fix gameobject::update addr

was gamemanager::update for some reason
This commit is contained in:
makitard 2023-05-25 22:39:12 +02:00 committed by mat
parent fa764839e8
commit 2ea4b97bd4

View file

@ -3059,7 +3059,7 @@ class GameObject : CCSpritePlus {
GameObject() = mac 0xdc4c0, win 0x983e0; // yeah why is this here wtf, seems life ego ctor created this
~GameObject() = mac 0x2f4ca0, win 0xcf340;
virtual void update(float) = mac 0x2fbb90, win 0xce440;
virtual void update(float) = mac 0x2fbb90, win 0x30e00;
virtual void setScaleX(float) = mac 0x335b00, win 0xe5050;
virtual void setScaleY(float) = mac 0x335b90, win 0xe50e0;
virtual void setScale(float) = mac 0x335c20, win 0xe5170;