselectAll(cocos2d::CCObject*) = mac 0x19cd0, win 0x86ac0;
|
||||||
void disableButton(CreateMenuItem*) = mac 0x1c0f0, win 0x78af0;
|
void disableButton(CreateMenuItem*) = mac 0x1c0f0, win 0x78af0;
|
||||||
|
@ -1353,8 +1390,8 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void onCreateButton(cocos2d::CCObject* sender) = mac 0x1fd70, win 0x854f0;
|
void onCreateButton(cocos2d::CCObject* sender) = mac 0x1fd70, win 0x854f0;
|
||||||
CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
|
CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
|
||||||
cocos2d::CCPoint offsetForKey(int objID) = win 0x92310;
|
cocos2d::CCPoint offsetForKey(int objID) = win 0x92310;
|
||||||
void updateDeleteMenu() = win 0x7c5d0;
|
void updateDeleteMenu() = win 0x7c5d0, mac 0x1e960;
|
||||||
void updateCreateMenu(bool updateTab) = mac 0x1e960, win 0x85530;
|
void updateCreateMenu(bool updateTab) = mac 0x1ba80, win 0x85530;
|
||||||
void toggleMode(cocos2d::CCObject* sender) = mac 0x187b0, win 0x7ad20;
|
void toggleMode(cocos2d::CCObject* sender) = mac 0x187b0, win 0x7ad20;
|
||||||
void zoomIn(cocos2d::CCObject* sender) = mac 0xc0c0, win 0x877c0;
|
void zoomIn(cocos2d::CCObject* sender) = mac 0xc0c0, win 0x877c0;
|
||||||
void zoomOut(cocos2d::CCObject* sender) = mac 0xc120, win 0x87830;
|
void zoomOut(cocos2d::CCObject* sender) = mac 0xc120, win 0x87830;
|
||||||
|
@ -1379,6 +1416,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void editGroup(cocos2d::CCObject* sender) = win 0x8d720;
|
void editGroup(cocos2d::CCObject* sender) = win 0x8d720;
|
||||||
void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30;
|
void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30;
|
||||||
void moveObjectCall(EditCommand command) = mac 0x29b80, win 0x8db50;
|
void moveObjectCall(EditCommand command) = mac 0x29b80, win 0x8db50;
|
||||||
|
cocos2d::CCPoint* moveForCommand(cocos2d::CCPoint* point, EditCommand command) = win 0x8d890;
|
||||||
void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0;
|
void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0;
|
||||||
void transformObjectCall(EditCommand command) = mac 0x29d90, win 0x8df10;
|
void transformObjectCall(EditCommand command) = mac 0x29d90, win 0x8df10;
|
||||||
void transformObject(GameObject* obj, EditCommand command, bool snap) = mac 0x2b0b0, win 0x8e250;
|
void transformObject(GameObject* obj, EditCommand command, bool snap) = mac 0x2b0b0, win 0x8e250;
|
||||||
|
@ -1403,6 +1441,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void onSettings(cocos2d::CCObject* sender) = win 0x77fe0;
|
void onSettings(cocos2d::CCObject* sender) = win 0x77fe0;
|
||||||
void activateRotationControl(cocos2d::CCObject* sender) = win 0x8fe70, mac 0x24480;
|
void activateRotationControl(cocos2d::CCObject* sender) = win 0x8fe70, mac 0x24480;
|
||||||
void activateScaleControl(cocos2d::CCObject* sender) = mac 0x24c80, win 0x889b0;
|
void activateScaleControl(cocos2d::CCObject* sender) = mac 0x24c80, win 0x889b0;
|
||||||
|
void deactivateScaleControl() = win 0x88bf0, mac 0xb290;
|
||||||
void dynamicGroupUpdate(bool idk) = win 0x8ad10;
|
void dynamicGroupUpdate(bool idk) = win 0x8ad10;
|
||||||
void createRockOutline() = win 0x89c10;
|
void createRockOutline() = win 0x89c10;
|
||||||
void createRockEdges() = win 0x88ec0;
|
void createRockEdges() = win 0x88ec0;
|
||||||
|
@ -1412,8 +1451,8 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void onPasteState(cocos2d::CCObject* sender) = mac 0x19ee0, win 0x884c0;
|
void onPasteState(cocos2d::CCObject* sender) = mac 0x19ee0, win 0x884c0;
|
||||||
void onGroupSticky(cocos2d::CCObject* sender) = mac 0xc180, win 0x87a80;
|
void onGroupSticky(cocos2d::CCObject* sender) = mac 0xc180, win 0x87a80;
|
||||||
void onUngroupSticky(cocos2d::CCObject* sender) = mac 0xc1d0, win 0x87ac0;
|
void onUngroupSticky(cocos2d::CCObject* sender) = mac 0xc1d0, win 0x87ac0;
|
||||||
void onGoToLayer(cocos2d::CCObject* sender) = win 0x886b0;
|
void onGoToLayer(cocos2d::CCObject* sender) = mac 0x19fa0, win 0x886b0;
|
||||||
void onGoToBaseLayer(cocos2d::CCObject* sender) = win 0x88790;
|
void onGoToBaseLayer(cocos2d::CCObject* sender) = mac 0x1a270, win 0x88790;
|
||||||
void onToggleGuide(cocos2d::CCObject* sender) = mac 0x19da0, win 0x79160;
|
void onToggleGuide(cocos2d::CCObject* sender) = mac 0x19da0, win 0x79160;
|
||||||
void editColor(cocos2d::CCObject* sender) = mac 0x19190, win 0x8d3c0;
|
void editColor(cocos2d::CCObject* sender) = mac 0x19190, win 0x8d3c0;
|
||||||
void alignObjects(cocos2d::CCArray* objs, bool alignY) = mac 0x2cea0, win 0x8f320;
|
void alignObjects(cocos2d::CCArray* objs, bool alignY) = mac 0x2cea0, win 0x8f320;
|
||||||
|
@ -1422,6 +1461,8 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
|
void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
|
||||||
void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = mac 0x1fcd0, win 0x88410;
|
void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = mac 0x1fcd0, win 0x88410;
|
||||||
virtual void draw() = win 0x8fbe0;
|
virtual void draw() = win 0x8fbe0;
|
||||||
|
float valueFromXPos(float val) = win 0x78e30, mac 0x1c810;
|
||||||
|
void processSelectObjects(cocos2d::CCArray*) = win 0x86f70, mac 0x24110;
|
||||||
|
|
||||||
bool m_isPlayingMusic;
|
bool m_isPlayingMusic;
|
||||||
EditButtonBar* m_buttonBar;
|
EditButtonBar* m_buttonBar;
|
||||||
|
@ -1629,9 +1670,12 @@ class EffectGameObject : GameObject {
|
||||||
PAD = mac 0x28, win 0x24;
|
PAD = mac 0x28, win 0x24;
|
||||||
}
|
}
|
||||||
|
|
||||||
class EndLevelLayer {
|
class EndLevelLayer : cocos2d::CCLayer {
|
||||||
static EndLevelLayer* create() = mac 0x2787d0, win 0x94b50;
|
static EndLevelLayer* create() = mac 0x2787d0, win 0x94b50;
|
||||||
|
|
||||||
|
void customSetup() = win 0x94cb0;
|
||||||
|
const char* getCoinString(void* p0) = win 0x96270;
|
||||||
|
const char* getEndText() = win 0x964A0;
|
||||||
void onMenu(cocos2d::CCObject* sender) = mac 0x27a500, win 0x96c10;
|
void onMenu(cocos2d::CCObject* sender) = mac 0x27a500, win 0x96c10;
|
||||||
void onEdit(cocos2d::CCObject* sender) = mac 0x27a640, win 0x96d30;
|
void onEdit(cocos2d::CCObject* sender) = mac 0x27a640, win 0x96d30;
|
||||||
}
|
}
|
||||||
|
@ -1705,7 +1749,7 @@ class FLAlertLayer : cocos2d::CCLayerColor {
|
||||||
cocos2d::ccColor3B m_color2;
|
cocos2d::ccColor3B m_color2;
|
||||||
ButtonSprite* m_button1;
|
ButtonSprite* m_button1;
|
||||||
ButtonSprite* m_button2;
|
ButtonSprite* m_button2;
|
||||||
cocos2d::CCLayerColor* m_scrollingLayer;
|
ScrollingLayer* m_scrollingLayer;
|
||||||
int m_joystickConnected;
|
int m_joystickConnected;
|
||||||
bool m_containsBorder;
|
bool m_containsBorder;
|
||||||
bool m_noAction;
|
bool m_noAction;
|
||||||
|
@ -1717,15 +1761,17 @@ class FLAlertLayerProtocol {
|
||||||
|
|
||||||
class FMODAudioEngine : cocos2d::CCNode {
|
class FMODAudioEngine : cocos2d::CCNode {
|
||||||
static FMODAudioEngine* sharedEngine() = mac 0x20ef80, win 0x239f0;
|
static FMODAudioEngine* sharedEngine() = mac 0x20ef80, win 0x239f0;
|
||||||
|
void setupAudioEngine() = win 0x23a70;
|
||||||
void preloadEffect(gd::string filename) = win 0x24240;
|
void preloadEffect(gd::string filename) = win 0x24240;
|
||||||
bool isBackgroundMusicPlaying() = win 0x24050;
|
bool isBackgroundMusicPlaying() = win 0x24050;
|
||||||
bool isBackgroundMusicPlaying(gd::string path) = win 0x24080;
|
bool isBackgroundMusicPlaying(gd::string path) = win 0x24080;
|
||||||
void playBackgroundMusic(gd::string path, bool fade, bool paused) = win 0x23d80;
|
void playBackgroundMusic(gd::string path, bool fade, bool paused) = win 0x23d80;
|
||||||
|
void setBackgroundMusicTime(float time) = win 0x23fb0;
|
||||||
|
|
||||||
virtual void update(float) = win 0x23b20;
|
virtual void update(float) = win 0x23b20;
|
||||||
|
|
||||||
cocos2d::CCDictionary* m_dictionary;
|
cocos2d::CCDictionary* m_dictionary;
|
||||||
std::string m_filePath;
|
