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add EditorUI::sliderChanged on mac
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@ -1334,7 +1334,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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void alignObjects(cocos2d::CCArray* objs, bool alignY) = mac 0x2cea0, win 0x8f320;
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virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884;
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void createMoveMenu() = mac 0x275e0, win 0x8c0d0;
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void sliderChanged(cocos2d::CCObject* slider) = win 0x78cc0;
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void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
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void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = win 0x88410;
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virtual void draw() = win 0x8fbe0;
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