set default loading state

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ConfiG 2024-01-15 00:40:01 +03:00
parent 3e840cdb47
commit 12ba95f7ba
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@ -39,7 +39,7 @@ namespace geode {
std::vector<ghc::filesystem::path> m_texturePaths;
bool m_isSetup = false;
LoadingState m_loadingState;
LoadingState m_loadingState = LoadingState::None;
std::vector<utils::MiniFunction<void(void)>> m_mainThreadQueue;
mutable std::mutex m_mainThreadMutex;