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Merge branch 'main' of https://github.com/geode-sdk/geode into main
This commit is contained in:
commit
11a90adf12
4 changed files with 14 additions and 4 deletions
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@ -137,6 +137,7 @@ class cocos2d::CCDirector {
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auto calculateDeltaTime() = mac 0x2497a0;
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auto calculateDeltaTime() = mac 0x2497a0;
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auto calculateMPF() = mac 0x19eac0;
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auto calculateMPF() = mac 0x19eac0;
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auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
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auto convertToGL(cocos2d::CCPoint const&) = mac 0x24a210;
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auto convertToUI(cocos2d::CCPoint const&) = mac 0x24a340;
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auto drawScene() = mac 0x249690;
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auto drawScene() = mac 0x249690;
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auto willSwitchToScene(cocos2d::CCScene* scene);
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auto willSwitchToScene(cocos2d::CCScene* scene);
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@ -190,6 +191,10 @@ class cocos2d::CCEaseBackIn {
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static cocos2d::CCEaseBackIn* create(cocos2d::CCActionInterval*) = mac 0x2a41b0;
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static cocos2d::CCEaseBackIn* create(cocos2d::CCActionInterval*) = mac 0x2a41b0;
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}
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}
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class cocos2d::CCEaseElasticIn {
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static cocos2d::CCEaseElasticIn* create(cocos2d::CCActionInterval*, float) = mac 0x2a2e00;
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}
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class cocos2d::CCEaseElasticOut {
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class cocos2d::CCEaseElasticOut {
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static cocos2d::CCEaseElasticOut* create(cocos2d::CCActionInterval*, float) = mac 0x2a3080;
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static cocos2d::CCEaseElasticOut* create(cocos2d::CCActionInterval*, float) = mac 0x2a3080;
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}
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}
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@ -724,6 +729,11 @@ class cocos2d::CCScaleTo {
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static cocos2d::CCScaleTo* create(float, float, float) = mac 0x1f70f0;
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static cocos2d::CCScaleTo* create(float, float, float) = mac 0x1f70f0;
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}
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}
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class cocos2d::CCScaleBy {
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static cocos2d::CCScaleTo* create(float, float) = mac 0x1f73c0;
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static cocos2d::CCScaleTo* create(float, float, float) = mac 0x1f7480;
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}
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class cocos2d::CCScene {
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class cocos2d::CCScene {
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static cocos2d::CCScene* create() = mac 0x13c140, ios 0x163070;
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static cocos2d::CCScene* create() = mac 0x13c140, ios 0x163070;
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auto getHighestChildZ() = mac 0x13c200, ios 0x1630e4;
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auto getHighestChildZ() = mac 0x13c200, ios 0x1630e4;
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@ -745,6 +755,8 @@ class cocos2d::CCSequence {
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class cocos2d::CCSet {
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class cocos2d::CCSet {
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CCSet() = mac 0x45ad80, ios 0x10e870;
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CCSet() = mac 0x45ad80, ios 0x10e870;
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static auto create() = mac 0x45b0b0;
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auto addObject(cocos2d::CCObject*) = mac 0x45b1f0;
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virtual ~CCSet() = mac 0x45b050, ios 0x10ebcc;
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virtual ~CCSet() = mac 0x45b050, ios 0x10ebcc;
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virtual auto acceptVisitor(cocos2d::CCDataVisitor&) = mac 0x45b090, ios 0x10ec04;
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virtual auto acceptVisitor(cocos2d::CCDataVisitor&) = mac 0x45b090, ios 0x10ec04;
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auto anyObject() = mac 0x45b410;
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auto anyObject() = mac 0x45b410;
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@ -4676,7 +4676,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
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void flipGravity(bool, bool) = mac 0x21c090, win 0x1f59d0;
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void flipGravity(bool, bool) = mac 0x21c090, win 0x1f59d0;
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void flipMod() = mac 0x21a4c0;
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void flipMod() = mac 0x21a4c0;
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void getActiveMode() = mac 0x22b950, win 0x1f5df0;
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void getActiveMode() = mac 0x22b950, win 0x1f5df0;
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void getModifiedSlopeYVel() = mac 0x21bff0, win 0x1ea870;
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float getModifiedSlopeYVel() = mac 0x21bff0, win 0x1ea870;
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void getOldPosition(float) = mac 0x21a830;
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void getOldPosition(float) = mac 0x21a830;
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void getSecondColor() = mac 0x22cee0;
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void getSecondColor() = mac 0x22cee0;
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void gravityDown() = mac 0x22e930;
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void gravityDown() = mac 0x22e930;
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@ -52,7 +52,7 @@ namespace geode {
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* @param type Type of event to listen to. Ignored if mod is nullptr
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* @param type Type of event to listen to. Ignored if mod is nullptr
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*/
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*/
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ModStateFilter(Mod* mod, ModEventType type);
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ModStateFilter(Mod* mod, ModEventType type);
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ModStateFilter(ModStateFilter const&);
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ModStateFilter(ModStateFilter const&) = default;
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};
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};
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}
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}
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@ -21,5 +21,3 @@ ListenerResult ModStateFilter::handle(utils::MiniFunction<Callback> fn, ModState
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}
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}
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ModStateFilter::ModStateFilter(Mod* mod, ModEventType type) : m_mod(mod), m_type(type) {}
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ModStateFilter::ModStateFilter(Mod* mod, ModEventType type) : m_mod(mod), m_type(type) {}
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ModStateFilter::ModStateFilter(ModStateFilter const& other) : m_mod(other.m_mod), m_type(other.m_type) {}
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