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62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
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#pragma once
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#include "../loader/Event.hpp"
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namespace cocos2d {
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class CCNode;
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}
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namespace geode {
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template<class T>
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concept InheritsCCNode = std::is_base_of_v<cocos2d::CCNode, T>;
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template<InheritsCCNode T>
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class EnterLayerEvent : public Event {
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protected:
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std::string m_layerID;
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T* m_layer;
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public:
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EnterLayerEvent(
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std::string const& layerID,
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T* layer
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) : m_layerID(layerID),
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m_layer(layer) {}
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std::string getID() const {
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return m_layerID;
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}
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T* getLayer() const {
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return m_layer;
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}
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};
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template<class T, class N>
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concept InheritsEnterLayer = std::is_base_of_v<EnterLayerEvent<N>, T>;
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template<class N, InheritsEnterLayer<N> T>
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class EnterLayerEventHandler : public EventHandler<EnterLayerEvent<N>> {
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public:
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using Consumer = void(*)(T*);
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protected:
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Consumer m_consumer;
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std::optional<std::string> m_targetID;
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public:
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PassThrough handle(EnterLayerEvent<N>* event) override {
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if (m_targetID == event->getID()) {
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m_consumer(static_cast<T*>(event));
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}
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return PassThrough::Propagate;
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}
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EnterLayerEventHandler(
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std::optional<std::string> const& id,
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Consumer handler
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) : m_targetID(id),
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m_consumer(handler) {}
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};
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}
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