gd::string m_filePath;
|
||||||
float m_backgroundMusicVolume;
|
float m_backgroundMusicVolume;
|
||||||
float m_effectsVolume;
|
float m_effectsVolume;
|
||||||
float m_pulse1;
|
float m_pulse1;
|
||||||
|
@ -1756,8 +1802,8 @@ class FMODSound : cocos2d::CCNode {
|
||||||
class FriendRequestDelegate {}
|
class FriendRequestDelegate {}
|
||||||
|
|
||||||
class FriendsProfilePage : FLAlertLayer, FLAlertLayerProtocol, UploadActionDelegate, UploadPopupDelegate, UserListDelegate {
|
class FriendsProfilePage : FLAlertLayer, FLAlertLayerProtocol, UploadActionDelegate, UploadPopupDelegate, UserListDelegate {
|
||||||
static FriendsProfilePage* create(UserListType) = win 0x9ce80;
|
static FriendsProfilePage* create(UserListType) = win 0x9ce80, mac 0x3a9570;
|
||||||
bool init(UserListType) = win 0x9cf30;
|
bool init(UserListType) = win 0x9cf30, mac 0x3a9770;
|
||||||
}
|
}
|
||||||
|
|
||||||
class GJAccountBackupDelegate {
|
class GJAccountBackupDelegate {
|
||||||
|
@ -1786,11 +1832,16 @@ class GJAccountLoginDelegate {
|
||||||
|
|
||||||
class GJAccountManager : cocos2d::CCNode {
|
class GJAccountManager : cocos2d::CCNode {
|
||||||
static GJAccountManager* sharedState() = mac 0x85070, win 0x107d50;
|
static GJAccountManager* sharedState() = mac 0x85070, win 0x107d50;
|
||||||
|
static GJAccountManager* get() {
|
||||||
|
return GJAccountManager::sharedState();
|
||||||
|
}
|
||||||
|
gd::string getGJP() = mac 0x89520, win 0x10abb0;
|
||||||
|
|
||||||
PAD = mac 0x8, win 0x4;
|
PAD = mac 0x8, win 0x4;
|
||||||
gd::string m_password;
|
gd::string m_password;
|
||||||
gd::string m_username;
|
gd::string m_username;
|
||||||
int m_accountID;
|
int m_accountID;
|
||||||
|
int m_playerID;
|
||||||
}
|
}
|
||||||
|
|
||||||
class GJAccountSyncDelegate {
|
class GJAccountSyncDelegate {
|
||||||
|
@ -2282,7 +2333,7 @@ class GJGameLevel : cocos2d::CCNode {
|
||||||
void getLengthKey(int) = mac 0x2dbba0;
|
void getLengthKey(int) = mac 0x2dbba0;
|
||||||
void getNormalPercent() = mac 0x2b8b20;
|
void getNormalPercent() = mac 0x2b8b20;
|
||||||
void levelWasAltered() = mac 0x2db530, win 0xbd550;
|
void levelWasAltered() = mac 0x2db530, win 0xbd550;
|
||||||
void savePercentage(int, bool, int, int, bool) = mac 0x2db700;
|
void savePercentage(int, bool, int, int, bool) = mac 0x2db700, win 0xbd5c0;
|
||||||
void dataLoaded(DS_Dictionary* dict) = mac 0x2dc0e0, win 0xbded0, ios 0x6fca4;
|
void dataLoaded(DS_Dictionary* dict) = mac 0x2dc0e0, win 0xbded0, ios 0x6fca4;
|
||||||
GJDifficulty getAverageDifficulty() = win 0xbd9b0;
|
GJDifficulty getAverageDifficulty() = win 0xbd9b0;
|
||||||
gd::string getUnpackedLevelDescription() = mac 0x2DDB50, win 0xbf890;
|
gd::string getUnpackedLevelDescription() = mac 0x2DDB50, win 0xbf890;
|
||||||
|
@ -2421,11 +2472,15 @@ class GJGarageLayer : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtocol,
|
||||||
void onDartIcon(cocos2d::CCObject* sender) = win 0x128420;
|
void onDartIcon(cocos2d::CCObject* sender) = win 0x128420;
|
||||||
void onRobotIcon(cocos2d::CCObject* sender) = win 0x1286d0;
|
void onRobotIcon(cocos2d::CCObject* sender) = win 0x1286d0;
|
||||||
void onSpiderIcon(cocos2d::CCObject* sender) = win 0x128890;
|
void onSpiderIcon(cocos2d::CCObject* sender) = win 0x128890;
|
||||||
|
void onPlayerDeathEffect(cocos2d::CCObject* sender) = win 0x128a50;
|
||||||
|
void onPlayerTrail(cocos2d::CCObject* sender) = win 0x128af0;
|
||||||
void onShards(cocos2d::CCObject* sender) = win 0x12ad70;
|
void onShards(cocos2d::CCObject* sender) = win 0x12ad70;
|
||||||
void onBack(cocos2d::CCObject* sender) = win 0x12adf0;
|
void onBack(cocos2d::CCObject* sender) = win 0x12adf0;
|
||||||
void onShop(cocos2d::CCObject* sender) = win 0x12ad90;
|
void onShop(cocos2d::CCObject* sender) = win 0x12ad90;
|
||||||
void setupColorSelect() = mac 0x1b7500;
|
void setupColorSelect() = mac 0x1b7500;
|
||||||
PAD = mac 0x10, win 0x8;
|
void showCircleWave() = win 0x12aad0;
|
||||||
|
void showBlackCircleWave() = win 0x12a9d0;
|
||||||
|
PAD = mac 0x10, win 0x4;
|
||||||
CCTextInputNode* m_nameInput;
|
CCTextInputNode* m_nameInput;
|
||||||
SimplePlayer* m_playerPreview;
|
SimplePlayer* m_playerPreview;
|
||||||
PAD = mac 0x10, win 0x8;
|
PAD = mac 0x10, win 0x8;
|
||||||
|
@ -2536,6 +2591,7 @@ class GJRobotSprite : CCAnimatedSprite {
|
||||||
virtual void hideSecondary() = mac 0x34c3b0, win 0x146c90;
|
virtual void hideSecondary() = mac 0x34c3b0, win 0x146c90;
|
||||||
static GJRobotSprite* create() = mac 0x34ac00, win 0x1457a0;
|
static GJRobotSprite* create() = mac 0x34ac00, win 0x1457a0;
|
||||||
void updateColor02(cocos2d::_ccColor3B) = mac 0x34bbd0, win 0x1461c0;
|
void updateColor02(cocos2d::_ccColor3B) = mac 0x34bbd0, win 0x1461c0;
|
||||||
|
void updateGlowColor(cocos2d::_ccColor3B, bool) = win 0x1460C0;
|
||||||
void updateFrame(int) = mac 0x34bdd0, win 0x146700;
|
void updateFrame(int) = mac 0x34bdd0, win 0x146700;
|
||||||
void hideGlow() = mac 0x34b860;
|
void hideGlow() = mac 0x34b860;
|
||||||
|
|
||||||
|
@ -2582,21 +2638,21 @@ class GJScaleControl : cocos2d::CCLayer {
|
||||||
virtual void ccTouchMoved(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x31e60, win 0x94840;
|
virtual void ccTouchMoved(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x31e60, win 0x94840;
|
||||||
virtual void ccTouchEnded(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x31fb0, win 0x94940;
|
virtual void ccTouchEnded(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x31fb0, win 0x94940;
|
||||||
virtual void ccTouchCancelled(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x32060, win 0x2dea0; // shared with many others
|
virtual void ccTouchCancelled(cocos2d::CCTouch*, cocos2d::CCEvent*) = mac 0x32060, win 0x2dea0; // shared with many others
|
||||||
void updateLabel(float value) = win 0x94990;
|
void updateLabel(float value) = win 0x94990, mac 0x31c90;
|
||||||
void loadValues(GameObject* obj, cocos2d::CCArray* objs) = win 0x94590, mac 0x24f40;
|
void loadValues(GameObject* obj, cocos2d::CCArray* objs) = win 0x94590, mac 0x24f40;
|
||||||
|
|
||||||
Slider* m_slider;
|
Slider* m_slider;
|
||||||
unsigned int m_touchID;
|
unsigned int m_touchID;
|
||||||
float m_value;
|
float m_value;
|
||||||
PAD = mac 0x8, win 0x4;
|
bool m_shouldSnapAt1;
|
||||||
cocos2d::CCLabelBMFont* m_label;
|
cocos2d::CCLabelBMFont* m_label;
|
||||||
GJScaleControlDelegate* m_delegate;
|
GJScaleControlDelegate* m_delegate;
|
||||||
}
|
}
|
||||||
|
|
||||||
class GJScaleControlDelegate {
|
class GJScaleControlDelegate {
|
||||||
|
virtual void scaleChanged(float) {}
|
||||||
virtual void scaleChangeBegin() {}
|
virtual void scaleChangeBegin() {}
|
||||||
virtual void scaleChangeEnded() {}
|
virtual void scaleChangeEnded() {}
|
||||||
virtual void scaleChanged(float) {}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class GJScoreCell : TableViewCell, FLAlertLayerProtocol {
|
class GJScoreCell : TableViewCell, FLAlertLayerProtocol {
|
||||||
|
@ -2659,7 +2715,7 @@ class GJSpiderSprite : GJRobotSprite {
|
||||||
class GJSpriteColor : cocos2d::CCNode {
|
class GJSpriteColor : cocos2d::CCNode {
|
||||||
int m_colorID;
|
int m_colorID;
|
||||||
int m_defaultColorID;
|
int m_defaultColorID;
|
||||||
float m_unk_0F4;
|
float m_opacity;
|
||||||
cocos2d::ccHSVValue m_hsv;
|
cocos2d::ccHSVValue m_hsv;
|
||||||
bool m_usesHSV;
|
bool m_usesHSV;
|
||||||
float unk_10C;
|
float unk_10C;
|
||||||
|
@ -3046,7 +3102,9 @@ class GameManager : GManager {
|
||||||
void loadGround(int) = mac 0x1cc8e0, win 0xc9a50;
|
void loadGround(int) = mac 0x1cc8e0, win 0xc9a50;
|
||||||
void reloadAll(bool, bool, bool) = mac 0x1d08a0, win 0xce950;
|
void reloadAll(bool, bool, bool) = mac 0x1d08a0, win 0xce950;
|
||||||
void reloadAllStep2() = mac 0x1d0940, win 0xce9e0, ios 0x23b1f4;
|
void reloadAllStep2() = mac 0x1d0940, win 0xce9e0, ios 0x23b1f4;
|
||||||
void reloadAllStep5() = mac 0x1d0b00;
|
void reloadAllStep3() = win 0xceb10;
