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add PlayLayer::startGame
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1 changed files with 1 additions and 1 deletions
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@ -4648,7 +4648,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
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void spawnFirework() = mac 0x74200;
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void spawnParticle(char const*, int, cocos2d::tCCPositionType, cocos2d::CCPoint) = mac 0x76330;
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void spawnPlayer2() = mac 0x7d170, win 0x2089e0;
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void startGame() = mac 0x726b0;
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void startGame() = mac 0x726b0, win 0x1fd390;
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void startMusic() = mac 0x72910, win 0x20C8F0;
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void startRecording() = mac 0x7fec0;
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void startRecordingDelayed() = mac 0x7fed0;
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