retype a member using mats mod

This commit is contained in:
altalk23 2023-01-13 08:36:15 +03:00
parent 8c7be45226
commit 207733edd9

View file

@ -4282,7 +4282,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
bool m_shouldSmoothCamera;
float unused_4e0;
PAD = mac 0x4, win 0x4;
cocos2d::CCObject* unknown4e8;
cocos2d::CCDrawNode* unknown4e8;
float m_camera4f0;
int unused4f4;
float m_somegroup4f8;
@ -4620,7 +4620,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
bool m_isHidden;
int m_hasGhostTrail;
GhostTrailEffect* m_ghostTrail;
void* m_unknown;
cocos2d::CCSprite* m_unknownSprite;
cocos2d::CCSprite* m_iconSprite;
cocos2d::CCSprite* m_iconSpriteSecondary;
cocos2d::CCSprite* m_iconSpriteWhitener;