|
||||||
|
void reloadAllStep4() = win 0xceb80;
|
||||||
|
void reloadAllStep5() = mac 0x1d0b00, win 0xcebf0;
|
||||||
void reportPercentageForLevel(int, int, bool) = mac 0x1c5b00;
|
void reportPercentageForLevel(int, int, bool) = mac 0x1c5b00;
|
||||||
void setGameVariable(const char*, bool) = mac 0x1cca80, win 0xc9b50;
|
void setGameVariable(const char*, bool) = mac 0x1cca80, win 0xc9b50;
|
||||||
void setIntGameVariable(const char*, int) = mac 0x1cd0e0, win 0xca230;
|
void setIntGameVariable(const char*, int) = mac 0x1cd0e0, win 0xca230;
|
||||||
|
@ -3257,15 +3315,16 @@ class GameObject : CCSpritePlus {
|
||||||
void addToTempOffset(float, float) = mac 0x335700;
|
void addToTempOffset(float, float) = mac 0x335700;
|
||||||
void calculateOrientedBox() = mac 0x342b20, win 0xef1a0;
|
void calculateOrientedBox() = mac 0x342b20, win 0xef1a0;
|
||||||
void canChangeCustomColor() = mac 0x342db0;
|
void canChangeCustomColor() = mac 0x342db0;
|
||||||
cocos2d::_ccColor3B& colorForMode(int, bool) = mac 0x343460, win 0xef8d0;
|
|
||||||
float groupOpacityMod() = win 0xebda0;
|
float groupOpacityMod() = win 0xebda0;
|
||||||
|
cocos2d::_ccColor3B& colorForMode(int colorMode, bool isMain) = mac 0x343460, win 0xef8d0;
|
||||||
|
cocos2d::_ccColor3B& groupColor(cocos2d::_ccColor3B const&, bool) = win 0xef9e0;
|
||||||
|
cocos2d::_ccColor3B& getActiveColorForMode(int, bool) = mac 0x343860, win 0xefb10;
|
||||||
void commonSetup() = mac 0x2f5570, win 0xcfac0;
|
void commonSetup() = mac 0x2f5570, win 0xcfac0;
|
||||||
void copyGroups(GameObject*) = mac 0x33ae30, win 0xeb9d0;
|
void copyGroups(GameObject*) = mac 0x33ae30, win 0xeb9d0;
|
||||||
static GameObject* createWithFrame(const char*) = mac 0x2f5490, win 0xcf8f0;
|
static GameObject* createWithFrame(const char*) = mac 0x2f5490, win 0xcf8f0;
|
||||||
static GameObject* createWithKey(int) = mac 0x2f4ce0, win 0xcf4f0;
|
static GameObject* createWithKey(int) = mac 0x2f4ce0, win 0xcf4f0;
|
||||||
void destroyObject() = mac 0x336a00;
|
void destroyObject() = mac 0x336a00;
|
||||||
void determineSlopeDirection() = mac 0x33a9e0, win 0xeb670;
|
void determineSlopeDirection() = mac 0x33a9e0, win 0xeb670;
|
||||||
cocos2d::_ccColor3B& getActiveColorForMode(int, bool) = mac 0x343860, win 0xefb10;
|
|
||||||
void getBallFrame(int) = mac 0x341bf0;
|
void getBallFrame(int) = mac 0x341bf0;
|
||||||
cocos2d::CCPoint getBoxOffset() = mac 0x3353d0, win 0xef350;
|
cocos2d::CCPoint getBoxOffset() = mac 0x3353d0, win 0xef350;
|
||||||
const cocos2d::_ccColor3B& getColorIndex() = mac 0x343b90;
|
const cocos2d::_ccColor3B& getColorIndex() = mac 0x343b90;
|
||||||
|
@ -3285,7 +3344,7 @@ class GameObject : CCSpritePlus {
|
||||||
void groupWasDisabled() = mac 0x33b110;
|
void groupWasDisabled() = mac 0x33b110;
|
||||||
void groupWasEnabled() = mac 0x33b0f0;
|
void groupWasEnabled() = mac 0x33b0f0;
|
||||||
void hasBeenActivated() = mac 0x342a80;
|
void hasBeenActivated() = mac 0x342a80;
|
||||||
void hasBeenActivatedByPlayer(GameObject*) = mac 0x342a50;
|
bool hasBeenActivatedByPlayer(GameObject*) = mac 0x342a50, win 0xEF110;
|
||||||
void hasSecondaryColor() = mac 0x342f80;
|
void hasSecondaryColor() = mac 0x342f80;
|
||||||
void ignoreEnter() = mac 0x3352a0;
|
void ignoreEnter() = mac 0x3352a0;
|
||||||
void ignoreFade() = mac 0x335290;
|
void ignoreFade() = mac 0x335290;
|
||||||
|
@ -3296,7 +3355,15 @@ class GameObject : CCSpritePlus {
|
||||||
void loadGroupsFromString(gd::string str) = mac 0x33b380, win 0xebcb0;
|
void loadGroupsFromString(gd::string str) = mac 0x33b380, win 0xebcb0;
|
||||||
static GameObject* objectFromString(gd::string, bool) = mac 0x33b720, win 0xebe50;
|
static GameObject* objectFromString(gd::string, bool) = mac 0x33b720, win 0xebe50;
|
||||||
void playShineEffect() = mac 0x2fa9d0, win 0xeab20;
|
void playShineEffect() = mac 0x2fa9d0, win 0xeab20;
|
||||||
void quickUpdatePosition() = mac 0x335790;
|
//void quickUpdatePosition() = mac 0x335790;
|
||||||
|
// inlined on windows
|
||||||
|
void quickUpdatePosition() {
|
||||||
|
cocos2d::CCPoint newPos = getRealPosition();
|
||||||
|
this->setPosition(newPos);
|
||||||
|
if (m_detailSprite && !m_hasDetailColor) {
|
||||||
|
m_detailSprite->setPosition(newPos);
|
||||||
|
}
|
||||||
|
}
|
||||||
void removeGlow() = mac 0x2f7f70;
|
void removeGlow() = mac 0x2f7f70;
|
||||||
void resetGroupDisabled() = mac 0x2fa7e0;
|
void resetGroupDisabled() = mac 0x2fa7e0;
|
||||||
void saveActiveColors() = mac 0x33d250, win 0xee3e0;
|
void saveActiveColors() = mac 0x33d250, win 0xee3e0;
|
||||||
|
@ -3325,8 +3392,7 @@ class GameObject : CCSpritePlus {
|
||||||
bool canAllowMultiActivate() = mac 0x343ca0, win 0xf06b0;
|
bool canAllowMultiActivate() = mac 0x343ca0, win 0xf06b0;
|
||||||
void createGroupContainer(int size) = mac 0x33aca0, win 0xeb870;
|
void createGroupContainer(int size) = mac 0x33aca0, win 0xeb870;
|
||||||
|
|
||||||
bool m_unk3;
|
cocos2d::_ccColor3B m_color;
|
||||||
bool m_isBlueMaybe;
|
|
||||||
float m_unk2;
|
float m_unk2;
|
||||||
float m_unk;
|
float m_unk;
|
||||||
float m_unk3f;
|
float m_unk3f;
|
||||||
|
@ -3429,7 +3495,7 @@ class GameObject : CCSpritePlus {
|
||||||
int m_objectID;
|
int m_objectID;
|
||||||
bool m_unk364;
|
bool m_unk364;
|
||||||
bool m_unk365;
|
bool m_unk365;
|
||||||
bool m_unk366;
|
bool m_ignoreEnter;
|
||||||
bool m_ignoreFade;
|
bool m_ignoreFade;
|
||||||
bool m_unk368;
|
bool m_unk368;
|
||||||
bool m_unk369;
|
bool m_unk369;
|
||||||
|
@ -3483,8 +3549,8 @@ class GameObject : CCSpritePlus {
|
||||||
int m_unk414;
|
int m_unk414;
|
||||||
PAD = mac 0xc, win 0xc;
|
PAD = mac 0xc, win 0xc;
|
||||||
cocos2d::CCPoint m_firstPosition;
|
cocos2d::CCPoint m_firstPosition;
|
||||||
bool m_unk42C;
|
bool m_queuedForPositionUpdate;
|
||||||
bool m_unk42D;
|
bool m_shouldUpdateFirstPosition;
|
||||||
PAD = mac 0x6, win 0x6;
|
PAD = mac 0x6, win 0x6;
|
||||||
bool m_isAnimated;
|
bool m_isAnimated;
|
||||||
PAD = mac 0x7, win 0x7;
|
PAD = mac 0x7, win 0x7;
|
||||||
|
@ -3501,7 +3567,7 @@ class GameObject : CCSpritePlus {
|
||||||
GJEffectManager* m_effectManager;
|
GJEffectManager* m_effectManager;
|
||||||
bool m_unk458;
|
bool m_unk458;
|
||||||
bool m_unk459;
|
bool m_unk459;
|
||||||
bool m_unk45A;
|
bool m_inOptimizedGroup;
|
||||||
bool m_wasForcedRotatedPositionUpdateIdk;
|
bool m_wasForcedRotatedPositionUpdateIdk;
|
||||||
PAD = mac 0x8, win 0x8;
|
PAD = mac 0x8, win 0x8;
|
||||||
bool m_orbMultiActivate;
|
bool m_orbMultiActivate;
|
||||||
|
@ -3546,7 +3612,8 @@ class GameStatsManager : cocos2d::CCNode {
|
||||||
int getBaseCurrencyForLevel(GJGameLevel*) = mac 0x43470, win 0xf8530;
|
int getBaseCurrencyForLevel(GJGameLevel*) = mac 0x43470, win 0xf8530;
|
||||||
GJChallengeItem* getChallenge(int id) = mac 0x451f0, win 0xa2fb0;
|
GJChallengeItem* getChallenge(int id) = mac 0x451f0, win 0xa2fb0;
|
||||||
void getSecretCoinKey(char const*) = mac 0x429f0;
|
void getSecretCoinKey(char const*) = mac 0x429f0;
|
||||||
int getStat(char const*) = mac 0x3d310, win 0xf3580;
|
int getStat(char const* type) = mac 0x3d310, win 0xf3580;
|
||||||
|
void setStat(char const* type, int amount) = win 0xf3690;
|
||||||
void hasPendingUserCoin(char const*) = mac 0x42730, win 0xf7c50;
|
void hasPendingUserCoin(char const*) = mac 0x42730, win 0xf7c50;
|
||||||
void hasSecretCoin(char const*) = mac 0x40730, win 0xf7dc0;
|
void hasSecretCoin(char const*) = mac 0x40730, win 0xf7dc0;
|
||||||
void hasUserCoin(char const*) = mac 0x427e0, win 0xf7ae0;
|
void hasUserCoin(char const*) = mac 0x427e0, win 0xf7ae0;
|
||||||
|
@ -3558,6 +3625,7 @@ class GameStatsManager : cocos2d::CCNode {
|
||||||
void storeSecretCoin(char const*) = mac 0x42a10;
|
void storeSecretCoin(char const*) = mac 0x42a10;
|
||||||
void storeUserCoin(char const*) = mac 0x42890;
|
void storeUserCoin(char const*) = mac 0x42890;
|
||||||
bool isItemUnlocked(UnlockType type, int id) = win 0xfbb80;
|
