add EditorUI::sliderChanged on mac

This commit is contained in:
HJfod 2023-04-22 10:50:43 +03:00
parent 87381efd34
commit 1da0e74d63

View file

@ -1334,7 +1334,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
void alignObjects(cocos2d::CCArray* objs, bool alignY) = mac 0x2cea0, win 0x8f320;
virtual void scrollWheel(float vertical, float horizontal) = win 0x921d0, mac 0x31370, ios 0x2c4884;
void createMoveMenu() = mac 0x275e0, win 0x8c0d0;
void sliderChanged(cocos2d::CCObject* slider) = win 0x78cc0;
void sliderChanged(cocos2d::CCObject* slider) = mac 0xaed0, win 0x78cc0;
void repositionObjectsToCenter(cocos2d::CCArray* objs, cocos2d::CCPoint center, bool ignoreGroupParent) = win 0x88410;
virtual void draw() = win 0x8fbe0;