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retype a member using mats mod
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1 changed files with 2 additions and 2 deletions
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@ -4282,7 +4282,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
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bool m_shouldSmoothCamera;
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float unused_4e0;
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PAD = mac 0x4, win 0x4;
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cocos2d::CCObject* unknown4e8;
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cocos2d::CCDrawNode* unknown4e8;
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float m_camera4f0;
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int unused4f4;
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float m_somegroup4f8;
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@ -4620,7 +4620,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
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bool m_isHidden;
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int m_hasGhostTrail;
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GhostTrailEffect* m_ghostTrail;
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void* m_unknown;
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cocos2d::CCSprite* m_unknownSprite;
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cocos2d::CCSprite* m_iconSprite;
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cocos2d::CCSprite* m_iconSpriteSecondary;
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cocos2d::CCSprite* m_iconSpriteWhitener;
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