bool isItemUnlocked(UnlockType type, int id) = win 0xfbb80;
|
||||||
|
void checkAchievement(char const* type) = win 0xf37c0;
|
||||||
|
|
||||||
PAD = mac 0x50, win 0x28;
|
PAD = mac 0x50, win 0x28;
|
||||||
cocos2d::CCDictionary* m_dailyChests;
|
cocos2d::CCDictionary* m_dailyChests;
|
||||||
|
@ -3594,7 +3662,7 @@ class GameToolbox {
|
||||||
static cocos2d::CCDictionary* stringSetupToDict(gd::string text, char const* delimeter) = mac 0x28d700, win 0x272a0;
|
static cocos2d::CCDictionary* stringSetupToDict(gd::string text, char const* delimeter) = mac 0x28d700, win 0x272a0;
|
||||||
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, cocos2d::CCArray* toggleArray) = mac 0x28bc90, win 0x25fe0;
|
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, cocos2d::CCArray* toggleArray) = mac 0x28bc90, win 0x25fe0;
|
||||||
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, float checkboxScale, float labelSize, float maxWidth, cocos2d::CCPoint labelOffset, const char* unknown, bool anchorHorizontally, int toggleTag, cocos2d::CCArray* toggleArray) = mac 0x28bdd0, win 0x25fe0;
|
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, float checkboxScale, float labelSize, float maxWidth, cocos2d::CCPoint labelOffset, const char* unknown, bool anchorHorizontally, int toggleTag, cocos2d::CCArray* toggleArray) = mac 0x28bdd0, win 0x25fe0;
|
||||||
static cocos2d::ccColor3B transformColor(cocos2d::ccColor3B const& src, cocos2d::ccHSVValue hsv) = win 0x26a60;
|
static cocos2d::ccColor3B transformColor(cocos2d::ccColor3B const& src, cocos2d::ccHSVValue hsv) = win 0x26a60, mac 0x28c950;
|
||||||
static void alignItemsHorisontally(cocos2d::CCArray* array, float pad, cocos2d::CCPoint start, bool idk) = win 0x25b20;
|
static void alignItemsHorisontally(cocos2d::CCArray* array, float pad, cocos2d::CCPoint start, bool idk) = win 0x25b20;
|
||||||
static gd::map<gd::string, gd::string> stringSetupToMap(gd::string, char const*) = mac 0x28d4c0;
|
static gd::map<gd::string, gd::string> stringSetupToMap(gd::string, char const*) = mac 0x28d4c0;
|
||||||
static cocos2d::ccColor3B multipliedColorValue(cocos2d::ccColor3B color1, cocos2d::ccColor3B color2, float factor) = win 0x26CE0;
|
static cocos2d::ccColor3B multipliedColorValue(cocos2d::ccColor3B color1, cocos2d::ccColor3B color2, float factor) = win 0x26CE0;
|
||||||
|
@ -3633,7 +3701,7 @@ class GauntletSelectLayer {
|
||||||
class GhostTrailEffect {}
|
class GhostTrailEffect {}
|
||||||
|
|
||||||
class HSVWidgetPopup : FLAlertLayer {
|
class HSVWidgetPopup : FLAlertLayer {
|
||||||
bool init(cocos2d::_ccHSVValue value, HSVWidgetPopupDelegate* delegate, gd::string title);
|
bool init(cocos2d::_ccHSVValue value, HSVWidgetPopupDelegate* delegate, gd::string title) = win 0x49f10, mac 0x236d30;
|
||||||
void onClose(cocos2d::CCObject* sender) = win 0x4a280;
|
void onClose(cocos2d::CCObject* sender) = win 0x4a280;
|
||||||
|
|
||||||
ConfigureHSVWidget* m_configureWidget;
|
ConfigureHSVWidget* m_configureWidget;
|
||||||
|
@ -3656,7 +3724,7 @@ class HardStreak : cocos2d::CCDrawNode {
|
||||||
void reset() = mac 0x5c930;
|
void reset() = mac 0x5c930;
|
||||||
void resumeStroke() = mac 0x5c210;
|
void resumeStroke() = mac 0x5c210;
|
||||||
void stopStroke() = mac 0x5c8f0, win 0x14e460;
|
void stopStroke() = mac 0x5c8f0, win 0x14e460;
|
||||||
void updateStroke(float) = mac 0x5c240, win 0x14e530;
|
callback void updateStroke(float) = mac 0x5c240, win 0x14e530;
|
||||||
|
|
||||||
cocos2d::CCArray* m_pointsArr;
|
cocos2d::CCArray* m_pointsArr;
|
||||||
cocos2d::CCPoint m_currentPoint;
|
cocos2d::CCPoint m_currentPoint;
|
||||||
|
@ -3752,6 +3820,7 @@ class LevelBrowserLayer : cocos2d::CCLayer, LevelManagerDelegate, FLAlertLayerPr
|
||||||
void updateLevelsLabel() = mac 0x255450, win 0x15c350;
|
void updateLevelsLabel() = mac 0x255450, win 0x15c350;
|
||||||
void onRefresh(cocos2d::CCObject* sender) = mac 0x253090;
|
void onRefresh(cocos2d::CCObject* sender) = mac 0x253090;
|
||||||
void onInfo(cocos2d::CCObject* sender) = mac 0x253170, win 0x15cb00;
|
void onInfo(cocos2d::CCObject* sender) = mac 0x253170, win 0x15cb00;
|
||||||
|
void onNew(cocos2d::CCObject* sender) = win 0x15cbf0, mac 0x252ac0;
|
||||||
static LevelBrowserLayer* create(GJSearchObject* search) = mac 0x251210, win 0x159fa0, ios 0x2d0a00;
|
static LevelBrowserLayer* create(GJSearchObject* search) = mac 0x251210, win 0x159fa0, ios 0x2d0a00;
|
||||||
|
|
||||||
PAD = win 0x4, mac 0x8;
|
PAD = win 0x4, mac 0x8;
|
||||||
|
@ -3826,7 +3895,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
|
||||||
virtual void calculateColorValues(EffectGameObject*, EffectGameObject*, int, float, ColorActionSprite*, GJEffectManager*) = mac 0x9c590, win 0x166f90;
|
virtual void calculateColorValues(EffectGameObject*, EffectGameObject*, int, float, ColorActionSprite*, GJEffectManager*) = mac 0x9c590, win 0x166f90;
|
||||||
virtual void addToGroup(GameObject*, int, bool) = mac 0x9dab0, win 0x167310;
|
virtual void addToGroup(GameObject*, int, bool) = mac 0x9dab0, win 0x167310;
|
||||||
virtual void removeFromGroup(GameObject*, int) = mac 0x9db60, win 0x1673a0;
|
virtual void removeFromGroup(GameObject*, int) = mac 0x9db60, win 0x1673a0;
|
||||||
virtual void timeForXPos(float) = mac 0x9c7d0, win 0x167210;
|
virtual float timeForXPos(float) = mac 0x9c7d0, win 0x167210;
|
||||||
virtual void xPosForTime(float) = mac 0x9c800, win 0x167250;
|
virtual void xPosForTime(float) = mac 0x9c800, win 0x167250;
|
||||||
virtual void levelSettingsUpdated() = mac 0x93f30, win 0x1606c0;
|
virtual void levelSettingsUpdated() = mac 0x93f30, win 0x1606c0;
|
||||||
static LevelEditorLayer* create(GJGameLevel* level) = mac 0x90fb0, win 0x15ed60, ios 0x261628;
|
static LevelEditorLayer* create(GJGameLevel* level) = mac 0x90fb0, win 0x15ed60, ios 0x261628;
|
||||||
|
@ -3845,7 +3914,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
|
||||||
cocos2d::CCArray* createObjectsFromString(gd::string, bool) = mac 0x94730, win 0x160980;
|
cocos2d::CCArray* createObjectsFromString(gd::string, bool) = mac 0x94730, win 0x160980;
|
||||||
void getLastObjectX() = mac 0x9c860, win 0x167290;
|
void getLastObjectX() = mac 0x9c860, win 0x167290;
|
||||||
gd::string getLevelString() = mac 0x97790, win 0x162480;
|
gd::string getLevelString() = mac 0x97790, win 0x162480;
|
||||||
void getNextColorChannel() = mac 0x9a610;
|
int getNextColorChannel() = mac 0x9a610, win 0x164e10;
|
||||||
void getNextFreeBlockID(cocos2d::CCArray*) = mac 0x9a4e0;
|
void getNextFreeBlockID(cocos2d::CCArray*) = mac 0x9a4e0;
|
||||||
int getNextFreeGroupID(cocos2d::CCArray*) = mac 0x9a1b0, win 0x164ae0;
|
int getNextFreeGroupID(cocos2d::CCArray*) = mac 0x9a1b0, win 0x164ae0;
|
||||||
void getNextFreeItemID(cocos2d::CCArray*) = mac 0x9a390;
|
void getNextFreeItemID(cocos2d::CCArray*) = mac 0x9a390;
|
||||||
|
@ -4011,16 +4080,24 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
|
||||||
class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDelegate, RateLevelDelegate, LikeItemDelegate, FLAlertLayerProtocol, LevelDeleteDelegate, NumberInputDelegate, SetIDPopupDelegate {
|
class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDelegate, RateLevelDelegate, LikeItemDelegate, FLAlertLayerProtocol, LevelDeleteDelegate, NumberInputDelegate, SetIDPopupDelegate {
|
||||||
static LevelInfoLayer* create(GJGameLevel* level) = mac 0x15f290, win 0x175d50;
|
static LevelInfoLayer* create(GJGameLevel* level) = mac 0x15f290, win 0x175d50;
|
||||||
bool init(GJGameLevel* level) = win 0x175df0, mac 0x15f520;
|
bool init(GJGameLevel* level) = win 0x175df0, mac 0x15f520;
|
||||||
void onGarage(cocos2d::CCObject* sender) = win 0x177c10;
|
void onGarage(cocos2d::CCObject* sender) = win 0x177c10, mac 0x163ac0;
|
||||||
void onViewProfile(cocos2d::CCObject* sender) = mac 0x1617d0, win 0x17ac90;
|
void onViewProfile(cocos2d::CCObject* sender) = mac 0x1617d0, win 0x17ac90;
|
||||||
