fix layout crash if some node is too large to fit in any row

This commit is contained in:
HJfod 2023-02-11 19:30:55 +02:00
parent 8fd027531b
commit 187e360201

View file

@ -93,7 +93,9 @@ AxisLayout::Row* AxisLayout::fitInRow(CCNode* on, CCArray* nodes, float scale, f
nextAxisLength += pos.axisLength; nextAxisLength += pos.axisLength;
// if multiple rows are allowed and this row is full, time for the // if multiple rows are allowed and this row is full, time for the
// next row // next row
if (m_growCrossAxis && nextAxisLength > available.axisLength) { // also force at least one object to be added to this row, because if
// it's too large for this row it's gonna be too large for all rows
if (m_growCrossAxis && nextAxisLength > available.axisLength && ix != 0) {
break; break;
} }
res->addObject(node); res->addObject(node);