void onLevelInfo(cocos2d::CCObject* sender) = mac 0x163880, win 0x17acf0;
|
void onLevelInfo(cocos2d::CCObject* sender) = mac 0x163880, win 0x17acf0;
|
||||||
void setupProgressBars() = win 0x177fc0;
|
void setupProgressBars() = win 0x177fc0, mac 0x1627e0;
|
||||||
void setupLevelInfo() = mac 0x161C80, win 0x178680;
|
void setupLevelInfo() = mac 0x161C80, win 0x178680;
|
||||||
void downloadLevel() = win 0x177d90;
|
void downloadLevel() = win 0x177d90, mac 0x161b90;
|
||||||
void onPlay(cocos2d::CCObject* sender) = mac 0x161840, win 0x179730;
|
void onPlay(cocos2d::CCObject* sender) = mac 0x161840, win 0x179730;
|
||||||
|
void onBack(cocos2d::CCObject* sender) = mac 0x163810, win 0x17C110;
|
||||||
|
void onDelete(cocos2d::CCObject* sender) = mac 0x162f30, win 0x17A2B0;
|
||||||
|
|
||||||
virtual void levelDownloadFinished(GJGameLevel*) = mac 0x164C00, win 0x1790C0;
|
virtual void levelDownloadFinished(GJGameLevel*) = mac 0x164C00, win 0x1790C0;
|
||||||
virtual void levelUpdateFinished(GJGameLevel*, UpdateResponse) = mac 0x164E60, win 0x1792B0;
|
virtual void levelUpdateFinished(GJGameLevel*, UpdateResponse) = mac 0x164E60, win 0x1792B0;
|
||||||
|
virtual void keyBackClicked() = win 0x17C1D0;
|
||||||
|
|
||||||
void showUpdateAlert(UpdateResponse) = mac 0x164ED0, win 0x179300;
|
void showUpdateAlert(UpdateResponse) = mac 0x164ED0, win 0x179300;
|
||||||
|
void updateLabelValues() = mac 0x164090, win 0x17b170;
|
||||||
|
|
||||||
|
void onRate(cocos2d::CCObject* sender) = win 0x17a530;
|
||||||
|
|
||||||
PAD = win 0x4, mac 0x8;
|
PAD = win 0x4, mac 0x8;
|
||||||
cocos2d::CCMenu* m_playBtnMenu;
|
cocos2d::CCMenu* m_playBtnMenu;
|
||||||
|
@ -4030,13 +4107,13 @@ class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDeleg
|
||||||
CCMenuItemSpriteExtra* m_starRateBtn;
|
CCMenuItemSpriteExtra* m_starRateBtn;
|
||||||
CCMenuItemSpriteExtra* m_demonRateBtn;
|
CCMenuItemSpriteExtra* m_demonRateBtn;
|
||||||
PAD = win 0x4, mac 0x8;
|
PAD = win 0x4, mac 0x8;
|
||||||
CCMenuItemToggler* m_toggler;
|
CCMenuItemToggler* m_ldmToggler;
|
||||||
cocos2d::CCLabelBMFont* m_label0;
|
cocos2d::CCLabelBMFont* m_ldmLabel;
|
||||||
cocos2d::CCLabelBMFont* m_label1;
|
cocos2d::CCLabelBMFont* m_lengthLabel;
|
||||||
cocos2d::CCLabelBMFont* m_label2;
|
cocos2d::CCLabelBMFont* m_downloadsLabel;
|
||||||
cocos2d::CCLabelBMFont* m_label3;
|
cocos2d::CCLabelBMFont* m_likesLabel;
|
||||||
cocos2d::CCLabelBMFont* m_label4;
|
cocos2d::CCLabelBMFont* m_orbsLabel;
|
||||||
cocos2d::CCLabelBMFont* m_label5;
|
cocos2d::CCLabelBMFont* m_folderLabel;
|
||||||
CCMenuItemSpriteExtra* m_cloneBtn;
|
CCMenuItemSpriteExtra* m_cloneBtn;
|
||||||
PAD = win 0x4, mac 0x8;
|
PAD = win 0x4, mac 0x8;
|
||||||
}
|
}
|
||||||
|
@ -4079,6 +4156,7 @@ class LevelSearchLayer : cocos2d::CCLayer {
|
||||||
|
|
||||||
class LevelSelectLayer : cocos2d::CCLayer {
|
class LevelSelectLayer : cocos2d::CCLayer {
|
||||||
static LevelSelectLayer* create(int lvl) = win 0x185500;
|
static LevelSelectLayer* create(int lvl) = win 0x185500;
|
||||||
|
bool init(int lvl) = win 0x1855a0, mac 0x2384e0;
|
||||||
|
|
||||||
PAD = win 0x10;
|
PAD = win 0x10;
|
||||||
BoomScrollLayer* m_scrollLayer;
|
BoomScrollLayer* m_scrollLayer;
|
||||||
|
@ -4088,6 +4166,15 @@ class LevelSettingsDelegate {
|
||||||
virtual void levelSettingsUpdated() {}
|
virtual void levelSettingsUpdated() {}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class SecretLayer2 : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtocol, DialogDelegate {
|
||||||
|
static SecretLayer2* create() = win 0x21FD70;
|
||||||
|
|
||||||
|
bool init() = win 0x21FE10, mac 0x25fe70;
|
||||||
|
bool onSubmit(cocos2d::CCObject*) = win 0x221ac0, mac 0x2611a0;
|
||||||
|
void updateSearchLabel(const char* text) = win 0x222FC0, mac 0x260e10;
|
||||||
|
void showCompletedLevel() = win 0x220C10;
|
||||||
|
}
|
||||||
|
|
||||||
class SecretLayer4 : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtocol, DialogDelegate {
|
class SecretLayer4 : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtocol, DialogDelegate {
|
||||||
static SecretLayer4* create() = mac 0x1ed500;
|
static SecretLayer4* create() = mac 0x1ed500;
|
||||||
static cocos2d::CCScene* scene() = mac 0x1ed4c0;
|
static cocos2d::CCScene* scene() = mac 0x1ed4c0;
|
||||||
|
@ -4195,6 +4282,7 @@ class LikeItemLayer : FLAlertLayer {
|
||||||
|
|
||||||
class ListButtonBar : cocos2d::CCNode {
|
class ListButtonBar : cocos2d::CCNode {
|
||||||
BoomScrollLayer* m_scrollLayer;
|
BoomScrollLayer* m_scrollLayer;
|
||||||
|
void switchedPage(int page) = win 0x29c50;
|
||||||
}
|
}
|
||||||
|
|
||||||
class ListButtonBarDelegate {}
|
class ListButtonBarDelegate {}
|
||||||
|
@ -4257,7 +4345,6 @@ class LocalLevelManager : GManager {
|
||||||
|
|
||||||
cocos2d::CCDictionary* getAllLevelsInDict() = mac 0x35e3d0, win 0x18d7c0;
|
cocos2d::CCDictionary* getAllLevelsInDict() = mac 0x35e3d0, win 0x18d7c0;
|
||||||
|
|
||||||
PAD = mac 0x4, win 0x1C;
|
|
||||||
cocos2d::CCDictionary* m_loadData;
|
cocos2d::CCDictionary* m_loadData;
|
||||||
cocos2d::CCDictionary* m_levelData;
|
cocos2d::CCDictionary* m_levelData;
|
||||||
cocos2d::CCArray* m_localLevels;
|
cocos2d::CCArray* m_localLevels;
|
||||||
|
@ -4310,7 +4397,7 @@ class MenuLayer : cocos2d::CCLayer, FLAlertLayerProtocol, GooglePlayDelegate {
|
||||||
class MessageListDelegate {}
|
class MessageListDelegate {}
|
||||||
|
|
||||||
class MoreSearchLayer : FLAlertLayer {
|
class MoreSearchLayer : FLAlertLayer {
|
||||||
static MoreSearchLayer* create() = mac 0x38ab40, win 0x182520;
|
static MoreSearchLayer* create() = mac 0x388180, win 0x182520;
|
||||||
virtual bool init() = mac 0x3896b0, win 0x1825c0;
|
virtual bool init() = mac 0x3896b0, win 0x1825c0;
|
||||||
void onClose(cocos2d::CCObject*) = mac 0x38aa40, win 0x1848f0;
|
void onClose(cocos2d::CCObject*) = mac 0x38aa40, win 0x1848f0;
|
||||||
}
|
}
|
||||||
|
@ -4319,7 +4406,7 @@ class MoreOptionsLayer : FLAlertLayer, TextInputDelegate, GooglePlayDelegate {
|
||||||
static MoreOptionsLayer* create() = win 0x1de850;
|
static MoreOptionsLayer* create() = win 0x1de850;
|
||||||
virtual bool init() = mac 0x43f470, win 0x1DE8F0;
|
virtual bool init() = mac 0x43f470, win 0x1DE8F0;
|
||||||
void addToggle(const char* name, const char* key, const char* info) = mac 0x440430, win 0x1df6b0;
|
void addToggle(const char* name, const char* key, const char* info) = mac 0x440430, win 0x1df6b0;
|
||||||
void onKeybindings(cocos2d::CCObject* sender) = win 0x749d0;
|
void onKeybindings(cocos2d::CCObject* sender) = mac 0x4410e0, win 0x749d0;
|
||||||
void onToggle(cocos2d::CCObject* sender) = mac 0x441370;
|
void onToggle(cocos2d::CCObject* sender) = mac 0x441370;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4467,11 +4554,14 @@ class PauseLayer : CCBlockLayer {
|
||||||
void createToggleButton(gd::string caption, cocos2d::SEL_MenuHandler callback, bool on, cocos2d::CCMenu* menu, cocos2d::CCPoint pos) = mac 0x20c890, win 0x1e5570;
|
void createToggleButton(gd::string caption, cocos2d::SEL_MenuHandler callback, bool on, cocos2d::CCMenu* menu, cocos2d::CCPoint pos) = mac 0x20c890, win 0x1e5570;
|
||||||
virtual void customSetup() = mac 0x20b300, win 0x1e4620;
|
virtual void customSetup() = mac 0x20b300, win 0x1e4620;
|
||||||
|
|
||||||
void onRestart(cocos2d::CCObject* sender) = win 0x1e6040;
|
void onRestart(cocos2d::CCObject* sender) = mac 0x20c860, win 0x1e6040;
|
||||||
|
void onPracticeMode(cocos2d::CCObject* sender) = mac 0x20c6d0, win 0x1e5f30;
|
||||||
|
void onNormalMode(cocos2d::CCObject* sender) = mac 0x20c720, win 0x1e5f60;
|
||||||
|
void onResume(cocos2d::CCObject* sender) = mac 0x20c760, win 0x1e5fa0;
|
||||||
virtual void keyDown(cocos2d::enumKeyCodes) = mac 0x20cc80, win 0x1E6580;
|
virtual void keyDown(cocos2d::enumKeyCodes) = mac 0x20cc80, win 0x1E6580;
|
||||||
|
|
||||||
void musicSliderChanged(cocos2d::CCObject* sender) = win 0x1e5ce0;
|
void musicSliderChanged(cocos2d::CCObject* sender) = win 0x1e5ce0, mac 0x20cb00;
|
||||||
void sfxSliderChanged(cocos2d::CCObject* sender) = win 0x1ddfa0;
|
void sfxSliderChanged(cocos2d::CCObject* sender) = win 0x1ddfa0, mac 0x20cb40;
|
||||||
|
|
||||||
bool m_unknown;
|
bool m_unknown;
|
||||||
bool m_unknown2;
|
bool m_unknown2;
|
||||||
|
@ -4624,7 +4714,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
|
||||||
void spawnFirework() = mac 0x74200;
|
void spawnFirework() = mac 0x74200;
|
||||||
void spawnParticle(char const*, int, cocos2d::tCCPositionType, cocos2d::CCPoint) = mac 0x76330;
|
void spawnParticle(char const*, int, cocos2d::tCCPositionType, cocos2d::CCPoint) = mac 0x76330;
|
||||||
void spawnPlayer2() = mac 0x7d170, win 0x2089e0;
|
void spawnPlayer2() = mac 0x7d170, win 0x2089e0;
|
||||||
void startGame() = mac 0x726b0;
|
void startGame() = mac 0x726b0, win 0x1fd390;
|
||||||
void startMusic() = mac 0x72910, win 0x20C8F0;
|
void startMusic() = mac 0x72910, win 0x20C8F0;
|
||||||
void startRecording() = mac 0x7fec0;
|
void startRecording() = mac 0x7fec0;
|
||||||
void startRecordingDelayed() = mac 0x7fed0;
|
void startRecordingDelayed() = mac 0x7fed0;
|
||||||
|
@ -4635,12 +4725,13 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
|
||||||
void switchToRobotMode(PlayerObject*, GameObject*, bool) = mac 0x7bc80;
|
void switchToRobotMode(PlayerObject*, GameObject*, bool) = mac 0x7bc80;
|
||||||
void switchToRollMode(PlayerObject*, GameObject*, bool) = mac 0x7bbe0;
|
void switchToRollMode(PlayerObject*, GameObject*, bool) = mac 0x7bbe0;
|
||||||
void switchToSpiderMode(PlayerObject*, GameObject*, bool) = mac 0x7bd20;
|
void switchToSpiderMode(PlayerObject*, GameObject*, bool) = mac 0x7bd20;
|
||||||
void timeForXPos(float) = mac 0x7d120, win 0x2087d0;
|
callback float timeForXPos(float) = mac 0x7d120, win 0x2087d0;
|
||||||
void timeForXPos2(float, bool) = mac 0x293eb0, win 0x1fd3d0;
|
float timeForXPos2(float, bool) = mac 0x293eb0, win 0x208800;
|
||||||
|
callback float xPosForTime(float) = mac 0x7d140, win 0x208840;
|
||||||
void toggleBGEffectVisibility(bool) = mac 0x7fe80;
|
void toggleBGEffectVisibility(bool) = mac 0x7fe80;
|
||||||
void toggleDualMode(GameObject*, bool, PlayerObject*, bool) = mac 0x7bf90, win 0x208880;
|
void toggleDualMode(GameObject*, bool, PlayerObject*, bool) = mac 0x7bf90, win 0x208880;
|
||||||
void toggleFlipped(bool, bool) = mac 0x7bdc0, win 0x20ab20;
|
void toggleFlipped(bool, bool) = mac 0x7bdc0, win 0x20ab20;
|
||||||
void toggleGhostEffect(int) = mac 0x7fe40;
|
void toggleGhostEffect(int) = mac 0x7fe40, win 0x1f8930;
|
||||||
void toggleGlitter(bool) = mac 0x70e00, win 0x20a0d0;
|
void toggleGlitter(bool) = mac 0x70e00, win 0x20a0d0;
|
||||||
void togglePracticeMode(bool) = mac 0x7f9e0, win 0x20d0d0;
|
void togglePracticeMode(bool) = mac 0x7f9e0, win 0x20d0d0;
|
||||||
void toggleProgressbar() = mac 0x6eeb0, win 0x208160;
|
void toggleProgressbar() = mac 0x6eeb0, win 0x208160;
|
||||||
|
@ -4665,7 +4756,6 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
|
||||||
virtual void visit() = mac 0x75ef0, win 0x200020;
|
virtual void visit() = mac 0x75ef0, win 0x200020;
|
||||||
void visitWithColorFlash() = mac 0x761f0, win 0x200190;
|
void visitWithColorFlash() = mac 0x761f0, win 0x200190;
|
||||||
void willSwitchToMode(int, PlayerObject*) = mac 0x7b9e0;
|
void willSwitchToMode(int, PlayerObject*) = mac 0x7b9e0;
|
||||||
void xPosForTime(float) = mac 0x7d140, win 0x208840;
|
|
||||||
~PlayLayer() = mac 0x6b090, win 0x1fafc0;
|
~PlayLayer() = mac 0x6b090, win 0x1fafc0;
|
||||||
|
|
||||||
float unused4c8;
|
float unused4c8;
|
||||||
|
@ -4696,7 +4786,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
|
||||||
EndPortalObject* m_endPortal;
|
EndPortalObject* m_endPortal;
|
||||||
cocos2d::CCArray* m_checkpoints;
|
cocos2d::CCArray* m_checkpoints;
|
||||||
cocos2d::CCArray* m_speedObjects;
|
cocos2d::CCArray* m_speedObjects;
|
||||||
cocos2d::CCArray* unk340;
|
cocos2d::CCArray* m_allSpeedObjects;
|
||||||
cocos2d::CCArray* unk344;
|
cocos2d::CCArray* unk344;
|
||||||
cocos2d::CCSprite* unk348;
|
cocos2d::CCSprite* unk348;
|
||||||
float m_backgroundRepeat;
|
float m_backgroundRepeat;
|
||||||
|
@ -4870,7 +4960,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
|
||||||
void boostPlayer(float) = mac 0x21d6b0, win 0x1f8f30;
|
void boostPlayer(float) = mac 0x21d6b0, win 0x1f8f30;
|
||||||
void bumpPlayer(float, int) = mac 0x22d890;
|
void bumpPlayer(float, int) = mac 0x22d890;
|
||||||
void buttonDown(PlayerButton) = mac 0x22b7e0;
|
void buttonDown(PlayerButton) = mac 0x22b7e0;
|
||||||
void checkSnapJumpToObject(GameObject*) = mac 0x2217f0;
|
void checkSnapJumpToObject(GameObject*) = mac 0x2217f0, win 0x1ece70;
|
||||||
bool collidedWithObject(float fl, GameObject* obj) {
|
bool collidedWithObject(float fl, GameObject* obj) {
|
||||||
auto rect = obj->getObjectRect();
|
auto rect = obj->getObjectRect();
|
||||||
return collidedWithObject(fl, obj, rect);
|
return collidedWithObject(fl, obj, rect);
|
||||||
|
@ -5015,7 +5105,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
|
||||||
PAD = mac 0x14, win 0x14;
|
PAD = mac 0x14, win 0x14;
|
||||||
bool m_unk4D4;
|
bool m_unk4D4;
|
||||||
cocos2d::CCArray* m_particleSystems;
|
cocos2d::CCArray* m_particleSystems;
|
||||||
bool m_unk4DC;
|
bool m_hasGlow;
|
||||||
bool m_isHidden;
|
bool m_isHidden;
|
||||||
int m_hasGhostTrail;
|
int m_hasGhostTrail;
|
||||||
GhostTrailEffect* m_ghostTrail;
|
GhostTrailEffect* m_ghostTrail;
|
||||||
|
@ -5177,8 +5267,15 @@ class RateStarsLayer : FLAlertLayer, UploadPopupDelegate, UploadActionDelegate {
|
||||||
UploadActionPopup* m_rateAction;
|
UploadActionPopup* m_rateAction;
|
||||||
RateLevelDelegate* m_rateDelegate;
|
RateLevelDelegate* m_rateDelegate;
|
||||||
|
|
||||||
static RateStarsLayer* create(int levelID, bool isModSuggest) = mac 0x135e50;
|
static RateStarsLayer* create(int levelID, bool isModSuggest) = mac 0x135e50, win 0x2155f0;
|
||||||
bool init(int levelID, bool isModSuggest) = mac 0x136050;
|
bool init(int levelID, bool isModSuggest) = mac 0x136050, win 0x2156a0;
|
||||||
|
}
|
||||||
|
|
||||||
|
class RateLevelLayer : FLAlertLayer {
|
||||||
|
RateLevelLayer() = win 0x214a80;
|
||||||
|
virtual ~RateLevelLayer() = win 0x214b40;
|
||||||
|
|
||||||
|
bool init(int levelID) = win 0x214cb0;
|
||||||
}
|
}
|
||||||
|
|
||||||
class RetryLevelLayer {
|
class RetryLevelLayer {
|
||||||
|
@ -5206,6 +5303,11 @@ class RingObject : EffectGameObject {
|
||||||
|
|
||||||
class ScrollingLayer : cocos2d::CCLayerColor {
|
class ScrollingLayer : cocos2d::CCLayerColor {
|
||||||
static ScrollingLayer* create(cocos2d::CCSize, cocos2d::CCPoint, float) = mac 0x41a900, win 0x2d8e0;
|
static ScrollingLayer* create(cocos2d::CCSize, cocos2d::CCPoint, float) = mac 0x41a900, win 0x2d8e0;
|
||||||
|
PAD = win 0x28;
|
||||||
|
float m_layerHeight;
|
||||||
|
PAD = win 0x4;
|
||||||
|
cocos2d::CCLayer* m_scrollLayer;
|
||||||
|
cocos2d::CCNode* m_parent;
|
||||||
}
|
}
|
||||||
|
|
||||||
class SelectArtLayer {
|
class SelectArtLayer {
|
||||||
|
@ -5239,6 +5341,9 @@ class SetGroupIDLayer : FLAlertLayer, TextInputDelegate {
|
||||||
void updateZOrder() = win 0x22e3d0;
|
void updateZOrder() = win 0x22e3d0;
|
||||||
void onAddGroup(cocos2d::CCObject* sender) = mac 0x1967d0, win 0x22de20;
|
void onAddGroup(cocos2d::CCObject* sender) = mac 0x1967d0, win 0x22de20;
|
||||||
void onClose(cocos2d::CCObject* sender) = mac 0x1966a0, win 0x22e830;
|
void onClose(cocos2d::CCObject* sender) = mac 0x1966a0, win 0x22e830;
|
||||||
|
void onEditorLayer(cocos2d::CCObject* sender) = win 0x22d690, mac 0x196800;
|
||||||
|
void onEditorLayer2(cocos2d::CCObject* sender) = win 0x22d710, mac 0x196a40;
|
||||||
|
void onZOrder(cocos2d::CCObject* sender) = win 0x22de80, mac 0x196920;
|
||||||
|
|
||||||
GameObject* m_targetObject;
|
GameObject* m_targetObject;
|
||||||
cocos2d::CCArray* m_targetObjects;
|
cocos2d::CCArray* m_targetObjects;
|
||||||
|
@ -5349,12 +5454,14 @@ class SetupOpacityPopup : FLAlertLayer {
|
||||||
|
|
||||||
class SetupPickupTriggerPopup : FLAlertLayer {
|
class SetupPickupTriggerPopup : FLAlertLayer {
|
||||||
static SetupPickupTriggerPopup* create(EffectGameObject*, cocos2d::CCArray*) = mac 0x35e70, win 0x23d4a0;
|
static SetupPickupTriggerPopup* create(EffectGameObject*, cocos2d::CCArray*) = mac 0x35e70, win 0x23d4a0;
|
||||||
|
bool init(EffectGameObject* obj, cocos2d::CCArray* arr) = win 0x23d550, mac 0x36070;
|
||||||
void onItemIDArrow(cocos2d::CCObject*) = mac 0x37100;
|
void onItemIDArrow(cocos2d::CCObject*) = mac 0x37100;
|
||||||
void onNextItemID(cocos2d::CCObject*) = mac 0x37260;
|
void onNextItemID(cocos2d::CCObject*) = mac 0x37260;
|
||||||
void textChanged(CCTextInputNode*) = mac 0x37ca0;
|
void textChanged(CCTextInputNode*) = mac 0x37ca0;
|
||||||
void updateItemID() = mac 0x37ab0, win 0x23e4f0;
|
void updateItemID() = mac 0x37ab0, win 0x23e4f0;
|
||||||
|
|
||||||
PAD = win 0xc;
|
PAD = win 0xc, mac 0x18;
|
||||||
|
CCTextInputNode* m_itemIDInput;
|
||||||
CCTextInputNode* m_countInput;
|
CCTextInputNode* m_countInput;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5376,6 +5483,11 @@ class SetupPulsePopup : FLAlertLayer, cocos2d::extension::ColorPickerDelegate, T
|
||||||
int m_pulseMode; // 0x38c on mac
|
int m_pulseMode; // 0x38c on mac
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class SetupRotatePopup : FLAlertLayer {
|
||||||
|
void onClose(cocos2d::CCObject*) = win 0x244150;
|
||||||
|
virtual void keyBackClicked() = win 0x2441a0;
|
||||||
|
}
|
||||||
|
|
||||||
class SetupShakePopup : FLAlertLayer {
|
class SetupShakePopup : FLAlertLayer {
|
||||||
static SetupShakePopup* create(EffectGameObject*, cocos2d::CCArray*) = mac 0x3adc00;
|
static SetupShakePopup* create(EffectGameObject*, cocos2d::CCArray*) = mac 0x3adc00;
|
||||||
}
|
}
|
||||||
|
@ -5431,9 +5543,9 @@ class SimplePlayer : cocos2d::CCSprite {
|
||||||
static SimplePlayer* create(int iconID) = mac 0x1b6140, win 0x12bd80;
|
static SimplePlayer* create(int iconID) = mac 0x1b6140, win 0x12bd80;
|
||||||
void updatePlayerFrame(int iconID, IconType iconType) = mac 0x1b62f0, win 0x12c650;
|
void updatePlayerFrame(int iconID, IconType iconType) = mac 0x1b62f0, win 0x12c650;
|
||||||
void updateColors() = mac 0x1ba1f0, win 0x12c440, ios 0x224f2c;
|
void updateColors() = mac 0x1ba1f0, win 0x12c440, ios 0x224f2c;
|
||||||
void setFrames(const char* firstLayer, const char* secondLayer, const char* birdDome, const char* outlineSprite, const char* detailSprite) = win 0x12c9e0;
|
void setFrames(const char* firstLayer, const char* secondLayer, const char* birdDome, const char* outlineSprite, const char* detailSprite) = mac 0x1bca10, win 0x12c9e0;
|
||||||
virtual void setColor(const cocos2d::ccColor3B& color) = mac 0x1bc9b0, win 0x12c410;
|
virtual void setColor(const cocos2d::ccColor3B& color) = mac 0x1bc9b0, win 0x12c410;
|
||||||
virtual void setOpacity(unsigned char opacity) = win 0x12cb90;
|
virtual void setOpacity(unsigned char opacity) = mac 0x135370, win 0x12cb90;
|
||||||
|
|
||||||
cocos2d::CCSprite* m_firstLayer;
|
cocos2d::CCSprite* m_firstLayer;
|
||||||
cocos2d::CCSprite* m_secondLayer;
|
cocos2d::CCSprite* m_secondLayer;
|
||||||
|
@ -5464,7 +5576,7 @@ class Slider : cocos2d::CCLayer {
|
||||||
SliderTouchLogic* m_touchLogic;
|
SliderTouchLogic* m_touchLogic;
|
||||||
cocos2d::CCSprite* m_sliderBar;
|
cocos2d::CCSprite* m_sliderBar;
|
||||||
cocos2d::CCSprite* m_groove;
|
cocos2d::CCSprite* m_groove;
|
||||||
float m_unknown;
|
float m_width;
|
||||||
float m_height;
|
float m_height;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5537,10 +5649,11 @@ class SpawnTriggerAction : cocos2d::CCNode {
|
||||||
}
|
}
|
||||||
|
|
||||||
class SpeedObject : cocos2d::CCNode {
|
class SpeedObject : cocos2d::CCNode {
|
||||||
float m_unknown;
|
Speed m_speed;
|
||||||
float m_somethingToCompare;
|
float m_xPos;
|
||||||
float m_idk3;
|
GameObject* m_object;
|
||||||
float m_idk4;
|
|
||||||
|
static SpeedObject* create(GameObject* object, Speed speed, float x) = win 0x20de70;
|
||||||
}
|
}
|
||||||
|
|
||||||
class SpritePartDelegate {}
|
class SpritePartDelegate {}
|
||||||
|
@ -5740,7 +5853,7 @@ class UILayer : cocos2d::CCLayerColor {
|
||||||
virtual void keyDown(cocos2d::enumKeyCodes key) = mac 0x280470, win 0x25f890;
|
virtual void keyDown(cocos2d::enumKeyCodes key) = mac 0x280470, win 0x25f890;
|
||||||
virtual void keyUp(cocos2d::enumKeyCodes key) = mac 0x280600, win 0x25fa10;
|
virtual void keyUp(cocos2d::enumKeyCodes key) = mac 0x280600, win 0x25fa10;
|
||||||
UILayer() = win 0x25f230;
|
UILayer() = win 0x25f230;
|
||||||
~UILayer() = win 0x25fef0;
|
~UILayer() = win 0x25fef0, mac 0x280c90;
|
||||||
|
|
||||||
PAD = mac 0x16, win 0x8, android 0x8;
|
PAD = mac 0x16, win 0x8, android 0x8;
|
||||||
cocos2d::CCMenu* m_checkPointMenu;
|
cocos2d::CCMenu* m_checkPointMenu;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
set(GEODE_CLI_MINIMUM_VERSION 1.0.5)
|
set(GEODE_CLI_MINIMUM_VERSION 1.0.5)
|
||||||
|
|
||||||
# Find Geode CLI
|
# Find Geode CLI
|
||||||
if (NOT DEFINED GEODE_CLI)
|
if (NOT DEFINED GEODE_CLI OR GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
|
||||||
find_program(GEODE_CLI NAMES geode.exe geode-cli.exe geode geode-cli PATHS ${CLI_PATH})
|
find_program(GEODE_CLI NAMES geode.exe geode-cli.exe geode geode-cli PATHS ${CLI_PATH})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
@ -59,7 +59,7 @@ function(setup_geode_mod proname)
|
||||||
if(GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
|
if(GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
|
||||||
message(FATAL_ERROR
|
message(FATAL_ERROR
|
||||||
"setup_geode_mod called, but Geode CLI was not found - "
|
"setup_geode_mod called, but Geode CLI was not found - "
|
||||||
"Please install CLI: https://docs.geode-sdk.org/info/installcli/"
|
"Please install CLI: https://docs.geode-sdk.org/"
|
||||||
)
|
)
|
||||||
return()
|
return()
|
||||||
endif()
|
endif()
|
||||||
|
@ -307,6 +307,8 @@ function(package_geode_resources_now proname src dest header_dest)
|
||||||
if (NOT FILE_NAME STREQUAL ".geode_cache" AND NOT FILE_SHOULD_HASH EQUAL -1)
|
if (NOT FILE_NAME STREQUAL ".geode_cache" AND NOT FILE_SHOULD_HASH EQUAL -1)
|
||||||
|
|
||||||
file(SHA256 ${file} COMPUTED_HASH)
|
file(SHA256 ${file} COMPUTED_HASH)
|
||||||
|
file(SIZE ${file} FILE_SIZE)
|
||||||
|
message(STATUS "Hashed ${file} to ${COMPUTED_HASH} (${FILE_SIZE} bytes)")
|
||||||
list(APPEND HEADER_FILE "\t{ \"${FILE_NAME}\", \"${COMPUTED_HASH}\" },\n")
|
list(APPEND HEADER_FILE "\t{ \"${FILE_NAME}\", \"${COMPUTED_HASH}\" },\n")
|
||||||
|
|
||||||
# list(APPEND HEADER_FILE "\t\"${FILE_NAME}\",\n")
|
# list(APPEND HEADER_FILE "\t\"${FILE_NAME}\",\n")
|
||||||
|
|
|
@ -46,6 +46,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "MacOS")
|
||||||
|
|
||||||
target_link_libraries(${PROJECT_NAME} INTERFACE
|
target_link_libraries(${PROJECT_NAME} INTERFACE
|
||||||
"-framework Cocoa"
|
"-framework Cocoa"
|
||||||
|
"-framework OpenGL"
|
||||||
${CURL_LIBRARIES}
|
${CURL_LIBRARIES}
|
||||||
${GEODE_LOADER_PATH}/include/link/libfmod.dylib
|
${GEODE_LOADER_PATH}/include/link/libfmod.dylib
|
||||||
)
|
)
|
||||||
|
|
|
@ -185,7 +185,8 @@ std::string generateBindingHeader(Root const& root, ghc::filesystem::path const&
|
||||||
|
|
||||||
single_output += fmt::format(::format_strings::class_start,
|
single_output += fmt::format(::format_strings::class_start,
|
||||||
fmt::arg("class_name", cls.name),
|
fmt::arg("class_name", cls.name),
|
||||||
fmt::arg("base_classes", supers)
|
fmt::arg("base_classes", supers)//,
|
||||||
|
// fmt::arg("hidden", str_if("GEODE_HIDDEN ", (codegen::platform & (Platform::Mac | Platform::iOS)) != Platform::None))
|
||||||
);
|
);
|
||||||
|
|
||||||
// what.
|
// what.
|
||||||
|
|
|
@ -27,10 +27,13 @@ execute_process(
|
||||||
)
|
)
|
||||||
|
|
||||||
# Package info file for internal representation
|
# Package info file for internal representation
|
||||||
|
set(GEODE_RESOURCES_PATH ${CMAKE_CURRENT_SOURCE_DIR}/resources)
|
||||||
configure_file(resources/mod.json.in ${CMAKE_CURRENT_SOURCE_DIR}/resources/mod.json)
|
configure_file(resources/mod.json.in ${CMAKE_CURRENT_SOURCE_DIR}/resources/mod.json)
|
||||||
file(READ resources/mod.json LOADER_MOD_JSON)
|
file(READ resources/mod.json LOADER_MOD_JSON)
|
||||||
configure_file(${GEODE_ROOT_PATH}/VERSION ${CMAKE_CURRENT_SOURCE_DIR}/resources/version COPYONLY)
|
configure_file(${GEODE_ROOT_PATH}/VERSION ${GEODE_RESOURCES_PATH}/version COPYONLY)
|
||||||
configure_file(${GEODE_ROOT_PATH}/CHANGELOG.md ${CMAKE_CURRENT_SOURCE_DIR}/resources/changelog.md COPYONLY)
|
configure_file(${GEODE_RESOURCES_PATH}/about.md.in ${GEODE_RESOURCES_PATH}/about.md NEWLINE_STYLE LF)
|
||||||
|
configure_file(${GEODE_ROOT_PATH}/CHANGELOG.md ${GEODE_RESOURCES_PATH}/changelog.md NEWLINE_STYLE LF)
|
||||||
|
configure_file(${GEODE_RESOURCES_PATH}/support.md.in ${GEODE_RESOURCES_PATH}/support.md NEWLINE_STYLE LF)
|
||||||
configure_file(src/internal/about.hpp.in ${CMAKE_CURRENT_SOURCE_DIR}/src/internal/about.hpp)
|
configure_file(src/internal/about.hpp.in ${CMAKE_CURRENT_SOURCE_DIR}/src/internal/about.hpp)
|
||||||
|
|
||||||
# Source files
|
# Source files
|
||||||
|
|
|
@ -405,8 +405,11 @@ namespace gd {
|
||||||
}
|
}
|
||||||
|
|
||||||
~vector() {
|
~vector() {
|
||||||
for (auto i = m_start; i != m_finish; ++i) {
|
if (m_start) {
|
||||||
delete i;
|
for (auto& x : *this) {
|
||||||
|
x.~T();
|
||||||
|
}
|
||||||
|
delete m_start;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -90,6 +90,7 @@ protected:
|
||||||
bool m_bIsSendCleanupToScene;
|
bool m_bIsSendCleanupToScene;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionScene, CCScene)
|
||||||
/**
|
/**
|
||||||
* @js ctor
|
* @js ctor
|
||||||
*/
|
*/
|
||||||
|
@ -147,6 +148,7 @@ public:
|
||||||
* @js ctor
|
* @js ctor
|
||||||
*/
|
*/
|
||||||
CCTransitionSceneOriented();
|
CCTransitionSceneOriented();
|
||||||
|
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionSceneOriented, CCTransitionScene)
|
||||||
/**
|
/**
|
||||||
* @js NA
|
* @js NA
|
||||||
* @lua NA
|
* @lua NA
|
||||||
|
@ -171,6 +173,7 @@ public:
|
||||||
* @js ctor
|
* @js ctor
|
||||||
*/
|
*/
|
||||||
CCTransitionRotoZoom();
|
CCTransitionRotoZoom();
|
||||||
|
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionRotoZoom, CCTransitionScene)
|
||||||
/**
|
/**
|
||||||
* @js NA
|
* @js NA
|
||||||
* @lua NA
|
* @lua NA
|
||||||
|
@ -623,6 +626,7 @@ public:
|
||||||
* @js ctor
|
* @js ctor
|
||||||
*/
|
*/
|
||||||
CCTransitionFade();
|
CCTransitionFade();
|
||||||
|
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCTransitionFade, CCTransitionScene)
|
||||||
/**
|
/**
|
||||||
* @js NA
|
* @js NA
|
||||||
* @lua NA
|
* @lua NA
|
||||||
|
|
|
@ -3,12 +3,8 @@
|
||||||
|
|
||||||
#include <android/log.h>
|
#include <android/log.h>
|
||||||
|
|
||||||
#ifdef GEODE_EXPORTING
|
#define CC_DLL
|
||||||
#define CC_DLL __attribute__((visibility("default")))
|
#define ACTUAL_CC_DLL
|
||||||
#else
|
|
||||||
#define CC_DLL
|
|
||||||
#endif
|
|
||||||
#define ACTUAL_CC_DLL CC_DLL
|
|
||||||
|
|
||||||
#define CC_NO_MESSAGE_PSEUDOASSERT(cond) \
|
#define CC_NO_MESSAGE_PSEUDOASSERT(cond) \
|
||||||
if (!(cond)) { \
|
if (!(cond)) { \
|
||||||
|
|
|
@ -3,12 +3,8 @@
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
#ifdef GEODE_EXPORTING
|
#define CC_DLL //__attribute__((visibility("hidden")))
|
||||||
#define CC_DLL __attribute__((visibility("default")))
|
#define ACTUAL_CC_DLL
|
||||||
#else
|
|
||||||
#define CC_DLL
|
|
||||||
#endif
|
|
||||||
#define ACTUAL_CC_DLL CC_DLL
|
|
||||||
|
|
||||||
#define CC_ASSERT(cond) assert(cond)
|
#define CC_ASSERT(cond) assert(cond)
|
||||||
|
|
||||||
|
|
|
@ -3,12 +3,8 @@
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
#ifdef GEODE_EXPORTING
|
#define CC_DLL //__attribute__((visibility("hidden")))
|
||||||
#define CC_DLL __attribute__((visibility("default")))
|
#define ACTUAL_CC_DLL
|
||||||
#else
|
|
||||||
#define CC_DLL
|
|
||||||
#endif
|
|
||||||
#define ACTUAL_CC_DLL CC_DLL
|
|
||||||
|
|
||||||
|
|
||||||
#if CC_DISABLE_ASSERT > 0
|
#if CC_DISABLE_ASSERT > 0
|
||||||
|
|
|
@ -271,7 +271,7 @@ public:
|
||||||
*/
|
*/
|
||||||
inline const GLuint getProgram() { return m_uProgram; }
|
inline const GLuint getProgram() { return m_uProgram; }
|
||||||
|
|
||||||
protected:
|
private:
|
||||||
bool updateUniformLocation(GLint location, GLvoid* data, unsigned int bytes);
|
bool updateUniformLocation(GLint location, GLvoid* data, unsigned int bytes);
|
||||||
const char* description();
|
const char* description();
|
||||||
bool compileShader(GLuint * shader, GLenum type, const GLchar* source);
|
bool compileShader(GLuint * shader, GLenum type, const GLchar* source);
|
||||||
|
|
2
loader/include/Geode/fmod/fmod.h
vendored
|
@ -31,7 +31,7 @@ FMOD_RESULT F_API FMOD_File_GetDiskBusy (int *busy);
|
||||||
/*
|
/*
|
||||||
FMOD System factory functions. Use this to create an FMOD System Instance. below you will see FMOD_System_Init/Close to get started.
|
FMOD System factory functions. Use this to create an FMOD System Instance. below you will see FMOD_System_Init/Close to get started.
|
||||||
*/
|
*/
|
||||||
FMOD_RESULT F_API FMOD_System_Create (FMOD_SYSTEM **system);
|
FMOD_RESULT /*F_API*/ FMOD_System_Create (FMOD_SYSTEM **system);
|
||||||
FMOD_RESULT F_API FMOD_System_Release (FMOD_SYSTEM *system);
|
FMOD_RESULT F_API FMOD_System_Release (FMOD_SYSTEM *system);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -85,14 +85,14 @@ namespace geode {
|
||||||
ghc::filesystem::path getPackagePath() const;
|
ghc::filesystem::path getPackagePath() const;
|
||||||
VersionInfo getVersion() const;
|
VersionInfo getVersion() const;
|
||||||
bool isEnabled() const;
|
bool isEnabled() const;
|
||||||
bool isLoaded() const;
|
[[deprecated("use isEnabled instead")]] bool isLoaded() const;
|
||||||
bool supportsDisabling() const;
|
bool supportsDisabling() const;
|
||||||
bool canDisable() const;
|
[[deprecated("always true")]] bool canDisable() const;
|
||||||
bool canEnable() const;
|
[[deprecated("always true")]] bool canEnable() const;
|
||||||
bool needsEarlyLoad() const;
|
bool needsEarlyLoad() const;
|
||||||
[[deprecated]] bool supportsUnloading() const;
|
[[deprecated("always false")]] bool supportsUnloading() const;
|
||||||
[[deprecated("use wasSuccessfullyLoaded instead")]] bool wasSuccesfullyLoaded() const;
|
[[deprecated("use isEnabled instead")]] bool wasSuccesfullyLoaded() const;
|
||||||
bool wasSuccessfullyLoaded() const;
|
[[deprecated("use isEnabled instead")]] bool wasSuccessfullyLoaded() const;
|
||||||
[[deprecated("use getMetadata instead")]] ModInfo getModInfo() const;
|
[[deprecated("use getMetadata instead")]] ModInfo getModInfo() const;
|
||||||
ModMetadata getMetadata() const;
|
ModMetadata getMetadata() const;
|
||||||
ghc::filesystem::path getTempDir() const;
|
ghc::filesystem::path getTempDir() const;
|
||||||
|
@ -398,6 +398,6 @@ namespace geode {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
inline char const* operator"" _spr(char const* str, size_t) {
|
GEODE_HIDDEN inline char const* operator"" _spr(char const* str, size_t) {
|
||||||
return geode::Mod::get()->expandSpriteName(str);
|
return geode::Mod::get()->expandSpriteName(str);
|
||||||
}
|
}
|
||||||
|
|
|
@ -96,6 +96,11 @@ namespace geode {
|
||||||
*/
|
*/
|
||||||
std::optional<std::string> match;
|
std::optional<std::string> match;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The CCTextInputNode's allowed character filter
|
||||||
|
*/
|
||||||
|
std::optional<std::string> filter;
|
||||||
|
|
||||||
static Result<StringSetting> parse(JsonMaybeObject& obj);
|
static Result<StringSetting> parse(JsonMaybeObject& obj);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
|
|
||||||
namespace geode::modifier {
|
namespace geode::modifier {
|
||||||
template <uint32_t Id>
|
template <uint32_t Id>
|
||||||
uintptr_t address();
|
GEODE_HIDDEN uintptr_t address();
|
||||||
|
|
||||||
Result<tulip::hook::HandlerMetadata> handlerMetadataForAddress(uintptr_t address);
|
Result<tulip::hook::HandlerMetadata> handlerMetadataForAddress(uintptr_t address);
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,6 +13,7 @@ namespace geode {
|
||||||
class GEODE_DLL SceneManager {
|
class GEODE_DLL SceneManager {
|
||||||
protected:
|
protected:
|
||||||
cocos2d::CCArray* m_persistedNodes;
|
cocos2d::CCArray* m_persistedNodes;
|
||||||
|
cocos2d::CCScene* m_lastScene = nullptr;
|
||||||
|
|
||||||
bool setup();
|
bool setup();
|
||||||
|
|
||||||
|
|
|
@ -953,7 +953,7 @@ namespace geode::cocos {
|
||||||
return m_arr ? m_arr->count() : 0;
|
return m_arr ? m_arr->count() : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
T operator[](size_t index) {
|
T* operator[](size_t index) {
|
||||||
return static_cast<T*>(m_arr->objectAtIndex(index));
|
return static_cast<T*>(m_arr->objectAtIndex(index));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 111 KiB After Width: | Height: | Size: 73 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 32 KiB |
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 43 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 57 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 32 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 86 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 9 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.7 KiB |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 9.2 KiB After Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB |
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 12 KiB |
26
loader/src/hooks/CCTextInputNode.cpp
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
#include <Geode/modify/CCTextInputNode.hpp>
|
||||||
|
|
||||||
|
using namespace geode::prelude;
|
||||||
|
|
||||||
|
// rob only uses `CCTextInputNode`s in mostly-flat hierarchies, which still
|
||||||
|
// happen to work with the weird vanilla code. this fix makes it work even in
|
||||||
|
// deep hierarchies, because the vanilla code uses `getParent` and manually
|
||||||
|
// calculates the child location in the world space based on that rather than
|
||||||
|
// using `convertToNodeSpace`.
|
||||||
|
|
||||||
|
struct CCTextInputNodeFix : Modify<CCTextInputNodeFix, CCTextInputNode> {
|
||||||
|
bool ccTouchBegan(CCTouch* touch, CCEvent* event) {
|
||||||
|
auto const touchPos = touch->getLocation();
|
||||||
|
auto const size = this->getContentSize();
|
||||||
|
auto const pos = this->convertToNodeSpace(touchPos) + m_textField->getAnchorPoint() * size;
|
||||||
|
|
||||||
|
if (pos.x < 0 || pos.x > size.width || pos.y < 0 || pos.y > size.height)
|
||||||
|
return false;
|
||||||
|
if (m_delegate && !m_delegate->allowTextInput(this))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
this->onClickTrackNode(true);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
};
|
|
@ -16,7 +16,7 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
|
||||||
void updateLoadedModsLabel() {
|
void updateLoadedModsLabel() {
|
||||||
auto allMods = Loader::get()->getAllMods();
|
auto allMods = Loader::get()->getAllMods();
|
||||||
auto count = std::count_if(allMods.begin(), allMods.end(), [&](auto& item) {
|
auto count = std::count_if(allMods.begin(), allMods.end(), [&](auto& item) {
|
||||||
return item->isLoaded();
|
return item->isEnabled();
|
||||||
});
|
});
|
||||||
auto str = fmt::format("Geode: Loaded {}/{} mods", count, allMods.size());
|
auto str = fmt::format("Geode: Loaded {}/{} mods", count, allMods.size());
|
||||||
m_fields->m_loadedModsLabel->setCString(str.c_str());
|
m_fields->m_loadedModsLabel->setCString(str.c_str());
|
||||||
|
|